minetest/src/script/lua_api/l_auth.h
Ben Deutsch 153fb211ac Replace auth.txt with SQLite auth database (#7279)
* Replace auth.txt with SQLite auth database
2018-08-05 13:13:38 +02:00

55 lines
1.5 KiB
C++

/*
Minetest
Copyright (C) 2018 bendeutsch, Ben Deutsch <ben@bendeutsch.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include "lua_api/l_base.h"
class AuthDatabase;
struct AuthEntry;
class ModApiAuth : public ModApiBase
{
private:
// auth_read(name)
static int l_auth_read(lua_State *L);
// auth_save(table)
static int l_auth_save(lua_State *L);
// auth_create(table)
static int l_auth_create(lua_State *L);
// auth_delete(name)
static int l_auth_delete(lua_State *L);
// auth_list_names()
static int l_auth_list_names(lua_State *L);
// auth_reload()
static int l_auth_reload(lua_State *L);
// helper for auth* methods
static AuthDatabase *getAuthDb(lua_State *L);
static void pushAuthEntry(lua_State *L, const AuthEntry &authEntry);
public:
static void Initialize(lua_State *L, int top);
};