forked from Mirrorlandia_minetest/minetest
d5a481b4e6
This changes the installer to create its own Minetest folder instead of having the user create it themselves. This prevents spewing the contents of Minetest everywhere when users change the install directory and expect the installer to create a folder to put it in
330 lines
11 KiB
CMake
330 lines
11 KiB
CMake
cmake_minimum_required(VERSION 2.6)
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if(${CMAKE_VERSION} STREQUAL "2.8.2")
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# Bug http://vtk.org/Bug/view.php?id=11020
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message(WARNING "CMake/CPack version 2.8.2 will not create working .deb packages!")
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endif()
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# This can be read from ${PROJECT_NAME} after project() is called
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project(minetest)
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set(PROJECT_NAME_CAPITALIZED "Minetest")
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# Works only for cmake 3.1 and greater
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set(CMAKE_CXX_STANDARD 11)
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set(GCC_MINIMUM_VERSION "4.8")
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set(CLANG_MINIMUM_VERSION "3.4")
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# Also remember to set PROTOCOL_VERSION in network/networkprotocol.h when releasing
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set(VERSION_MAJOR 5)
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set(VERSION_MINOR 4)
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set(VERSION_PATCH 0)
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set(VERSION_EXTRA "" CACHE STRING "Stuff to append to version string")
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# Change to false for releases
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set(DEVELOPMENT_BUILD TRUE)
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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if(VERSION_EXTRA)
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set(VERSION_STRING ${VERSION_STRING}-${VERSION_EXTRA})
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elseif(DEVELOPMENT_BUILD)
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set(VERSION_STRING "${VERSION_STRING}-dev")
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endif()
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if (CMAKE_BUILD_TYPE STREQUAL Debug)
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# Append "-debug" to version string
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set(VERSION_STRING "${VERSION_STRING}-debug")
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endif()
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message(STATUS "*** Will build version ${VERSION_STRING} ***")
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# Configuration options
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set(DEFAULT_RUN_IN_PLACE FALSE)
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if(WIN32)
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set(DEFAULT_RUN_IN_PLACE TRUE)
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endif()
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set(RUN_IN_PLACE ${DEFAULT_RUN_IN_PLACE} CACHE BOOL
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"Run directly in source directory structure")
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set(BUILD_CLIENT TRUE CACHE BOOL "Build client")
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set(BUILD_SERVER FALSE CACHE BOOL "Build server")
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set(BUILD_UNITTESTS TRUE CACHE BOOL "Build unittests")
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set(WARN_ALL TRUE CACHE BOOL "Enable -Wall for Release build")
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if(NOT CMAKE_BUILD_TYPE)
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# Default to release
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set(CMAKE_BUILD_TYPE Release CACHE STRING "Build type: Debug or Release" FORCE)
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endif()
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# Included stuff
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set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/Modules/")
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# This is done here so that relative search paths are more reasonable
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find_package(Irrlicht)
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# Installation
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if(WIN32)
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set(SHAREDIR ".")
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set(BINDIR "bin")
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set(DOCDIR "doc")
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set(EXAMPLE_CONF_DIR ".")
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set(LOCALEDIR "locale")
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elseif(APPLE)
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set(BUNDLE_NAME ${PROJECT_NAME}.app)
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set(BUNDLE_PATH "${BUNDLE_NAME}")
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set(BINDIR ${BUNDLE_NAME}/Contents/MacOS)
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set(SHAREDIR ${BUNDLE_NAME}/Contents/Resources)
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set(DOCDIR "${SHAREDIR}/${PROJECT_NAME}")
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(LOCALEDIR "${SHAREDIR}/locale")
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elseif(UNIX) # Linux, BSD etc
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if(RUN_IN_PLACE)
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set(SHAREDIR ".")
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set(BINDIR "bin")
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set(DOCDIR "doc")
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set(EXAMPLE_CONF_DIR ".")
