minetest/src/guiConfigureWorld.cpp
2013-02-24 20:15:24 +01:00

706 lines
20 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <iostream>
#include <string>
#include <map>
#include "guiConfigureWorld.h"
#include "guiMessageMenu.h"
#include <IGUIButton.h>
#include <IGUICheckBox.h>
#include <IGUIListBox.h>
#include <IGUIStaticText.h>
#include <IGUITreeView.h>
#include "gettext.h"
#include "util/string.h"
#include "settings.h"
#include "filesys.h"
enum
{
GUI_ID_MOD_TREEVIEW = 101,
GUI_ID_ENABLED_CHECKBOX,
GUI_ID_ENABLEALL,
GUI_ID_DISABLEALL,
GUI_ID_DEPENDS_LISTBOX,
GUI_ID_RDEPENDS_LISTBOX,
GUI_ID_CANCEL,
GUI_ID_SAVE
};
#define QUESTIONMARK_STR L"?"
#define CHECKMARK_STR L"\411"
#define CROSS_STR L"\403"
GUIConfigureWorld::GUIConfigureWorld(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
IMenuManager *menumgr, WorldSpec wspec):
GUIModalMenu(env, parent, id, menumgr),
m_wspec(wspec),
m_gspec(findWorldSubgame(m_wspec.path)),
m_menumgr(menumgr)
{
//will be initialized in regenerateGUI()
m_treeview=NULL;
// game mods
m_gamemods = flattenModTree(getModsInPath(m_gspec.gamemods_path));
// world mods
std::string worldmods_path = wspec.path + DIR_DELIM + "worldmods";
m_worldmods = flattenModTree(getModsInPath(worldmods_path));
// fill m_addontree with add-on mods
std::set<std::string> paths = m_gspec.addon_mods_paths;
for(std::set<std::string>::iterator it=paths.begin();
it != paths.end(); ++it)
{
std::map<std::string,ModSpec> mods = getModsInPath(*it);
m_addontree.insert(mods.begin(), mods.end());
}
// expand modpacks
m_addonmods = flattenModTree(m_addontree);
// collect reverse dependencies
for(std::map<std::string, ModSpec>::iterator it = m_addonmods.begin();
it != m_addonmods.end(); ++it)
{
std::string modname = (*it).first;
ModSpec mod = (*it).second;
for(std::set<std::string>::iterator dep_it = mod.depends.begin();
dep_it != mod.depends.end(); ++dep_it)
{
m_reverse_depends.insert(std::make_pair((*dep_it),modname));
}
}
m_settings.readConfigFile((m_wspec.path + DIR_DELIM + "world.mt").c_str());
std::vector<std::string> names = m_settings.getNames();
// mod_names contains the names of mods mentioned in the world.mt file
std::set<std::string> mod_names;
for(std::vector<std::string>::iterator it = names.begin();
it != names.end(); ++it)
{
std::string name = *it;
if (name.compare(0,9,"load_mod_")==0)
mod_names.insert(name.substr(9));
}
// find new mods (installed but not mentioned in world.mt)
for(std::map<std::string, ModSpec>::iterator it = m_addonmods.begin();
it != m_addonmods.end(); ++it)
{
std::string modname = (*it).first;
ModSpec mod = (*it).second;
// a mod is new if it is not a modpack, and does not occur in
// mod_names
if(!mod.is_modpack &&
mod_names.count(modname) == 0)
m_new_mod_names.insert(modname);
}
if(!m_new_mod_names.empty())
{
GUIMessageMenu *menu =
new GUIMessageMenu(Environment, Parent, -1, m_menumgr,
wgettext("Warning: Some mods are not configured yet.\n"
"They will be enabled by default when you save the configuration. "));
menu->drop();
}
// find missing mods (mentioned in world.mt, but not installed)
std::set<std::string> missing_mods;
for(std::set<std::string>::iterator it = mod_names.begin();
it != mod_names.end(); ++it)
{
std::string modname = *it;
if(m_addonmods.count(modname) == 0)
missing_mods.insert(modname);
}
if(!missing_mods.empty())
{
GUIMessageMenu *menu =
new GUIMessageMenu(Environment, Parent, -1, m_menumgr,
wgettext("Warning: Some configured mods are missing.\n"
"Their setting will be removed when you save the configuration. "));
for(std::set<std::string>::iterator it = missing_mods.begin();
it != missing_mods.end(); ++it)
m_settings.remove("load_mod_"+(*it));
menu->drop();
