forked from Mirrorlandia_minetest/minetest
1251 lines
32 KiB
C++
1251 lines
32 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "lua_api/l_mapgen.h"
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#include "lua_api/l_internal.h"
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#include "lua_api/l_vmanip.h"
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#include "common/c_converter.h"
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#include "common/c_content.h"
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#include "cpp_api/s_security.h"
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#include "util/serialize.h"
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#include "server.h"
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#include "environment.h"
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#include "emerge.h"
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#include "mg_biome.h"
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#include "mg_ore.h"
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#include "mg_decoration.h"
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#include "mg_schematic.h"
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#include "mapgen_v5.h"
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#include "mapgen_v7.h"
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#include "filesys.h"
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#include "settings.h"
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#include "log.h"
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struct EnumString ModApiMapgen::es_BiomeTerrainType[] =
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{
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{BIOME_NORMAL, "normal"},
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{BIOME_LIQUID, "liquid"},
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{BIOME_NETHER, "nether"},
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{BIOME_AETHER, "aether"},
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{BIOME_FLAT, "flat"},
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{0, NULL},
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};
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struct EnumString ModApiMapgen::es_DecorationType[] =
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{
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{DECO_SIMPLE, "simple"},
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{DECO_SCHEMATIC, "schematic"},
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{DECO_LSYSTEM, "lsystem"},
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{0, NULL},
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};
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struct EnumString ModApiMapgen::es_MapgenObject[] =
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{
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{MGOBJ_VMANIP, "voxelmanip"},
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{MGOBJ_HEIGHTMAP, "heightmap"},
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{MGOBJ_BIOMEMAP, "biomemap"},
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{MGOBJ_HEATMAP, "heatmap"},
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{MGOBJ_HUMIDMAP, "humiditymap"},
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{MGOBJ_GENNOTIFY, "gennotify"},
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{0, NULL},
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};
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struct EnumString ModApiMapgen::es_OreType[] =
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{
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{ORE_SCATTER, "scatter"},
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{ORE_SHEET, "sheet"},
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{ORE_BLOB, "blob"},
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{ORE_VEIN, "vein"},
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{0, NULL},
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};
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struct EnumString ModApiMapgen::es_Rotation[] =
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{
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{ROTATE_0, "0"},
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{ROTATE_90, "90"},
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{ROTATE_180, "180"},
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{ROTATE_270, "270"},
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{ROTATE_RAND, "random"},
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{0, NULL},
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};
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struct EnumString ModApiMapgen::es_SchematicFormatType[] =
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{
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{SCHEM_FMT_HANDLE, "handle"},
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{SCHEM_FMT_MTS, "mts"},
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{SCHEM_FMT_LUA, "lua"},
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{0, NULL},
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};
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ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr);
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Biome *get_or_load_biome(lua_State *L, int index,
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BiomeManager *biomemgr);
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Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef);
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size_t get_biome_list(lua_State *L, int index,
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BiomeManager *biomemgr, std::set<u8> *biome_id_list);
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Schematic *get_or_load_schematic(lua_State *L, int index,
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SchematicManager *schemmgr, StringMap *replace_names);
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Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef,
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StringMap *replace_names);
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Schematic *load_schematic_from_def(lua_State *L, int index,
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INodeDefManager *ndef, StringMap *replace_names);
