minetest/src/serverlist.cpp
ShadowNinja 29d2b2ccd0
Print announce error response (#11878)
Fix HTTPFetch caller and request ID to 64 bits
Check that allocated caller ID is not DISCARD
Print body if serverlist request returns error
Don't print control characters from HTTP responses
Document special HTTPFetch caller IDs
Allow unicode to be printed
2022-01-01 22:44:56 +01:00

110 lines
3.9 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <iostream>
#include "version.h"
#include "settings.h"
#include "serverlist.h"
#include "filesys.h"
#include "log.h"
#include "network/networkprotocol.h"
#include <json/json.h>
#include "convert_json.h"
#include "httpfetch.h"
namespace ServerList
{
#if USE_CURL
void sendAnnounce(AnnounceAction action,
const u16 port,
const std::vector<std::string> &clients_names,
const double uptime,
const u32 game_time,
const float lag,
const std::string &gameid,
const std::string &mg_name,
const std::vector<ModSpec> &mods,
bool dedicated)
{
static const char *aa_names[] = {"start", "update", "delete"};
Json::Value server;
server["action"] = aa_names[action];
server["port"] = port;
if (g_settings->exists("server_address")) {
server["address"] = g_settings->get("server_address");
}
if (action != AA_DELETE) {
bool strict_checking = g_settings->getBool("strict_protocol_version_checking");
server["name"] = g_settings->get("server_name");
server["description"] = g_settings->get("server_description");
server["version"] = g_version_string;
server["proto_min"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MIN;
server["proto_max"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MAX;
server["url"] = g_settings->get("server_url");
server["creative"] = g_settings->getBool("creative_mode");
server["damage"] = g_settings->getBool("enable_damage");
server["password"] = g_settings->getBool("disallow_empty_password");
server["pvp"] = g_settings->getBool("enable_pvp");
server["uptime"] = (int) uptime;
server["game_time"] = game_time;
server["clients"] = (int) clients_names.size();
server["clients_max"] = g_settings->getU16("max_users");
server["clients_list"] = Json::Value(Json::arrayValue);
for (const std::string &clients_name : clients_names) {
server["clients_list"].append(clients_name);
}
if (!gameid.empty())
server["gameid"] = gameid;
}
if (action == AA_START) {
server["dedicated"] = dedicated;
server["rollback"] = g_settings->getBool("enable_rollback_recording");
server["mapgen"] = mg_name;
server["privs"] = g_settings->get("default_privs");
server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0;
server["mods"] = Json::Value(Json::arrayValue);
for (const ModSpec &mod : mods) {
server["mods"].append(mod.name);
}
} else if (action == AA_UPDATE) {
if (lag)
server["lag"] = lag;
}
if (action == AA_START) {
actionstream << "Announcing " << aa_names[action] << " to " <<
g_settings->get("serverlist_url") << std::endl;
} else {
infostream << "Announcing " << aa_names[action] << " to " <<
g_settings->get("serverlist_url") << std::endl;
}
HTTPFetchRequest fetch_request;
fetch_request.caller = HTTPFETCH_PRINT_ERR;
fetch_request.url = g_settings->get("serverlist_url") + std::string("/announce");
fetch_request.method = HTTP_POST;
fetch_request.fields["json"] = fastWriteJson(server);
fetch_request.multipart = true;
httpfetch_async(fetch_request);
}
#endif
} // namespace ServerList