}
}
void GUIConfigureWorld::drawMenu()
{
gui::IGUISkin* skin = Environment->getSkin();
if (!skin)
return;
video::IVideoDriver* driver = Environment->getVideoDriver();
video::SColor bgcolor(140,0,0,0);
driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
gui::IGUIElement::draw();
}
void GUIConfigureWorld::regenerateGui(v2u32 screensize)
{
/*
Remove stuff
*/
removeChildren();
/*
Calculate new sizes and positions
*/
core::rect<s32> rect(
screensize.X/2 - 580/2,
screensize.Y/2 - 300/2,
screensize.X/2 + 580/2,
screensize.Y/2 + 300/2
);
DesiredRect = rect;
recalculateAbsolutePosition(false);
v2s32 size = rect.getSize();
v2s32 topleft = v2s32(10, 10);
/*
Add stuff
*/
changeCtype("");
{
core::rect<s32> rect(0, 0, 200, 20);
rect += topleft;
//proper text is set below, when a mod is selected
m_modname_text = Environment->addStaticText(L"Mod: N/A", rect, false,
false, this, -1);
}
{
core::rect<s32> rect(0, 0, 200, 20);
rect += v2s32(0, 25) + topleft;
m_enabled_checkbox =
Environment->addCheckBox(false, rect, this, GUI_ID_ENABLED_CHECKBOX,
wgettext("enabled"));
m_enabled_checkbox->setVisible(false);
}
{
core::rect<s32> rect(0, 0, 85, 30);
rect = rect + v2s32(0, 25) + topleft;
m_enableall = Environment->addButton(rect, this, GUI_ID_ENABLEALL,
wgettext("Enable All"));
m_enableall->setVisible(false);
}
{
core::rect<s32> rect(0, 0, 85, 30);
rect = rect + v2s32(115, 25) + topleft;
m_disableall = Environment->addButton(rect, this, GUI_ID_DISABLEALL,
wgettext("Disable All"));
m_disableall->setVisible(false);
}
{
core::rect<s32> rect(0, 0, 200, 20);
rect += v2s32(0, 60) + topleft;
Environment->addStaticText(wgettext("depends on:"),
rect, false, false, this, -1);
}
{
core::rect<s32> rect(0, 0, 200, 85);
rect += v2s32(0, 80) + topleft;
m_dependencies_listbox =
Environment->addListBox(rect, this, GUI_ID_DEPENDS_LISTBOX, true);
}
{
core::rect<s32> rect(0, 0, 200, 20);
rect += v2s32(0, 175) + topleft;
Environment->addStaticText(wgettext("is required by:"),
rect, false, false, this, -1);
}
{
core::rect<s32> rect(0, 0, 200, 85);
rect += v2s32(0, 195) + topleft;
m_rdependencies_listbox =
Environment->addListBox(rect,this, GUI_ID_RDEPENDS_LISTBOX,true);
}
{
core::rect<s32> rect(0, 0, 340, 250);
rect += v2s32(220, 0) + topleft;
m_treeview = Environment->addTreeView(rect, this,
GUI_ID_MOD_TREEVIEW,true);
gui::IGUITreeViewNode* node
= m_treeview->getRoot()->addChildBack(L"Add-Ons");
buildTreeView(m_addontree, node);
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect = rect + v2s32(330, 270) - topleft;
Environment->addButton(rect, this, GUI_ID_CANCEL,
wgettext("Cancel"));
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect = rect + v2s32(460, 270) - topleft;
Environment->addButton(rect, this, GUI_ID_SAVE,
wgettext("Save"));
}
changeCtype("C");
// at start, none of the treeview nodes is selected, so we select
// the first element in the treeview of mods manually here.
if(m_treeview->getRoot()->hasChilds())
{
m_treeview->getRoot()->getFirstChild()->setExpanded(true);
m_treeview->getRoot()->getFirstChild()->setSelected(true);
// Because a manual ->setSelected() doesn't cause an event, we
// have to do this here:
adjustSidebar();
}
}
bool GUIConfigureWorld::OnEvent(const SEvent& event)
{
gui::IGUITreeViewNode* selected_node = NULL;
if(m_treeview != NULL)
selected_node = m_treeview->getSelected();
if(event.EventType==EET_KEY_INPUT_EVENT && event.KeyInput.PressedDown)
{
switch (event.KeyInput.Key) {
case KEY_ESCAPE: {
quitMenu();
return true;
}
// irrlicht's built-in TreeView gui has no keyboard control,
// so we do it here: up/down to select prev/next node,
// left/right to collapse/expand nodes, space to toggle
// enabled/disabled.
