forked from Mirrorlandia_minetest/minetest
49073ba2c3
To terminate unwanted shadows from floatlands or realms above Also add to LuaVoxelManip calc_lighting for use in mapgen mods Remove the 2 argument calcLighting, mapgens now use the 5 argument form to specify the volumes for propagateSunlight and spreadLight In mgsinglenode replace calcLighting with setLighting and clean-up use of tabs and spaces |
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.. | ||
common | ||
cpp_api | ||
lua_api | ||
CMakeLists.txt | ||
scripting_game.cpp | ||
scripting_game.h | ||
scripting_mainmenu.cpp | ||
scripting_mainmenu.h |