minetest/client/shaders/object_shader
Dmitry Kostenko 4801bdf45a Correct normal bias for entities
Remove use of magic constants.
Apply cameraOffset
Calculate distance projected on SM plane
2022-03-07 23:45:26 +01:00
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opengl_fragment.glsl Change normal bias for entities to avoid shadow acne 2022-03-07 23:45:26 +01:00
opengl_vertex.glsl Correct normal bias for entities 2022-03-07 23:45:26 +01:00