forked from Mirrorlandia_minetest/minetest
275 lines
7.0 KiB
C++
275 lines
7.0 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "lua_api/l_nodemeta.h"
|
|
#include "lua_api/l_internal.h"
|
|
#include "lua_api/l_inventory.h"
|
|
#include "common/c_content.h"
|
|
#include "serverenvironment.h"
|
|
#include "map.h"
|
|
#include "mapblock.h"
|
|
#include "server.h"
|
|
|
|
/*
|
|
NodeMetaRef
|
|
*/
|
|
NodeMetaRef* NodeMetaRef::checkobject(lua_State *L, int narg)
|
|
{
|
|
luaL_checktype(L, narg, LUA_TUSERDATA);
|
|
void *ud = luaL_checkudata(L, narg, className);
|
|
if(!ud) luaL_typerror(L, narg, className);
|
|
return *(NodeMetaRef**)ud; // unbox pointer
|
|
}
|
|
|
|
Metadata* NodeMetaRef::getmeta(bool auto_create)
|
|
{
|
|
if (m_is_local)
|
|
return m_meta;
|
|
|
|
NodeMetadata *meta = m_env->getMap().getNodeMetadata(m_p);
|
|
if (meta == NULL && auto_create) {
|
|
meta = new NodeMetadata(m_env->getGameDef()->idef());
|
|
if (!m_env->getMap().setNodeMetadata(m_p, meta)) {
|
|
delete meta;
|
|
return NULL;
|
|
}
|
|
}
|
|
return meta;
|
|
}
|
|
|
|
void NodeMetaRef::clearMeta()
|
|
{
|
|
m_env->getMap().removeNodeMetadata(m_p);
|
|
}
|
|
|
|
void NodeMetaRef::reportMetadataChange()
|
|
{
|
|
// NOTE: This same code is in rollback_interface.cpp
|
|
// Inform other things that the metadata has changed
|
|
v3s16 blockpos = getNodeBlockPos(m_p);
|
|
MapEditEvent event;
|
|
event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
|
|
event.p = blockpos;
|
|
m_env->getMap().dispatchEvent(&event);
|
|
// Set the block to be saved
|
|
MapBlock *block = m_env->getMap().getBlockNoCreateNoEx(blockpos);
|
|
if (block) {
|
|
block->raiseModified(MOD_STATE_WRITE_NEEDED,
|
|
MOD_REASON_REPORT_META_CHANGE);
|
|
}
|
|
}
|
|
|
|
// Exported functions
|
|
|
|
// garbage collector
|
|
int NodeMetaRef::gc_object(lua_State *L) {
|
|
NodeMetaRef *o = *(NodeMetaRef **)(lua_touserdata(L, 1));
|
|
delete o;
|
|
return 0;
|
|
}
|
|
|
|
// get_inventory(self)
|
|
int NodeMetaRef::l_get_inventory(lua_State *L)
|
|
{
|
|
MAP_LOCK_REQUIRED;
|
|
|
|
NodeMetaRef *ref = checkobject(L, 1);
|
|
ref->getmeta(true); // try to ensure the metadata exists
|
|
InvRef::createNodeMeta(L, ref->m_p);
|
|
return 1;
|
|
}
|
|
|
|
// mark_as_private(self, <string> or {<string>, <string>, ...})
|
|
int NodeMetaRef::l_mark_as_private(lua_State *L)
|
|
{
|
|
MAP_LOCK_REQUIRED;
|
|
|
|
NodeMetaRef *ref = checkobject(L, 1);
|
|
NodeMetadata *meta = dynamic_cast<NodeMetadata*>(ref->getmeta(true));
|
|
assert(meta);
|
|
|
|
if (lua_istable(L, 2)) {
|
|
lua_pushnil(L);
|
|
while (lua_next(L, 2) != 0) {
|
|
// key at index -2 and value at index -1
|
|
luaL_checktype(L, -1, LUA_TSTRING);
|
|
meta->markPrivate(lua_tostring(L, -1), true);
|
|
// removes value, keeps key for next iteration
|
|
lua_pop(L, 1);
|
|
}
|
|
} else if (lua_isstring(L, 2)) {
|
|
meta->markPrivate(lua_tostring(L, 2), true);
|
|
}
|
|
ref->reportMetadataChange();
|
|
|
|
return 0;
|
|
}
|
|
|
|
void NodeMetaRef::handleToTable(lua_State *L, Metadata *_meta)
|
|
{
|
|
// fields
|
|
MetaDataRef::handleToTable(L, _meta);
|
|
|
|
NodeMetadata *meta = (NodeMetadata*) _meta;
|
|
|
|
// inventory
|
|
lua_newtable(L);
|
|
Inventory *inv = meta->getInventory();