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bool read_schematic_def(lua_State *L, int index,
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Schematic *schem, std::vector<std::string> *names);
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bool read_deco_simple(lua_State *L, DecoSimple *deco);
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bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco);
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///////////////////////////////////////////////////////////////////////////////
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ObjDef *get_objdef(lua_State *L, int index, ObjDefManager *objmgr)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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// If a number, assume this is a handle to an object def
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if (lua_isnumber(L, index))
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return objmgr->get(lua_tointeger(L, index));
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// If a string, assume a name is given instead
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if (lua_isstring(L, index))
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return objmgr->getByName(lua_tostring(L, index));
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return NULL;
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}
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///////////////////////////////////////////////////////////////////////////////
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Schematic *get_or_load_schematic(lua_State *L, int index,
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SchematicManager *schemmgr, StringMap *replace_names)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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Schematic *schem = (Schematic *)get_objdef(L, index, schemmgr);
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if (schem)
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return schem;
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schem = load_schematic(L, index, schemmgr->getNodeDef(),
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replace_names);
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if (!schem)
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return NULL;
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if (schemmgr->add(schem) == OBJDEF_INVALID_HANDLE) {
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delete schem;
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return NULL;
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}
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return schem;
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}
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Schematic *load_schematic(lua_State *L, int index, INodeDefManager *ndef,
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StringMap *replace_names)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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Schematic *schem = NULL;
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if (lua_istable(L, index)) {
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schem = load_schematic_from_def(L, index, ndef,
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replace_names);
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if (!schem) {
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delete schem;
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return NULL;
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}
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} else if (lua_isnumber(L, index)) {
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return NULL;
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} else if (lua_isstring(L, index)) {
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schem = SchematicManager::create(SCHEMATIC_NORMAL);
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std::string filepath = lua_tostring(L, index);
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if (!fs::IsPathAbsolute(filepath))
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filepath = ModApiBase::getCurrentModPath(L) + DIR_DELIM + filepath;
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if (!schem->loadSchematicFromFile(filepath, ndef,
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replace_names)) {
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delete schem;
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return NULL;
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}
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}
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return schem;
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}
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Schematic *load_schematic_from_def(lua_State *L, int index,
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INodeDefManager *ndef, StringMap *replace_names)
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{
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Schematic *schem = SchematicManager::create(SCHEMATIC_NORMAL);
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if (!read_schematic_def(L, index, schem, &schem->m_nodenames)) {
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delete schem;
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return NULL;
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}
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size_t num_nodes = schem->m_nodenames.size();
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schem->m_nnlistsizes.push_back(num_nodes);
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if (replace_names) {
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for (size_t i = 0; i != num_nodes; i++) {
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StringMap::iterator it = replace_names->find(schem->m_nodenames[i]);
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if (it != replace_names->end())
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schem->m_nodenames[i] = it->second;
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}
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}
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if (ndef)
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ndef->pendNodeResolve(schem);