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set(MANDIR "unix/man")
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set(XDG_APPS_DIR "unix/applications")
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set(APPDATADIR "unix/metainfo")
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set(ICONDIR "unix/icons")
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set(LOCALEDIR "locale")
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else()
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set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/${PROJECT_NAME}")
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set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
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set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
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set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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set(XDG_APPS_DIR "${CMAKE_INSTALL_PREFIX}/share/applications")
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set(APPDATADIR "${CMAKE_INSTALL_PREFIX}/share/metainfo")
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set(ICONDIR "${CMAKE_INSTALL_PREFIX}/share/icons")
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set(LOCALEDIR "${CMAKE_INSTALL_PREFIX}/share/locale")
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endif()
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endif()
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set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
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if(NOT CUSTOM_SHAREDIR STREQUAL "")
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set(SHAREDIR "${CUSTOM_SHAREDIR}")
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message(STATUS "Using SHAREDIR=${SHAREDIR}")
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endif()
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set(CUSTOM_BINDIR "" CACHE STRING "Directory to install binaries into")
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if(NOT CUSTOM_BINDIR STREQUAL "")
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set(BINDIR "${CUSTOM_BINDIR}")
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message(STATUS "Using BINDIR=${BINDIR}")
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endif()
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set(CUSTOM_DOCDIR "" CACHE STRING "Directory to install documentation into")
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if(NOT CUSTOM_DOCDIR STREQUAL "")
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set(DOCDIR "${CUSTOM_DOCDIR}")
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if(NOT RUN_IN_PLACE)
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set(EXAMPLE_CONF_DIR ${DOCDIR})
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endif()
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message(STATUS "Using DOCDIR=${DOCDIR}")
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endif()
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set(CUSTOM_MANDIR "" CACHE STRING "Directory to install manpages into")
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if(NOT CUSTOM_MANDIR STREQUAL "")
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set(MANDIR "${CUSTOM_MANDIR}")
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message(STATUS "Using MANDIR=${MANDIR}")
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endif()
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set(CUSTOM_EXAMPLE_CONF_DIR "" CACHE STRING "Directory to install example config file into")
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if(NOT CUSTOM_EXAMPLE_CONF_DIR STREQUAL "")
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set(EXAMPLE_CONF_DIR "${CUSTOM_EXAMPLE_CONF_DIR}")
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message(STATUS "Using EXAMPLE_CONF_DIR=${EXAMPLE_CONF_DIR}")
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endif()
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set(CUSTOM_XDG_APPS_DIR "" CACHE STRING "Directory to install .desktop files into")
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if(NOT CUSTOM_XDG_APPS_DIR STREQUAL "")
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set(XDG_APPS_DIR "${CUSTOM_XDG_APPS_DIR}")
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message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}")
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endif()
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set(CUSTOM_ICONDIR "" CACHE STRING "Directory to install icons into")
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if(NOT CUSTOM_ICONDIR STREQUAL "")
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set(ICONDIR "${CUSTOM_ICONDIR}")
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message(STATUS "Using ICONDIR=${ICONDIR}")
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endif()
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set(CUSTOM_LOCALEDIR "" CACHE STRING "Directory to install l10n files into")
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if(NOT CUSTOM_LOCALEDIR STREQUAL "")
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set(LOCALEDIR "${CUSTOM_LOCALEDIR}")
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message(STATUS "Using LOCALEDIR=${LOCALEDIR}")
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endif()
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/builtin" DESTINATION "${SHAREDIR}")
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if(RUN_IN_PLACE)
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install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/mods/mods_here.txt" DESTINATION "${SHAREDIR}/mods")
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install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/textures/texture_packs_here.txt" DESTINATION "${SHAREDIR}/textures")
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endif()
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/minetest_game" DESTINATION "${SHAREDIR}/games/"
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COMPONENT "SUBGAME_MINETEST_GAME" OPTIONAL PATTERN ".git*" EXCLUDE )
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/games/devtest" DESTINATION "${SHAREDIR}/games/"
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COMPONENT "SUBGAME_MINIMAL" OPTIONAL PATTERN ".git*" EXCLUDE )
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if(BUILD_CLIENT)
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/shaders" DESTINATION "${SHAREDIR}/client")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/textures/base/pack" DESTINATION "${SHAREDIR}/textures/base")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/fonts" DESTINATION "${SHAREDIR}")
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if(RUN_IN_PLACE)
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/clientmods" DESTINATION "${SHAREDIR}")
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install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/client/serverlist" DESTINATION "${SHAREDIR}/client")
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endif()
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endif()
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install(FILES "README.md" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "doc/lua_api.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "doc/client_lua_api.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "doc/menu_lua_api.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "doc/texture_packs.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "doc/world_format.txt" DESTINATION "${DOCDIR}" COMPONENT "Docs")
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install(FILES "minetest.conf.example" DESTINATION "${EXAMPLE_CONF_DIR}")
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if(UNIX AND NOT APPLE)
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install(FILES "doc/minetest.6" "doc/minetestserver.6" DESTINATION "${MANDIR}/man6")
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install(FILES "misc/net.minetest.minetest.desktop" DESTINATION "${XDG_APPS_DIR}")
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install(FILES "misc/net.minetest.minetest.appdata.xml" DESTINATION "${APPDATADIR}")
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install(FILES "misc/minetest.svg" DESTINATION "${ICONDIR}/hicolor/scalable/apps")
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install(FILES "misc/minetest-xorg-icon-128.png"
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DESTINATION "${ICONDIR}/hicolor/128x128/apps"
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RENAME "minetest.png")
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endif()
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if(APPLE)
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install(FILES "misc/minetest-icon.icns" DESTINATION "${SHAREDIR}")
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install(FILES "misc/Info.plist" DESTINATION "${BUNDLE_PATH}/Contents")
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endif()
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# Library pack
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find_package(GMP REQUIRED)
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find_package(Json REQUIRED)
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find_package(Lua REQUIRED)
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# JsonCPP doesn't compile well on GCC 4.8
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if(NOT ENABLE_SYSTEM_JSONCPP)
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set(GCC_MINIMUM_VERSION "4.9")
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endif()
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if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
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if(CMAKE_CXX_COMPILER_VERSION VERSION_LESS "${GCC_MINIMUM_VERSION}")
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message(FATAL_ERROR "Insufficient gcc version, found ${CMAKE_CXX_COMPILER_VERSION}. "
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"Version ${GCC_MINIMUM_VERSION} or higher is required.")
