forked from Mirrorlandia_minetest/minetest
cdcf7dca7c
IrrLicht built-in shader is broken, have to write my own
7 lines
72 B
GLSL
7 lines
72 B
GLSL
uniform vec4 starColor;
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void main(void)
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{
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gl_FragColor = starColor;
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}
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