..
auth.lua
Builtin: Disallow registering users with the same name
2016-08-29 00:58:39 +01:00
chatcommands.lua
Player data to Database ( #5475 )
2017-04-23 14:35:08 +02:00
constants.lua
Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX
2016-09-17 09:33:25 +01:00
deprecated.lua
Refactor logging
2015-10-14 01:03:54 -04:00
detached_inventory.lua
Allow restricting detached inventories to one player
2016-11-28 13:41:19 +01:00
falling.lua
Save metainfo for falling nodes
2017-03-11 23:42:19 -08:00
features.lua
Remove client-side chat prediction. ( #5055 )
2017-01-17 00:09:47 +01:00
forceloading.lua
Forceloading: Transient forceloads
2016-10-03 01:54:36 +01:00
init.lua
[CSM] sound_play & sound_stop support + client_lua_api doc ( #5096 )
2017-03-13 23:56:05 +01:00
item_entity.lua
Hardware coloring for itemstacks
2017-04-08 18:39:15 -07:00
item.lua
Fix two nul deref if digging unknown nodes. ( #5398 )
2017-03-15 08:04:53 +01:00
misc.lua
Implement delayed server shutdown with cancelation ( #4664 )
2017-04-15 23:19:18 +02:00
privileges.lua
Privileges: Only give singleplayer 4 basic privs
2016-11-07 21:55:17 +00:00
register.lua
Add textures for air and ignore items ( #5196 )
2017-02-10 08:19:31 +01:00
statbars.lua
Statbars.lua: Cache enable_damage setting
2017-02-18 22:46:06 +00:00
static_spawn.lua
Log static_spawn error only once
2015-11-21 00:13:28 +01:00
voxelarea.lua
VoxelArea: faster iter function ( #4490 )
2016-10-08 22:42:17 +10:00