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return schem;
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}
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bool read_schematic_def(lua_State *L, int index,
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Schematic *schem, std::vector<std::string> *names)
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{
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if (!lua_istable(L, index))
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return false;
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//// Get schematic size
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lua_getfield(L, index, "size");
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v3s16 size = check_v3s16(L, -1);
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lua_pop(L, 1);
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schem->size = size;
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//// Get schematic data
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lua_getfield(L, index, "data");
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luaL_checktype(L, -1, LUA_TTABLE);
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u32 numnodes = size.X * size.Y * size.Z;
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schem->schemdata = new MapNode[numnodes];
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size_t names_base = names->size();
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std::map<std::string, content_t> name_id_map;
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u32 i = 0;
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for (lua_pushnil(L); lua_next(L, -2); i++, lua_pop(L, 1)) {
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if (i >= numnodes)
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continue;
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//// Read name
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std::string name;
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if (!getstringfield(L, -1, "name", name))
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throw LuaError("Schematic data definition with missing name field");
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//// Read param1/prob
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u8 param1;
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if (!getintfield(L, -1, "param1", param1) &&
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!getintfield(L, -1, "prob", param1))
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param1 = MTSCHEM_PROB_ALWAYS_OLD;
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//// Read param2
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u8 param2 = getintfield_default(L, -1, "param2", 0);
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//// Find or add new nodename-to-ID mapping
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std::map<std::string, content_t>::iterator it = name_id_map.find(name);
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content_t name_index;
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if (it != name_id_map.end()) {
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name_index = it->second;
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} else {
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name_index = names->size() - names_base;
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name_id_map[name] = name_index;
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names->push_back(name);
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}
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//// Perform probability/force_place fixup on param1
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param1 >>= 1;
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if (getboolfield_default(L, -1, "force_place", false))
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param1 |= MTSCHEM_FORCE_PLACE;
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//// Actually set the node in the schematic
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schem->schemdata[i] = MapNode(name_index, param1, param2);
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}
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if (i != numnodes) {
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errorstream << "read_schematic_def: incorrect number of "
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"nodes provided in raw schematic data (got " << i <<
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", expected " << numnodes << ")." << std::endl;
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return false;
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}
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//// Get Y-slice probability values (if present)
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schem->slice_probs = new u8[size.Y];
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for (i = 0; i != (u32) size.Y; i++)
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schem->slice_probs[i] = MTSCHEM_PROB_ALWAYS;
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lua_getfield(L, index, "yslice_prob");
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if (lua_istable(L, -1)) {
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for (lua_pushnil(L); lua_next(L, -2); lua_pop(L, 1)) {
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u16 ypos;
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if (!getintfield(L, -1, "ypos", ypos) || (ypos >= size.Y) ||
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!getintfield(L, -1, "prob", schem->slice_probs[ypos]))
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continue;
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schem->slice_probs[ypos] >>= 1;
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}
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}
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return true;
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}
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void read_schematic_replacements(lua_State *L, int index, StringMap *replace_names)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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lua_pushnil(L);
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while (lua_next(L, index)) {
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std::string replace_from;