case KEY_DOWN: {
if(selected_node != NULL)
{
gui::IGUITreeViewNode* node = selected_node->getNextVisible();
if(node != NULL)
{
node->setSelected(true);
adjustSidebar();
}
}
return true;
}
case KEY_UP: {
if(selected_node != NULL)
{
gui::IGUITreeViewNode* node = selected_node->getPrevSibling();
if(node!=NULL)
{
node->setSelected(true);
adjustSidebar();
}
else
{
gui::IGUITreeViewNode* parent = selected_node->getParent();
if(selected_node == parent->getFirstChild() &&
parent != m_treeview->getRoot())
{
parent->setSelected(true);
adjustSidebar();
}
}
}
return true;
}
case KEY_RIGHT: {
if(selected_node != NULL && selected_node->hasChilds())
selected_node->setExpanded(true);
return true;
}
case KEY_LEFT: {
if(selected_node != NULL && selected_node->hasChilds())
selected_node->setExpanded(false);
return true;
}
case KEY_SPACE: {
if(selected_node != NULL && !selected_node->hasChilds() &&
selected_node->getText() != NULL)
{
std::string modname = wide_to_narrow(selected_node->getText());
bool checked = m_enabled_checkbox->isChecked();
m_enabled_checkbox->setChecked(!checked);
setEnabled(modname,!checked);
}
return true;
}
default: {}
}
}
if(event.EventType==EET_GUI_EVENT)
{
if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
&& isVisible())
{
if(!canTakeFocus(event.GUIEvent.Element))
{
dstream<<"GUIConfigureWorld: Not allowing focus change."
<<std::endl;
// Returning true disables focus change
return true;
}
}
if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED){
switch(event.GUIEvent.Caller->getID()){
case GUI_ID_CANCEL: {
quitMenu();
return true;
}
case GUI_ID_SAVE: {
for(std::set<std::string>::iterator it = m_new_mod_names.begin();
it!= m_new_mod_names.end(); ++it)
{
m_settings.setBool("load_mod_"+(*it),true);
}
std::string worldmtfile = m_wspec.path+DIR_DELIM+"world.mt";
m_settings.updateConfigFile(worldmtfile.c_str());
// The trailing spaces are because there seems to be a
// bug in the text-size calculation. if the trailing
// spaces are removed from the message text, the
// message gets wrapped and parts of it are cut off:
GUIMessageMenu *menu =
new GUIMessageMenu(Environment, Parent, -1, m_menumgr,
wgettext("Configuration saved. "));
menu->drop();
ModConfiguration modconf(m_wspec.path);
if(!modconf.isConsistent())
{
GUIMessageMenu *menu =
new GUIMessageMenu(Environment, Parent, -1, m_menumgr,
wgettext("Warning: Configuration not consistent. "));
menu->drop();
}
quitMenu();
return true;
}
case GUI_ID_ENABLEALL: {
if(selected_node != NULL && selected_node->getParent() == m_treeview->getRoot())
{
enableAllMods(m_addonmods,true);
}
else if(selected_node != NULL && selected_node->getText() != NULL)
{
std::string modname = wide_to_narrow(selected_node->getText());
std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
if(mod_it != m_addonmods.end())
enableAllMods(mod_it->second.modpack_content,true);
}
return true;
}
case GUI_ID_DISABLEALL: {
if(selected_node != NULL && selected_node->getParent() == m_treeview->getRoot())
{
enableAllMods(m_addonmods,false);
}
if(selected_node != NULL && selected_node->getText() != NULL)
{
std::string modname = wide_to_narrow(selected_node->getText());
std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
if(mod_it != m_addonmods.end())
enableAllMods(mod_it->second.modpack_content,false);
}
return true;
}
}
}
if(event.GUIEvent.EventType==gui::EGET_CHECKBOX_CHANGED &&
event.GUIEvent.Caller->getID() == GUI_ID_ENABLED_CHECKBOX)
{
if(selected_node != NULL && !selected_node->hasChilds() &&
selected_node->getText() != NULL)
{
std::string modname = wide_to_narrow(selected_node->getText());
setEnabled(modname, m_enabled_checkbox->isChecked());
}
return true;
}
if(event.GUIEvent.EventType==gui::EGET_TREEVIEW_NODE_SELECT &&