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endif()
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elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS "${CLANG_MINIMUM_VERSION}")
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message(FATAL_ERROR "Insufficient clang version, found ${CMAKE_CXX_COMPILER_VERSION}. "
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"Version ${CLANG_MINIMUM_VERSION} or higher is required.")
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endif()
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endif()
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# Subdirectories
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# Be sure to add all relevant definitions above this
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add_subdirectory(src)
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# CPack
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "A free open-source voxel game engine with easy modding and game creation.")
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set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
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set(CPACK_PACKAGE_VERSION_MINOR ${VERSION_MINOR})
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set(CPACK_PACKAGE_VERSION_PATCH ${VERSION_PATCH})
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set(CPACK_PACKAGE_VENDOR "celeron55")
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set(CPACK_PACKAGE_CONTACT "Perttu Ahola <celeron55@gmail.com>")
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include(CPackComponent)
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cpack_add_component(Docs
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DISPLAY_NAME "Documentation"
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DESCRIPTION "Documentation about Minetest and Minetest modding"
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)
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cpack_add_component(SUBGAME_MINETEST_GAME
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DISPLAY_NAME "Minetest Game"
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DESCRIPTION "The default game bundled in the Minetest engine. Mainly used as a modding base."
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GROUP "Games"
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)
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cpack_add_component(SUBGAME_MINIMAL
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DISPLAY_NAME "Development Test"
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DESCRIPTION "A basic testing environment used for engine development and sometimes for testing mods."
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DISABLED #DISABLED does not mean it is disabled, and is just not selected by default.
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GROUP "Games"
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)
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cpack_add_component_group(Subgames
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DESCRIPTION "Games for the Minetest engine."
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)
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if(WIN32)
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# Include all dynamically linked runtime libaries such as MSVCRxxx.dll
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include(InstallRequiredSystemLibraries)
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if(RUN_IN_PLACE)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win64")
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else()
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-win32")
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endif()
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set(CPACK_GENERATOR ZIP)
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else()
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set(CPACK_GENERATOR WIX)
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set(CPACK_PACKAGE_NAME "${PROJECT_NAME_CAPITALIZED}")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY ".")
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set(CPACK_PACKAGE_EXECUTABLES ${PROJECT_NAME} "${PROJECT_NAME_CAPITALIZED}")
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set(CPACK_CREATE_DESKTOP_LINKS ${PROJECT_NAME})
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set(CPACK_PACKAGING_INSTALL_PREFIX "/${PROJECT_NAME_CAPITALIZED}")
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set(CPACK_WIX_PRODUCT_ICON "${CMAKE_CURRENT_SOURCE_DIR}/misc/minetest-icon.ico")
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# Supported languages can be found at
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# http://wixtoolset.org/documentation/manual/v3/wixui/wixui_localization.html
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#set(CPACK_WIX_CULTURES "ar-SA,bg-BG,ca-ES,hr-HR,cs-CZ,da-DK,nl-NL,en-US,et-EE,fi-FI,fr-FR,de-DE")
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set(CPACK_WIX_UI_BANNER "${CMAKE_CURRENT_SOURCE_DIR}/misc/CPACK_WIX_UI_BANNER.BMP")
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set(CPACK_WIX_UI_DIALOG "${CMAKE_CURRENT_SOURCE_DIR}/misc/CPACK_WIX_UI_DIALOG.BMP")
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/doc/lgpl-2.1.txt")
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# The correct way would be to include both x32 and x64 into one installer
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# and install the appropriate one.
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# CMake does not support that, so there are two separate GUID's
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(CPACK_WIX_UPGRADE_GUID "745A0FB3-5552-44CA-A587-A91C397CCC56")
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else()
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set(CPACK_WIX_UPGRADE_GUID "814A2E2D-2779-4BBD-9ACD-FC3BD51FBBA2")
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endif()
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endif()
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elseif(APPLE)
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set(CPACK_INCLUDE_TOPLEVEL_DIRECTORY 0)
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-osx")
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set(CPACK_GENERATOR ZIP)
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else()
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set(CPACK_PACKAGE_FILE_NAME "${PROJECT_NAME}-${VERSION_STRING}-linux")
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set(CPACK_GENERATOR TGZ)
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set(CPACK_SOURCE_GENERATOR TGZ)
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endif()
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include(CPack)
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# Add a target to generate API documentation with Doxygen
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find_package(Doxygen)
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if(DOXYGEN_FOUND)
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configure_file(${CMAKE_CURRENT_SOURCE_DIR}/doc/Doxyfile.in
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${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile @ONLY)
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add_custom_target(doc
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${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doc/Doxyfile
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WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/doc
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COMMENT "Generating API documentation with Doxygen" VERBATIM
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)
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endif()
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