forked from Mirrorlandia_minetest/minetest
167 lines
4.5 KiB
C++
167 lines
4.5 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "lua_api/l_base.h"
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#include "lua_api/l_internal.h"
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#include "cpp_api/s_base.h"
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#include "content/mods.h"
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#include "profiler.h"
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#include "server.h"
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#include <algorithm>
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#include <cmath>
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ScriptApiBase *ModApiBase::getScriptApiBase(lua_State *L)
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{
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// Get server from registry
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lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_SCRIPTAPI);
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ScriptApiBase *sapi_ptr = (ScriptApiBase*) lua_touserdata(L, -1);
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lua_pop(L, 1);
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return sapi_ptr;
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}
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Server *ModApiBase::getServer(lua_State *L)
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{
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return getScriptApiBase(L)->getServer();
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}
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#ifndef SERVER
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Client *ModApiBase::getClient(lua_State *L)
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{
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return getScriptApiBase(L)->getClient();
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}
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#endif
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IGameDef *ModApiBase::getGameDef(lua_State *L)
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{
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return getScriptApiBase(L)->getGameDef();
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}
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Environment *ModApiBase::getEnv(lua_State *L)
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{
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return getScriptApiBase(L)->getEnv();
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}
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GUIEngine *ModApiBase::getGuiEngine(lua_State *L)
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{
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return getScriptApiBase(L)->getGuiEngine();
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}
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std::string ModApiBase::getCurrentModPath(lua_State *L)
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{
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lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
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std::string current_mod_name = readParam<std::string>(L, -1, "");
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if (current_mod_name.empty())
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return ".";
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const ModSpec *mod = getServer(L)->getModSpec(current_mod_name);
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if (!mod)
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return ".";
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return mod->path;
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}
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bool ModApiBase::registerFunction(lua_State *L, const char *name,
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lua_CFunction func, int top)
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{
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// TODO: Check presence first!
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lua_pushcfunction(L, func);
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lua_setfield(L, top, name);
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return true;
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}
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std::unordered_map<std::string, luaL_Reg> ModApiBase::m_deprecated_wrappers;
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bool ModApiBase::m_error_deprecated_calls = false;
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int ModApiBase::l_deprecated_function(lua_State *L)
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{
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thread_local std::vector<u64> deprecated_logged;
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u64 start_time = porting::getTimeUs();
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lua_Debug ar;
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// Get function name for lookup
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FATAL_ERROR_IF(!lua_getstack(L, 0, &ar), "lua_getstack() failed");
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FATAL_ERROR_IF(!lua_getinfo(L, "n", &ar), "lua_getinfo() failed");
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// Combine name with line and script backtrace
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FATAL_ERROR_IF(!lua_getstack(L, 1, &ar), "lua_getstack() failed");
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FATAL_ERROR_IF(!lua_getinfo(L, "Sl", &ar), "lua_getinfo() failed");
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// Get parent class to get the wrappers map
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luaL_checktype(L, 1, LUA_TUSERDATA);
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void *ud = lua_touserdata(L, 1);
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ModApiBase *o = *(ModApiBase**)ud;
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// New function and new function name
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auto it = o->m_deprecated_wrappers.find(ar.name);
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// Get backtrace and hash it to reduce the warning flood
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std::string backtrace = ar.short_src;
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backtrace.append(":").append(std::to_string(ar.currentline));
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u64 hash = murmur_hash_64_ua(backtrace.data(), backtrace.length(), 0xBADBABE);
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if (std::find(deprecated_logged.begin(), deprecated_logged.end(), hash)
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== deprecated_logged.end()) {
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deprecated_logged.emplace_back(hash);
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warningstream << "Call to deprecated function '" << ar.name << "', please use '"
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<< it->second.name << "' at " << backtrace << std::endl;
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if (m_error_deprecated_calls)
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script_error(L, LUA_ERRRUN, NULL, NULL);
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}
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u64 end_time = porting::getTimeUs();
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g_profiler->avg("l_deprecated_function", end_time - start_time);
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return it->second.func(L);
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}
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void ModApiBase::markAliasDeprecated(luaL_Reg *reg)
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{
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std::string value = g_settings->get("deprecated_lua_api_handling");
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m_error_deprecated_calls = value == "error";
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if (!m_error_deprecated_calls && value != "log")
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return;
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const char *last_name = nullptr;
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lua_CFunction last_func = nullptr;
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// ! Null termination !
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while (reg->func) {
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if (last_func == reg->func) {
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// Duplicate found
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std::pair<std::string, luaL_Reg> entry(
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reg->name,
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{ .name = last_name, .func = reg->func }
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);
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m_deprecated_wrappers.emplace(entry);
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reg->func = l_deprecated_function;
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}
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last_func = reg->func;
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last_name = reg->name;
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++reg;
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}
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}
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