minetest/builtin
Loïc Blot 40dd03e328 Implement minetest.register_can_bypass_userlimit (#6369)
* Implement minetest.register_on_userlimit_check

This new callback permits to bypass the max_users parameter with new mods condition, based on player name or IP
Only one mod needs to permit it.

Move core part for builtin privileges checks to builtin
2017-09-04 22:08:59 +02:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"" 2017-07-15 09:28:10 +02:00
common Add '@n' escape sequences and some documentation on translated strings. 2017-08-26 09:43:08 +02:00
fstk Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
game Implement minetest.register_can_bypass_userlimit (#6369) 2017-09-04 22:08:59 +02:00
mainmenu Make world creation menu automatically generate a random world name (#6257) 2017-08-18 19:39:44 +02:00
profiler Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
init.lua Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
settingtypes.txt World start time: Add setting for this, default unchanged 2017-09-04 05:10:52 +01:00