event.GUIEvent.Caller->getID() == GUI_ID_MOD_TREEVIEW)
{
selecting_dep = -1;
selecting_rdep = -1;
adjustSidebar();
return true;
}
if(event.GUIEvent.EventType==gui::EGET_LISTBOX_CHANGED &&
event.GUIEvent.Caller->getID() == GUI_ID_DEPENDS_LISTBOX)
{
selecting_dep = m_dependencies_listbox->getSelected();
selecting_rdep = -1;
return true;
}
if(event.GUIEvent.EventType==gui::EGET_LISTBOX_CHANGED &&
event.GUIEvent.Caller->getID() == GUI_ID_RDEPENDS_LISTBOX)
{
selecting_dep = -1;
selecting_rdep = m_rdependencies_listbox->getSelected();
return true;
}
//double click in a dependency listbox: find corresponding
//treeviewnode and select it:
if(event.GUIEvent.EventType==gui::EGET_LISTBOX_SELECTED_AGAIN)
{
gui::IGUIListBox* box = NULL;
if(event.GUIEvent.Caller->getID() == GUI_ID_DEPENDS_LISTBOX)
{
box = m_dependencies_listbox;
if(box->getSelected() != selecting_dep)
return true;
}
if(event.GUIEvent.Caller->getID() == GUI_ID_RDEPENDS_LISTBOX)
{
box = m_rdependencies_listbox;
if(box->getSelected() != selecting_rdep)
return true;
}
if(box != NULL && box->getSelected() != -1 &&
box->getListItem(box->getSelected()) != NULL)
{
std::string modname =
wide_to_narrow(box->getListItem(box->getSelected()));
std::map<std::string, gui::IGUITreeViewNode*>::iterator it =
m_nodes.find(modname);
if(it != m_nodes.end())
{
// select node and make sure node is visible by
// expanding all parents
gui::IGUITreeViewNode* node = (*it).second;
node->setSelected(true);
while(!node->isVisible() &&
node->getParent() != m_treeview->getRoot())
{
node = node->getParent();
node->setExpanded(true);
}
adjustSidebar();
}
}
return true;
}
}
return Parent ? Parent->OnEvent(event) : false;
}
void GUIConfigureWorld::buildTreeView(std::map<std::string, ModSpec> mods,
gui::IGUITreeViewNode* node)
{
for(std::map<std::string,ModSpec>::iterator it = mods.begin();
it != mods.end(); ++it)
{
std::string modname = (*it).first;
ModSpec mod = (*it).second;
gui::IGUITreeViewNode* new_node =
node->addChildBack(narrow_to_wide(modname).c_str());
m_nodes.insert(std::make_pair(modname, new_node));
if(mod.is_modpack)
buildTreeView(mod.modpack_content, new_node);
else
{
// set icon for node: ? for new mods, x for disabled mods,
// checkmark for enabled mods
if(m_new_mod_names.count(modname) > 0)
{
new_node->setIcon(QUESTIONMARK_STR);
}
else
{
bool mod_enabled = true;
if(m_settings.exists("load_mod_"+modname))
mod_enabled = m_settings.getBool("load_mod_"+modname);
if(mod_enabled)
new_node->setIcon(CHECKMARK_STR);
else
new_node->setIcon(CROSS_STR);
}
}
}
}
void GUIConfigureWorld::adjustSidebar()
{
gui::IGUITreeViewNode* node = m_treeview->getSelected();
std::wstring modname_w;
if(node->getText() != NULL)
modname_w = node->getText();
else
modname_w = L"N/A";
std::string modname = wide_to_narrow(modname_w);
ModSpec mspec;
std::map<std::string, ModSpec>::iterator it = m_addonmods.find(modname);
if(it != m_addonmods.end())
mspec = it->second;
m_dependencies_listbox->clear();
m_rdependencies_listbox->clear();
// if no mods installed, there is nothing to enable/disable, so we
// don't show buttons or checkbox on the sidebar
if(node->getParent() == m_treeview->getRoot() && !node->hasChilds())
{
m_disableall->setVisible(false);
m_enableall->setVisible(false);
m_enabled_checkbox->setVisible(false);
return;
}
// a modpack is not enabled/disabled by itself, only its cotnents
// are. so we show show enable/disable all buttons, but hide the
// checkbox
if(node->getParent() == m_treeview->getRoot() ||
mspec.is_modpack)
{
m_enabled_checkbox->setVisible(false);
m_disableall->setVisible(true);
m_enableall->setVisible(true);
m_modname_text->setText((L"Modpack: "+modname_w).c_str());
return;
}
// for a normal mod, we hide the enable/disable all buttons, but show the checkbox.
