forked from Mirrorlandia_minetest/minetest
270 lines
6.1 KiB
C++
270 lines
6.1 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "guiPauseMenu.h"
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#include "debug.h"
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#include "serialization.h"
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#include "porting.h"
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#include "config.h"
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#include "main.h"
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#include <IGUICheckBox.h>
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#include <IGUIEditBox.h>
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#include <IGUIButton.h>
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#include <IGUIStaticText.h>
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#include <IGUIFont.h>
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#include "gettext.h"
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#include "util/string.h"
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GUIPauseMenu::GUIPauseMenu(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IGameCallback *gamecallback,
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IMenuManager *menumgr,
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bool simple_singleplayer_mode):
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GUIModalMenu(env, parent, id, menumgr),
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m_gamecallback(gamecallback),
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m_simple_singleplayer_mode(simple_singleplayer_mode)
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{
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}
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GUIPauseMenu::~GUIPauseMenu()
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{
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removeChildren();
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}
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void GUIPauseMenu::removeChildren()
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{
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{
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gui::IGUIElement *e = getElementFromId(256);
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if(e != NULL)
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e->remove();
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}
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{
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gui::IGUIElement *e = getElementFromId(257);
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if(e != NULL)
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e->remove();
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}
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{
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gui::IGUIElement *e = getElementFromId(258);
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if(e != NULL)
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e->remove();
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}
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{
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gui::IGUIElement *e = getElementFromId(259);
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if(e != NULL)
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e->remove();
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}
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{
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gui::IGUIElement *e = getElementFromId(260);
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if(e != NULL)
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e->remove();
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}
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{
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gui::IGUIElement *e = getElementFromId(261);
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if(e != NULL)
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e->remove();
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}
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{
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gui::IGUIElement *e = getElementFromId(262);
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if(e != NULL)
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e->remove();
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}
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}
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void GUIPauseMenu::regenerateGui(v2u32 screensize)
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{
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/*
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Remove stuff
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*/
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removeChildren();
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/*
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Calculate new sizes and positions
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*/
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core::rect<s32> rect(
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screensize.X/2 - 580/2,
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screensize.Y/2 - 300/2,
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screensize.X/2 + 580/2,
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screensize.Y/2 + 300/2
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);
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DesiredRect = rect;
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recalculateAbsolutePosition(false);
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v2s32 size = rect.getSize();
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/*
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Add stuff
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*/
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const s32 btn_height = 30;
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const s32 btn_gap = 20;
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const s32 btn_num = m_simple_singleplayer_mode ? 4 : 5;
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s32 btn_y = size.Y/2-((btn_num*btn_height+(btn_num-1)*btn_gap))/2;
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changeCtype("");
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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Environment->addButton(rect, this, 256,
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wgettext("Continue"));
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}
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btn_y += btn_height + btn_gap;
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if(!m_simple_singleplayer_mode)
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{
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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Environment->addButton(rect, this, 261,
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wgettext("Change Password"));
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}
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btn_y += btn_height + btn_gap;
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}
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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Environment->addButton(rect, this, 262,
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wgettext("Sound Volume"));
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}
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btn_y += btn_height + btn_gap;
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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Environment->addButton(rect, this, 260,
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wgettext("Exit to Menu"));
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}
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btn_y += btn_height + btn_gap;
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{
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core::rect<s32> rect(0, 0, 140, btn_height);
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rect = rect + v2s32(size.X/2-140/2, btn_y);
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Environment->addButton(rect, this, 257,
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wgettext("Exit to OS"));
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}
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{
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core::rect<s32> rect(0, 0, 180, 240);
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rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
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Environment->addStaticText(chartowchar_t(gettext(
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"Default Controls:\n"
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"- WASD: Walk\n"
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"- Mouse left: dig/hit\n"
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"- Mouse right: place/use\n"
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"- Mouse wheel: select item\n"
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"- 0...9: select item\n"
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"- Shift: sneak\n"
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"- R: Toggle viewing all loaded chunks\n"
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"- I: Inventory menu\n"
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"- ESC: This menu\n"
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"- T: Chat\n"
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)), rect, false, true, this, 258);
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}
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{
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core::rect<s32> rect(0, 0, 180, 220);
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rect = rect + v2s32(size.X/2 - 90 - rect.getWidth(), size.Y/2-rect.getHeight()/2);
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v2u32 max_texture_size;
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{
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video::IVideoDriver* driver = Environment->getVideoDriver();
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max_texture_size = driver->getMaxTextureSize();
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}
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std::ostringstream os;
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os<<"Minetest\n";
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os<<BUILD_INFO<<"\n";
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os<<"path_user = "<<wrap_rows(porting::path_user, 20)<<"\n";
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Environment->addStaticText(narrow_to_wide(os.str()).c_str(), rect, false, true, this, 259);
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}
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changeCtype("C");
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}
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void GUIPauseMenu::drawMenu()
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{
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gui::IGUISkin* skin = Environment->getSkin();
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if (!skin)
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return;
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video::IVideoDriver* driver = Environment->getVideoDriver();
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video::SColor bgcolor(140,0,0,0);
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driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
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gui::IGUIElement::draw();
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}
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bool GUIPauseMenu::OnEvent(const SEvent& event)
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{
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if(event.EventType==EET_KEY_INPUT_EVENT)
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{
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if(event.KeyInput.PressedDown)
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{
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if(event.KeyInput.Key==KEY_ESCAPE)
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{
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quitMenu();
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return true;
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}
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else if(event.KeyInput.Key==KEY_RETURN)
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{
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quitMenu();
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return true;
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}
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}
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}
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if(event.EventType==EET_GUI_EVENT)
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{
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if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
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&& isVisible())
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{
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if(!canTakeFocus(event.GUIEvent.Element))
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{
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dstream<<"GUIPauseMenu: Not allowing focus change."
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<<std::endl;
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// Returning true disables focus change
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return true;
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}
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}
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if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
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{
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switch(event.GUIEvent.Caller->getID())
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{
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case 256: // continue
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quitMenu();
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// ALWAYS return immediately after quitMenu()
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return true;
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case 261:
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quitMenu();
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m_gamecallback->changePassword();
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return true;
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case 262:
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quitMenu();
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m_gamecallback->changeVolume();
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return true;
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case 260: // disconnect
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m_gamecallback->disconnect();
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quitMenu();
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return true;
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case 257: // exit
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m_gamecallback->exitToOS();
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quitMenu();
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return true;
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}
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}
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}
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return Parent ? Parent->OnEvent(event) : false;
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}
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