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std::string replace_to;
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if (lua_istable(L, -1)) { // Old {{"x", "y"}, ...} format
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lua_rawgeti(L, -1, 1);
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replace_from = lua_tostring(L, -1);
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lua_pop(L, 1);
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lua_rawgeti(L, -1, 2);
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replace_to = lua_tostring(L, -1);
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lua_pop(L, 1);
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} else { // New {x = "y", ...} format
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replace_from = lua_tostring(L, -2);
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replace_to = lua_tostring(L, -1);
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}
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replace_names->insert(std::make_pair(replace_from, replace_to));
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lua_pop(L, 1);
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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Biome *get_or_load_biome(lua_State *L, int index, BiomeManager *biomemgr)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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Biome *biome = (Biome *)get_objdef(L, index, biomemgr);
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if (biome)
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return biome;
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biome = read_biome_def(L, index, biomemgr->getNodeDef());
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if (!biome)
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return NULL;
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if (biomemgr->add(biome) == OBJDEF_INVALID_HANDLE) {
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delete biome;
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return NULL;
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}
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return biome;
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}
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Biome *read_biome_def(lua_State *L, int index, INodeDefManager *ndef)
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{
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if (!lua_istable(L, index))
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return NULL;
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BiomeType biometype = (BiomeType)getenumfield(L, index, "type",
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ModApiMapgen::es_BiomeTerrainType, BIOME_NORMAL);
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Biome *b = BiomeManager::create(biometype);
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b->name = getstringfield_default(L, index, "name", "");
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b->depth_top = getintfield_default(L, index, "depth_top", 1);
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b->depth_filler = getintfield_default(L, index, "depth_filler", 2);
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b->depth_water_top = getintfield_default(L, index, "depth_water_top", 0);
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b->y_min = getintfield_default(L, index, "y_min", -31000);
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b->y_max = getintfield_default(L, index, "y_max", 31000);
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b->heat_point = getfloatfield_default(L, index, "heat_point", 0.f);
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b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.f);
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b->flags = 0; //reserved
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std::vector<std::string> &nn = b->m_nodenames;
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nn.push_back(getstringfield_default(L, index, "node_top", ""));
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nn.push_back(getstringfield_default(L, index, "node_filler", ""));
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nn.push_back(getstringfield_default(L, index, "node_stone", ""));
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nn.push_back(getstringfield_default(L, index, "node_water_top", ""));
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nn.push_back(getstringfield_default(L, index, "node_water", ""));
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nn.push_back(getstringfield_default(L, index, "node_river_water", ""));
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nn.push_back(getstringfield_default(L, index, "node_dust", ""));
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ndef->pendNodeResolve(b);
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return b;
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}
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size_t get_biome_list(lua_State *L, int index,
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BiomeManager *biomemgr, std::set<u8> *biome_id_list)
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{
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if (index < 0)
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index = lua_gettop(L) + 1 + index;
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if (lua_isnil(L, index))
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return 0;
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bool is_single = true;
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if (lua_istable(L, index)) {
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lua_getfield(L, index, "name");
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is_single = !lua_isnil(L, -1);
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lua_pop(L, 1);
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}
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if (is_single) {
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Biome *biome = get_or_load_biome(L, index, biomemgr);
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if (!biome) {
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errorstream << "get_biome_list: failed to get biome '"
