forked from Mirrorlandia_minetest/minetest
105 lines
2.8 KiB
C++
105 lines
2.8 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef L_UTIL_H_
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#define L_UTIL_H_
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#include "lua_api/l_base.h"
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class AsyncEngine;
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class ModApiUtil : public ModApiBase
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{
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private:
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/*
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NOTE:
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The functions in this module are available in the in-game API
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as well as in the mainmenu API.
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All functions that don't require either a Server or
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GUIEngine instance should be in here.
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*/
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// log([level,] text)
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// Writes a line to the logger.
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// The one-argument version logs to infostream.
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// The two-argument version accepts a log level.
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static int l_log(lua_State *L);
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// get us precision time
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static int l_get_us_time(lua_State *L);
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// parse_json(str[, nullvalue])
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static int l_parse_json(lua_State *L);
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// write_json(data[, styled])
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static int l_write_json(lua_State *L);
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// get_dig_params(groups, tool_capabilities[, time_from_last_punch])
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static int l_get_dig_params(lua_State *L);
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// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
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static int l_get_hit_params(lua_State *L);
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// check_password_entry(name, entry, password)
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static int l_check_password_entry(lua_State *L);
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// get_password_hash(name, raw_password)
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static int l_get_password_hash(lua_State *L);
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// is_yes(arg)
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static int l_is_yes(lua_State *L);
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// get_builtin_path()
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static int l_get_builtin_path(lua_State *L);
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// compress(data, method, ...)
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static int l_compress(lua_State *L);
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// decompress(data, method, ...)
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static int l_decompress(lua_State *L);
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// mkdir(path)
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static int l_mkdir(lua_State *L);
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// get_dir_list(path, is_dir)
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static int l_get_dir_list(lua_State *L);
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// request_insecure_environment()
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static int l_request_insecure_environment(lua_State *L);
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// encode_base64(string)
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static int l_encode_base64(lua_State *L);
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// decode_base64(string)
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static int l_decode_base64(lua_State *L);
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// get_version()
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static int l_get_version(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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static void InitializeAsync(lua_State *L, int top);
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static void InitializeClient(lua_State *L, int top);
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static void InitializeAsync(AsyncEngine &engine);
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};
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#endif /* L_UTIL_H_ */
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