m_disableall->setVisible(false);
m_enableall->setVisible(false);
m_enabled_checkbox->setVisible(true);
m_modname_text->setText((L"Mod: "+modname_w).c_str());
// the mod is enabled unless it is disabled in the world.mt settings.
bool mod_enabled = true;
if(m_settings.exists("load_mod_"+modname))
mod_enabled = m_settings.getBool("load_mod_"+modname);
m_enabled_checkbox->setChecked(mod_enabled);
for(std::set<std::string>::iterator it=mspec.depends.begin();
it != mspec.depends.end(); ++it)
{
// check if it is an add-on mod or a game/world mod. We only
// want to show add-ons
std::string dependency = (*it);
if(m_gamemods.count(dependency) > 0)
dependency += " (" + m_gspec.id + ")";
else if(m_worldmods.count(dependency) > 0)
dependency += " (" + m_wspec.name + ")";
else if(m_addonmods.count(dependency) == 0)
dependency += " (missing)";
m_dependencies_listbox->addItem(narrow_to_wide(dependency).c_str());
}
// reverse dependencies of this mod:
std::pair< std::multimap<std::string, std::string>::iterator,
std::multimap<std::string, std::string>::iterator > rdep =
m_reverse_depends.equal_range(modname);
for(std::multimap<std::string,std::string>::iterator it = rdep.first;
it != rdep.second; ++it)
{
// check if it is an add-on mod or a game/world mod. We only
// want to show add-ons
std::string rdependency = (*it).second;
if(m_addonmods.count(rdependency) > 0)
m_rdependencies_listbox->addItem(narrow_to_wide(rdependency).c_str());
}
}
void GUIConfigureWorld::enableAllMods(std::map<std::string, ModSpec> mods,bool enable)
{
for(std::map<std::string, ModSpec>::iterator it = mods.begin();
it != mods.end(); ++it)
{
ModSpec mod = (*it).second;
if(mod.is_modpack)
// a modpack, recursively enable all mods in it
enableAllMods(mod.modpack_content,enable);
else // not a modpack
setEnabled(mod.name, enable);
}
}
void GUIConfigureWorld::enableMod(std::string modname)
{
std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
if(mod_it == m_addonmods.end()){
errorstream << "enableMod() called with invalid mod name \"" << modname << "\"" << std::endl;
return;
}
ModSpec mspec = mod_it->second;
m_settings.setBool("load_mod_"+modname,true);
std::map<std::string,gui::IGUITreeViewNode*>::iterator it =
m_nodes.find(modname);
if(it != m_nodes.end())
(*it).second->setIcon(CHECKMARK_STR);
m_new_mod_names.erase(modname);
//also enable all dependencies
for(std::set<std::string>::iterator it=mspec.depends.begin();
it != mspec.depends.end(); ++it)
{
std::string dependency = *it;
// only enable it if it is an add-on mod
if(m_addonmods.count(dependency) > 0)
enableMod(dependency);
}
}
void GUIConfigureWorld::disableMod(std::string modname)
{
std::map<std::string, ModSpec>::iterator mod_it = m_addonmods.find(modname);
if(mod_it == m_addonmods.end()){
errorstream << "disableMod() called with invalid mod name \"" << modname << "\"" << std::endl;
return;
}
m_settings.setBool("load_mod_"+modname,false);
std::map<std::string,gui::IGUITreeViewNode*>::iterator it =
m_nodes.find(modname);
if(it != m_nodes.end())
(*it).second->setIcon(CROSS_STR);
m_new_mod_names.erase(modname);
//also disable all mods that depend on this one
std::pair<std::multimap<std::string, std::string>::iterator,
std::multimap<std::string, std::string>::iterator > rdep =
m_reverse_depends.equal_range(modname);
for(std::multimap<std::string,std::string>::iterator it = rdep.first;
it != rdep.second; ++it)
{
std::string rdependency = (*it).second;
// only disable it if it is an add-on mod
if(m_addonmods.count(rdependency) > 0)
disableMod(rdependency);
}
}