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<< (lua_isstring(L, index) ? lua_tostring(L, index) : "")
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<< "'." << std::endl;
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return 1;
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}
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biome_id_list->insert(biome->index);
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return 0;
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}
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// returns number of failed resolutions
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size_t fail_count = 0;
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size_t count = 0;
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for (lua_pushnil(L); lua_next(L, index); lua_pop(L, 1)) {
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count++;
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Biome *biome = get_or_load_biome(L, -1, biomemgr);
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if (!biome) {
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fail_count++;
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errorstream << "get_biome_list: failed to get biome '"
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<< (lua_isstring(L, -1) ? lua_tostring(L, -1) : "")
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<< "'" << std::endl;
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continue;
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}
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biome_id_list->insert(biome->index);
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}
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return fail_count;
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}
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///////////////////////////////////////////////////////////////////////////////
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// get_mapgen_object(objectname)
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// returns the requested object used during map generation
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int ModApiMapgen::l_get_mapgen_object(lua_State *L)
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{
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const char *mgobjstr = lua_tostring(L, 1);
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int mgobjint;
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if (!string_to_enum(es_MapgenObject, mgobjint, mgobjstr ? mgobjstr : ""))
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return 0;
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enum MapgenObject mgobj = (MapgenObject)mgobjint;
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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Mapgen *mg = emerge->getCurrentMapgen();
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if (!mg)
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return 0;
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size_t maplen = mg->csize.X * mg->csize.Z;
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switch (mgobj) {
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case MGOBJ_VMANIP: {
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MMVManip *vm = mg->vm;
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// VoxelManip object
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LuaVoxelManip *o = new LuaVoxelManip(vm, true);
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*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
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luaL_getmetatable(L, "VoxelManip");
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lua_setmetatable(L, -2);
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// emerged min pos
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push_v3s16(L, vm->m_area.MinEdge);
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// emerged max pos
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push_v3s16(L, vm->m_area.MaxEdge);
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return 3;
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}
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case MGOBJ_HEIGHTMAP: {
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if (!mg->heightmap)
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return 0;
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lua_newtable(L);
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for (size_t i = 0; i != maplen; i++) {
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lua_pushinteger(L, mg->heightmap[i]);
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lua_rawseti(L, -2, i + 1);
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}
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return 1;
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}
|
|
case MGOBJ_BIOMEMAP: {
|
|
if (!mg->biomemap)
|
|
return 0;
|
|
|
|
lua_newtable(L);
|
|
for (size_t i = 0; i != maplen; i++) {
|
|
lua_pushinteger(L, mg->biomemap[i]);
|
|
lua_rawseti(L, -2, i + 1);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
case MGOBJ_HEATMAP: {
|
|
if (!mg->heatmap)
|
|
return 0;
|
|
|
|
lua_newtable(L);
|
|
for (size_t i = 0; i != maplen; i++) {
|
|
lua_pushnumber(L, mg->heatmap[i]);
|
|
lua_rawseti(L, -2, i + 1);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
case MGOBJ_HUMIDMAP: {
|
|
if (!mg->humidmap)
|
|
return 0;
|
|
|
|
lua_newtable(L);
|
|
for (size_t i = 0; i != maplen; i++) {
|
|
lua_pushnumber(L, mg->humidmap[i]);
|
|
lua_rawseti(L, -2, i + 1);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
case MGOBJ_GENNOTIFY: {
|
|
std::map<std::string, std::vector<v3s16> >event_map;
|
|
std::map<std::string, std::vector<v3s16> >::iterator it;
|
|
|
|
mg->gennotify.getEvents(event_map);
|
|
|
|
lua_newtable(L);
|
|
for (it = event_map.begin(); it != event_map.end(); ++it) {
|
|
lua_newtable(L);
|
|
|
|
for (size_t j = 0; j != it->second.size(); j++) {
|
|
push_v3s16(L, it->second[j]);
|
|
lua_rawseti(L, -2, j + 1);
|
|
}
|
|
|
|
lua_setfield(L, -2, it->first.c_str());
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int ModApiMapgen::l_get_mapgen_params(lua_State *L)
|
|
{
|
|
MapgenParams *params = &getServer(L)->getEmergeManager()->params;
|
|
|
|
lua_newtable(L);
|
|
|
|
lua_pushstring(L, params->mg_name.c_str());
|
|
lua_setfield(L, -2, "mgname");
|
|
|
|
