minetest/builtin
Auke Kok 4a0a6723af Builtin/../item: Enable tool breaking sounds
If a tool wears out and is destroyed, it's itemstack count
goes to 0, and we can optionally play a breaking sound.

This patch implements playing a breaking sound when this
occurs. Sounds need to be added to the tool itemdef
registration as the sound name string in the .sound.breaks
member.
2016-11-18 06:15:08 +00:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
common Revert "Adding particle blend, glow and animation (#4705)" 2016-11-14 15:28:06 +01:00
fstk Faster insertion into table 2016-03-06 23:42:04 +00:00
game Builtin/../item: Enable tool breaking sounds 2016-11-18 06:15:08 +00:00
mainmenu Separate optional from required mod dependencies in main menu (#4721) 2016-11-05 18:42:14 +01:00
profiler Builtin/profiler: Replace game profiler (#4245) 2016-07-12 21:51:10 +02:00
init.lua Mainmenu: Refactor tab UI code 2016-04-08 02:25:04 -04:00
settingtypes.txt Mgv7: Add optional floatlands, disabled by default 2016-11-15 23:07:06 +00:00