minetest/src/server
2022-05-29 14:00:19 +02:00
..
activeobjectmgr.cpp Add minetest.get_objects_in_area (#10668) 2020-12-29 16:50:09 +01:00
activeobjectmgr.h Add minetest.get_objects_in_area (#10668) 2020-12-29 16:50:09 +01:00
CMakeLists.txt Server class code cleanups (#9769) 2020-05-07 22:38:41 +02:00
luaentity_sao.cpp Handle lua entity HP changes correctly (like punches) 2022-05-29 14:00:19 +02:00
luaentity_sao.h Handle lua entity HP changes correctly (like punches) 2022-05-29 14:00:19 +02:00
mods.cpp Use virtual paths to specify exact mod to enable (#11784) 2022-01-30 22:40:53 +00:00
mods.h Allow overwriting media files of dependencies (#10752) 2021-02-23 19:39:15 +01:00
player_sao.cpp Don't call on_dieplayer callback two times (#11874) 2022-01-15 17:44:55 +01:00
player_sao.h Fix compiler warnings 2022-04-08 14:55:21 +01:00
serveractiveobject.cpp Add on_deactivate callback for luaentities (#10723) 2021-01-02 15:14:29 +01:00
serveractiveobject.h Fix number of tool uses being off by 1..32767 (#11110) 2021-10-31 22:33:33 +00:00
serverinventorymgr.cpp Inventory: Add ServerEnv checks for calls during script init 2022-01-04 18:39:27 +01:00
serverinventorymgr.h Protect per-player detached inventory actions 2021-03-07 17:18:02 +01:00
unit_sao.cpp Fix get_bone_position() on unset bones modifying their position 2021-12-06 00:06:49 +01:00
unit_sao.h Add First Person Attachments (#10360) 2020-10-04 15:10:34 +02:00