lua_pushinteger(L, params->seed);
|
|
lua_setfield(L, -2, "seed");
|
|
|
|
lua_pushinteger(L, params->water_level);
|
|
lua_setfield(L, -2, "water_level");
|
|
|
|
lua_pushinteger(L, params->chunksize);
|
|
lua_setfield(L, -2, "chunksize");
|
|
|
|
std::string flagstr = writeFlagString(params->flags, flagdesc_mapgen, (u32)-1);
|
|
lua_pushstring(L, flagstr.c_str());
|
|
lua_setfield(L, -2, "flags");
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
// set_mapgen_params(params)
|
|
// set mapgen parameters
|
|
int ModApiMapgen::l_set_mapgen_params(lua_State *L)
|
|
{
|
|
if (!lua_istable(L, 1))
|
|
return 0;
|
|
|
|
MapgenParams *params = &getServer(L)->getEmergeManager()->params;
|
|
u32 flags = 0, flagmask = 0;
|
|
|
|
lua_getfield(L, 1, "mgname");
|
|
if (lua_isstring(L, -1)) {
|
|
params->mg_name = lua_tostring(L, -1);
|
|
delete params->sparams;
|
|
params->sparams = NULL;
|
|
}
|
|
|
|
lua_getfield(L, 1, "seed");
|
|
if (lua_isnumber(L, -1))
|
|
params->seed = lua_tointeger(L, -1);
|
|
|
|
lua_getfield(L, 1, "water_level");
|
|
if (lua_isnumber(L, -1))
|
|
params->water_level = lua_tointeger(L, -1);
|
|
|
|
warn_if_field_exists(L, 1, "flagmask",
|
|
"Deprecated: flags field now includes unset flags.");
|
|
lua_getfield(L, 1, "flagmask");
|
|
if (lua_isstring(L, -1))
|
|
params->flags &= ~readFlagString(lua_tostring(L, -1), flagdesc_mapgen, NULL);
|
|
|
|
if (getflagsfield(L, 1, "flags", flagdesc_mapgen, &flags, &flagmask)) {
|
|
params->flags &= ~flagmask;
|
|
params->flags |= flags;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
// set_noiseparams(name, noiseparams, set_default)
|
|
// set global config values for noise parameters
|
|
int ModApiMapgen::l_set_noiseparams(lua_State *L)
|
|
{
|
|
const char *name = luaL_checkstring(L, 1);
|
|
|
|
NoiseParams np;
|
|
if (!read_noiseparams(L, 2, &np))
|
|
return 0;
|
|
|
|
bool set_default = lua_isboolean(L, 3) ? lua_toboolean(L, 3) : true;
|
|
|
|
g_settings->setNoiseParams(name, np, set_default);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
// get_noiseparams(name)
|
|
int ModApiMapgen::l_get_noiseparams(lua_State *L)
|
|
{
|
|
std::string name = luaL_checkstring(L, 1);
|
|
|
|
NoiseParams np;
|
|
if (!g_settings->getNoiseParams(name, np))
|
|
return 0;
|
|
|
|
push_noiseparams(L, &np);
|
|
return 1;
|
|
}
|
|
|
|
|
|
// set_gen_notify(flags, {deco_id_table})
|
|
int ModApiMapgen::l_set_gen_notify(lua_State *L)
|
|
{
|
|
u32 flags = 0, flagmask = 0;
|
|
EmergeManager *emerge = getServer(L)->getEmergeManager();
|
|
|
|
if (read_flags(L, 1, flagdesc_gennotify, &flags, &flagmask)) {
|
|
emerge->gen_notify_on &= ~flagmask;
|
|
emerge->gen_notify_on |= flags;
|
|
}
|
|
|
|
if (lua_istable(L, 2)) {
|
|
lua_pushnil(L);
|
|
while (lua_next(L, 2)) {
|
|
if (lua_isnumber(L, -1))
|
|
emerge->gen_notify_on_deco_ids.insert(lua_tonumber(L, -1));
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
// get_gen_notify()
|
|
int ModApiMapgen::l_get_gen_notify(lua_State *L)
|
|
{
|
|
EmergeManager *emerge = getServer(L)->getEmergeManager();
|
|
push_flags_string(L, flagdesc_gennotify, emerge->gen_notify_on,
|
|
emerge->gen_notify_on);
|
|
|
|
lua_newtable(L);
|
|
int i = 1;
|
|
for (std::set<u32>::iterator it = emerge->gen_notify_on_deco_ids.begin();
|
|
it != emerge->gen_notify_on_deco_ids.end(); ++it) {
|
|
lua_pushnumber(L, *it);
|
|
lua_rawseti(L, -2, i);
|
|
i++;
|
|
}
|
|
return 2;
|
|
}
|
|
|
|
|
|
// register_biome({lots of stuff})
|
|
int ModApiMapgen::l_register_biome(lua_State *L)
|
|
{
|
|
int index = 1;
|
|
luaL_checktype(L, index, LUA_TTABLE);
|
|
|
|
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
|
|
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
|
|
|
|
Biome *biome = read_biome_def(L, index, ndef);
|
|
if (!biome)
|
|
return 0;
|
|
|
|
ObjDefHandle handle = bmgr->add(biome);
|
|
if (handle == OBJDEF_INVALID_HANDLE) {
|
|
delete biome;
|
|
return 0;
|
|
}
|
|
|
|
lua_pushinteger(L, handle);
|
|
return 1;
|
|
}
|
|
|
|
|
|
// register_decoration({lots of stuff})
|
|
int ModApiMapgen::l_register_decoration(lua_State *L)
|
|
{
|
|
int index = 1;
|
|
luaL_checktype(L, index, LUA_TTABLE);
|
|
|
|
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
|
|
DecorationManager *decomgr = getServer(L)->getEmergeManager()->decomgr;
|
|
BiomeManager *biomemgr = getServer(L)->getEmergeManager()->biomemgr;
|
|
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
|
|
|
|
enum DecorationType decotype = (DecorationType)getenumfield(L, index,
|
|
"deco_type", es_DecorationType, -1);
|
|
|
|
Decoration *deco = decomgr->create(decotype);
|
|
if (!deco) {
|
|
errorstream << "register_decoration: decoration placement type "
|
|
<< decotype << " not implemented" << std::endl;
|
|
return 0;
|
|
}
|
|
|
|
deco->name = getstringfield_default(L, index, "name", "");
|
|
deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02);
|
|
deco->y_min = getintfield_default(L, index, "y_min", -31000);
|
|
deco->y_max = getintfield_default(L, index, "y_max", 31000);
|
|
deco->sidelen = getintfield_default(L, index, "sidelen", 8);
|
|
if (deco->sidelen <= 0) {
|
|
errorstream << "register_decoration: sidelen must be "
|
|
"greater than 0" << std::endl;
|
|
delete deco;
|
|
return 0;
|
|
}
|
|
|
|
//// Get node name(s) to place decoration on
|
|
size_t nread = getstringlistfield(L, index, "place_on", &deco->m_nodenames);
|
|
deco->m_nnlistsizes.push_back(nread);
|
|
|
|
//// Get decoration flags
|
|
getflagsfield(L, index, "flags", flagdesc_deco, &deco->flags, NULL);
|
|
|
|
//// Get NoiseParams to define how decoration is placed
|
|
lua_getfield(L, index, "noise_params");
|
|
if (read_noiseparams(L, -1, &deco->np))
|
|
deco->flags |= DECO_USE_NOISE;
|
|
lua_pop(L, 1);
|
|
|
|
//// Get biomes associated with this decoration (if any)
|
|
lua_getfield(L, index, "biomes");
|
|
if (get_biome_list(L, -1, biomemgr, &deco->biomes))
|
|
errorstream << "register_decoration: couldn't get all biomes " << std::endl;
|
|
lua_pop(L, 1);
|
|
|
|
//// Handle decoration type-specific parameters
|
|
bool success = false;
|
|
switch (decotype) {
|
|
case DECO_SIMPLE:
|
|
success = read_deco_simple(L, (DecoSimple *)deco);
|
|
break;
|
|
case DECO_SCHEMATIC:
|
|
success = read_deco_schematic(L, schemmgr, (DecoSchematic *)deco);
|
|
break;
|
|
case DECO_LSYSTEM:
|
|
break;
|
|
}
|
|
|
|
if (!success) {
|
|
delete deco;
|
|
return 0;
|
|
}
|
|
|
|
ndef->pendNodeResolve(deco);
|
|
|
|
ObjDefHandle handle = decomgr->add(deco);
|
|
if (handle == OBJDEF_INVALID_HANDLE) {
|
|
delete deco;
|
|
return 0;
|
|
}
|
|
|
|
lua_pushinteger(L, handle);
|
|
return 1;
|
|
}
|
|
|
|
|
|
bool read_deco_simple(lua_State *L, DecoSimple *deco)
|
|
{
|
|
size_t nnames;
|
|
int index = 1;
|
|
|
|
deco->deco_height = getintfield_default(L, index, "height", 1);
|
|
deco->deco_height_max = getintfield_default(L, index, "height_max", 0);
|
|
deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1);
|
|
|
|
if (deco->deco_height <= 0) {
|
|
errorstream << "register_decoration: simple decoration height"
|
|
" must be greater than 0" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
nnames = getstringlistfield(L, index, "decoration", &deco->m_nodenames);
|
|
deco->m_nnlistsizes.push_back(nnames);
|
|
if (nnames == 0) {
|
|
errorstream << "register_decoration: no decoration nodes "
|
|
"defined" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
nnames = getstringlistfield(L, index, "spawn_by", &deco->m_nodenames);
|
|
deco->m_nnlistsizes.push_back(nnames);
|
|
if (nnames == 0 && deco->nspawnby != -1) {
|
|
errorstream << "register_decoration: no spawn_by nodes defined,"
|
|
" but num_spawn_by specified" << std::endl;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool read_deco_schematic(lua_State *L, SchematicManager *schemmgr, DecoSchematic *deco)
|
|
{
|
|
int index = 1;
|
|
|
|
deco->rotation = (Rotation)getenumfield(L, index, "rotation",
|
|
ModApiMapgen::es_Rotation, ROTATE_0);
|
|
|
|
StringMap replace_names;
|
|
lua_getfield(L, index, "replacements");
|
|
if (lua_istable(L, -1))
|
|
read_schematic_replacements(L, -1, &replace_names);
|
|
lua_pop(L, 1);
|
|
|
|
lua_getfield(L, index, "schematic");
|
|
Schematic *schem = get_or_load_schematic(L, -1, schemmgr, &replace_names);
|
|
lua_pop(L, 1);
|
|
|
|
deco->schematic = schem;
|
|
return schem != NULL;
|
|
}
|
|
|
|
|
|
// register_ore({lots of stuff})
|
|
int ModApiMapgen::l_register_ore(lua_State *L)
|
|
{
|
|
int index = 1;
|
|
luaL_checktype(L, index, LUA_TTABLE);
|
|
|
|
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
|
|
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
|
|
OreManager *oremgr = getServer(L)->getEmergeManager()->oremgr;
|
|
|
|
enum OreType oretype = (OreType)getenumfield(L, index,
|
|
"ore_type", es_OreType, ORE_SCATTER);
|
|
Ore *ore = oremgr->create(oretype);
|
|
if (!ore) {
|
|
errorstream << "register_ore: ore_type " << oretype << " not implemented";
|
|
return 0;
|
|
}
|
|
|
|
ore->name = getstringfield_default(L, index, "name", "");
|
|
ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0);
|
|
ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1);
|
|
ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1);
|
|
ore->clust_size = getintfield_default(L, index, "clust_size", 0);
|
|
ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0);
|
|
ore->noise = NULL;
|
|
ore->flags = 0;
|
|
|
|
//// Get y_min/y_max
|
|
warn_if_field_exists(L, index, "height_min",
|
|
"Deprecated: new name is \"y_min\".");
|
|
warn_if_field_exists(L, index, "height_max",
|
|
"Deprecated: new name is \"y_max\".");
|
|
|
|
int ymin, ymax;
|
|
if (!getintfield(L, index, "y_min", ymin) &&
|
|
!getintfield(L, index, "height_min", ymin))
|
|
ymin = -31000;
|
|
if (!getintfield(L, index, "y_max", ymax) &&
|
|
!getintfield(L, index, "height_max", ymax))
|
|
ymax = 31000;
|
|
ore->y_min = ymin;
|
|
ore->y_max = ymax;
|
|
|
|
if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) {
|
|
errorstream << "register_ore: clust_scarcity and clust_num_ores"
|
|
"must be greater than 0" << std::endl;
|
|
delete ore;
|
|
return 0;
|
|
}
|
|
|
|
//// Get flags
|
|
getflagsfield(L, index, "flags", flagdesc_ore, &ore->flags, NULL);
|
|
|
|
//// Get biomes associated with this decoration (if any)
|
|
lua_getfield(L, index, "biomes");
|
|
if (get_biome_list(L, -1, bmgr, &ore->biomes))
|
|
errorstream << "register_ore: couldn't get all biomes " << std::endl;
|
|
lua_pop(L, 1);
|
|
|
|
//// Get noise parameters if needed
|
|
lua_getfield(L, index, "noise_params");
|
|
if (read_noiseparams(L, -1, &ore->np)) {
|
|
ore->flags |= OREFLAG_USE_NOISE;
|
|
} else if (ore->NEEDS_NOISE) {
|
|
errorstream << "register_ore: specified ore type requires valid "
|
|
"noise parameters" << std::endl;
|
|
delete ore;
|
|
return 0;
|
|
}
|
|
lua_pop(L, 1);
|
|
|
|
if (oretype == ORE_VEIN) {
|
|
OreVein *orevein = (OreVein *)ore;
|
|
orevein->random_factor = getfloatfield_default(L, index,
|
|
"random_factor", 1.f);
|
|
}
|
|
|
|
ObjDefHandle handle = oremgr->add(ore);
|
|
if (handle == OBJDEF_INVALID_HANDLE) {
|
|
delete ore;
|
|
return 0;
|
|
}
|
|
|
|
ore->m_nodenames.push_back(getstringfield_default(L, index, "ore", ""));
|
|
|
|
size_t nnames = getstringlistfield(L, index, "wherein", &ore->m_nodenames);
|
|
ore->m_nnlistsizes.push_back(nnames);
|
|
|
|
ndef->pendNodeResolve(ore);
|
|
|
|
lua_pushinteger(L, handle);
|
|
return 1;
|
|
}
|
|
|
|
|
|
// register_schematic({schematic}, replacements={})
|
|
int ModApiMapgen::l_register_schematic(lua_State *L)
|
|
{
|
|
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
|
|
|
|
StringMap replace_names;
|
|
if (lua_istable(L, 2))
|
|
read_schematic_replacements(L, 2, &replace_names);
|
|
|
|
Schematic *schem = load_schematic(L, 1, schemmgr->getNodeDef(),
|
|
&replace_names);
|
|
if (!schem)
|
|
return 0;
|
|
|
|
ObjDefHandle handle = schemmgr->add(schem);
|
|
if (handle == OBJDEF_INVALID_HANDLE) {
|
|
delete schem;
|
|
return 0;
|
|
}
|
|
|
|
lua_pushinteger(L, handle);
|
|
return 1;
|
|
}
|
|
|
|
|
|
// clear_registered_biomes()
|
|
int ModApiMapgen::l_clear_registered_biomes(lua_State *L)
|
|
{
|
|
BiomeManager *bmgr = getServer(L)->getEmergeManager()->biomemgr;
|
|
bmgr->clear();
|
|
return 0;
|
|
}
|
|
|
|
|
|
// clear_registered_decorations()
|
|
int ModApiMapgen::l_clear_registered_decorations(lua_State *L)
|
|
{
|
|
DecorationManager *dmgr = getServer(L)->getEmergeManager()->decomgr;
|
|
dmgr->clear();
|
|
return 0;
|
|
}
|
|
|
|
|
|
// clear_registered_ores()
|
|
int ModApiMapgen::l_clear_registered_ores(lua_State *L)
|
|
{
|
|
OreManager *omgr = getServer(L)->getEmergeManager()->oremgr;
|
|
omgr->clear();
|
|
return 0;
|
|
}
|
|
|
|
|
|
// clear_registered_schematics()
|
|
int ModApiMapgen::l_clear_registered_schematics(lua_State *L)
|
|
{
|
|
SchematicManager *smgr = getServer(L)->getEmergeManager()->schemmgr;
|
|
smgr->clear();
|
|
return 0;
|
|
}
|
|
|
|
|
|
// generate_ores(vm, p1, p2, [ore_id])
|
|
int ModApiMapgen::l_generate_ores(lua_State *L)
|
|
{
|
|
EmergeManager *emerge = getServer(L)->getEmergeManager();
|
|
|
|
Mapgen mg;
|
|
mg.seed = emerge->params.seed;
|
|
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
|
|
mg.ndef = getServer(L)->getNodeDefManager();
|
|
|
|
v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2) :
|
|
mg.vm->m_area.MinEdge + v3s16(1,1,1) * MAP_BLOCKSIZE;
|
|
v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3) :
|
|
mg.vm->m_area.MaxEdge - v3s16(1,1,1) * MAP_BLOCKSIZE;
|
|
sortBoxVerticies(pmin, pmax);
|
|
|
|
u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed);
|
|
|
|
emerge->oremgr->placeAllOres(&mg, blockseed, pmin, pmax);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
// generate_decorations(vm, p1, p2, [deco_id])
|
|
int ModApiMapgen::l_generate_decorations(lua_State *L)
|
|
{
|
|
EmergeManager *emerge = getServer(L)->getEmergeManager();
|
|
|
|
Mapgen mg;
|
|
mg.seed = emerge->params.seed;
|
|
mg.vm = LuaVoxelManip::checkobject(L, 1)->vm;
|
|
mg.ndef = getServer(L)->getNodeDefManager();
|
|
|
|
v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2) :
|
|
mg.vm->m_area.MinEdge + v3s16(1,1,1) * MAP_BLOCKSIZE;
|
|
v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3) :
|
|
mg.vm->m_area.MaxEdge - v3s16(1,1,1) * MAP_BLOCKSIZE;
|
|
sortBoxVerticies(pmin, pmax);
|
|
|
|
u32 blockseed = Mapgen::getBlockSeed(pmin, mg.seed);
|
|
|
|
emerge->decomgr->placeAllDecos(&mg, blockseed, pmin, pmax);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
// create_schematic(p1, p2, probability_list, filename, y_slice_prob_list)
|
|
int ModApiMapgen::l_create_schematic(lua_State *L)
|
|
{
|
|
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
|
|
|
|
const char *filename = luaL_checkstring(L, 4);
|
|
CHECK_SECURE_PATH_OPTIONAL(L, filename);
|
|
|
|
Map *map = &(getEnv(L)->getMap());
|
|
Schematic schem;
|
|
|
|
v3s16 p1 = check_v3s16(L, 1);
|
|
v3s16 p2 = check_v3s16(L, 2);
|
|
sortBoxVerticies(p1, p2);
|
|
|
|
std::vector<std::pair<v3s16, u8> > prob_list;
|
|
if (lua_istable(L, 3)) {
|
|
lua_pushnil(L);
|
|
while (lua_next(L, 3)) {
|
|
if (lua_istable(L, -1)) {
|
|
lua_getfield(L, -1, "pos");
|
|
v3s16 pos = check_v3s16(L, -1);
|
|
lua_pop(L, 1);
|
|
|
|
u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS);
|
|
prob_list.push_back(std::make_pair(pos, prob));
|
|
}
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
std::vector<std::pair<s16, u8> > slice_prob_list;
|
|
if (lua_istable(L, 5)) {
|
|
lua_pushnil(L);
|
|
while (lua_next(L, 5)) {
|
|
if (lua_istable(L, -1)) {
|
|
s16 ypos = getintfield_default(L, -1, "ypos", 0);
|
|
u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS);
|
|
slice_prob_list.push_back(std::make_pair(ypos, prob));
|
|
}
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
if (!schem.getSchematicFromMap(map, p1, p2)) {
|
|
errorstream << "create_schematic: failed to get schematic "
|
|
"from map" << std::endl;
|
|
return 0;
|
|
}
|
|
|
|
schem.applyProbabilities(p1, &prob_list, &slice_prob_list);
|
|
|
|
schem.saveSchematicToFile(filename, ndef);
|
|
actionstream << "create_schematic: saved schematic file '"
|
|
<< filename << "'." << std::endl;
|
|
|
|
lua_pushboolean(L, true);
|
|
return 1;
|
|
}
|
|
|
|
|
|
// place_schematic(p, schematic, rotation, replacement)
|
|
int ModApiMapgen::l_place_schematic(lua_State *L)
|
|
{
|
|
Map *map = &(getEnv(L)->getMap());
|
|
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
|
|
|
|
//// Read position
|
|
v3s16 p = check_v3s16(L, 1);
|
|
|
|
//// Read rotation
|
|
int rot = ROTATE_0;
|
|
const char *enumstr = lua_tostring(L, 3);
|
|
if (enumstr)
|
|
string_to_enum(es_Rotation, rot, std::string(enumstr));
|
|
|
|
//// Read force placement
|
|
bool force_placement = true;
|
|
if (lua_isboolean(L, 5))
|
|
force_placement = lua_toboolean(L, 5);
|
|
|
|
//// Read node replacements
|
|
StringMap replace_names;
|
|
if (lua_istable(L, 4))
|
|
read_schematic_replacements(L, 4, &replace_names);
|
|
|
|
//// Read schematic
|
|
Schematic *schem = get_or_load_schematic(L, 2, schemmgr, &replace_names);
|
|
if (!schem) {
|
|
errorstream << "place_schematic: failed to get schematic" << std::endl;
|
|
return 0;
|
|
}
|
|
|
|
schem->placeStructure(map, p, 0, (Rotation)rot, force_placement);
|
|
|
|
lua_pushboolean(L, true);
|
|
return 1;
|
|
}
|
|
|
|
// serialize_schematic(schematic, format, options={...})
|
|
int ModApiMapgen::l_serialize_schematic(lua_State *L)
|
|
{
|
|
SchematicManager *schemmgr = getServer(L)->getEmergeManager()->schemmgr;
|
|
|
|
//// Read options
|
|
bool use_comments = getboolfield_default(L, 3, "lua_use_comments", false);
|
|
u32 indent_spaces = getintfield_default(L, 3, "lua_num_indent_spaces", 0);
|
|
|
|
//// Get schematic
|
|
bool was_loaded = false;
|
|
Schematic *schem = (Schematic *)get_objdef(L, 1, schemmgr);
|
|
if (!schem) {
|
|
schem = load_schematic(L, 1, NULL, NULL);
|
|
was_loaded = true;
|
|
}
|
|
if (!schem) {
|
|
errorstream << "serialize_schematic: failed to get schematic" << std::endl;
|
|
return 0;
|
|
}
|
|
|
|
//// Read format of definition to save as
|
|
int schem_format = SCHEM_FMT_MTS;
|
|
const char *enumstr = lua_tostring(L, 2);
|
|
if (enumstr)
|
|
string_to_enum(es_SchematicFormatType, schem_format, std::string(enumstr));
|
|
|
|
//// Serialize to binary string
|
|
std::ostringstream os(std::ios_base::binary);
|
|
switch (schem_format) {
|
|
case SCHEM_FMT_MTS:
|
|
schem->serializeToMts(&os, schem->m_nodenames);
|
|
break;
|
|
case SCHEM_FMT_LUA:
|
|
schem->serializeToLua(&os, schem->m_nodenames,
|
|
use_comments, indent_spaces);
|
|
break;
|
|
default:
|
|
return 0;
|
|
}
|
|
|
|
if (was_loaded)
|
|
delete schem;
|
|
|
|
std::string ser = os.str();
|
|
lua_pushlstring(L, ser.c_str(), ser.length());
|
|
return 1;
|
|
}
|
|
|
|
|
|
void ModApiMapgen::Initialize(lua_State *L, int top)
|
|
{
|
|
API_FCT(get_mapgen_object);
|
|
|
|
API_FCT(get_mapgen_params);
|
|
API_FCT(set_mapgen_params);
|
|
API_FCT(set_noiseparams);
|
|
API_FCT(get_noiseparams);
|
|
API_FCT(set_gen_notify);
|
|
API_FCT(get_gen_notify);
|
|
|
|
API_FCT(register_biome);
|
|
API_FCT(register_decoration);
|
|
API_FCT(register_ore);
|
|
API_FCT(register_schematic);
|
|
|
|
API_FCT(clear_registered_biomes);
|
|
API_FCT(clear_registered_decorations);
|
|
API_FCT(clear_registered_ores);
|
|
API_FCT(clear_registered_schematics);
|
|
|
|
API_FCT(generate_ores);
|
|
API_FCT(generate_decorations);
|
|
API_FCT(create_schematic);
|
|
API_FCT(place_schematic);
|
|
API_FCT(serialize_schematic);
|
|
}
|