|
|
if (inv) {
|
|
std::vector<const InventoryList *> lists = inv->getLists();
|
|
for(std::vector<const InventoryList *>::const_iterator
|
|
i = lists.begin(); i != lists.end(); ++i) {
|
|
push_inventory_list(L, inv, (*i)->getName().c_str());
|
|
lua_setfield(L, -2, (*i)->getName().c_str());
|
|
}
|
|
}
|
|
lua_setfield(L, -2, "inventory");
|
|
}
|
|
|
|
// from_table(self, table)
|
|
bool NodeMetaRef::handleFromTable(lua_State *L, int table, Metadata *_meta)
|
|
{
|
|
// fields
|
|
if (!MetaDataRef::handleFromTable(L, table, _meta))
|
|
return false;
|
|
|
|
NodeMetadata *meta = (NodeMetadata*) _meta;
|
|
|
|
// inventory
|
|
Inventory *inv = meta->getInventory();
|
|
lua_getfield(L, table, "inventory");
|
|
if (lua_istable(L, -1)) {
|
|
int inventorytable = lua_gettop(L);
|
|
lua_pushnil(L);
|
|
while (lua_next(L, inventorytable) != 0) {
|
|
// key at index -2 and value at index -1
|
|
std::string name = luaL_checkstring(L, -2);
|
|
read_inventory_list(L, -1, inv, name.c_str(), getServer(L));
|
|
lua_pop(L, 1); // Remove value, keep key for next iteration
|
|
}
|
|
lua_pop(L, 1);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
NodeMetaRef::NodeMetaRef(v3s16 p, ServerEnvironment *env):
|
|
m_p(p),
|
|
m_env(env)
|
|
{
|
|
}
|
|
|
|
NodeMetaRef::NodeMetaRef(Metadata *meta):
|
|
m_meta(meta),
|
|
m_is_local(true)
|
|
{
|
|
}
|
|
|
|
// Creates an NodeMetaRef and leaves it on top of stack
|
|
// Not callable from Lua; all references are created on the C side.
|
|
void NodeMetaRef::create(lua_State *L, v3s16 p, ServerEnvironment *env)
|
|
{
|
|
NodeMetaRef *o = new NodeMetaRef(p, env);
|
|
//infostream<<"NodeMetaRef::create: o="<<o<<std::endl;
|
|
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
|
luaL_getmetatable(L, className);
|
|
lua_setmetatable(L, -2);
|
|
}
|
|
|
|
// Client-sided version of the above
|
|
void NodeMetaRef::createClient(lua_State *L, Metadata *meta)
|
|
{
|
|
NodeMetaRef *o = new NodeMetaRef(meta);
|
|
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
|
luaL_getmetatable(L, className);
|
|
lua_setmetatable(L, -2);
|
|
}
|
|
|
|
const char NodeMetaRef::className[] = "NodeMetaRef";
|
|
void NodeMetaRef::RegisterCommon(lua_State *L)
|
|
{
|
|
lua_newtable(L);
|
|
int methodtable = lua_gettop(L);
|
|
luaL_newmetatable(L, className);
|
|
int metatable = lua_gettop(L);
|
|
|
|
lua_pushliteral(L, "__metatable");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
|
|
|
lua_pushliteral(L, "metadata_class");
|
|
lua_pushlstring(L, className, strlen(className));
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__index");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__gc");
|
|
lua_pushcfunction(L, gc_object);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__eq");
|
|
lua_pushcfunction(L, l_equals);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pop(L, 1); // drop metatable
|
|
}
|
|
|
|
void NodeMetaRef::Register(lua_State *L)
|
|
{
|
|
RegisterCommon(L);
|
|
luaL_openlib(L, 0, methodsServer, 0); // fill methodtable
|
|
lua_pop(L, 1); // drop methodtable
|
|
}
|
|
|
|
|
|
const luaL_Reg NodeMetaRef::methodsServer[] = {
|
|
luamethod(MetaDataRef, get_string),
|
|
luamethod(MetaDataRef, set_string),
|
|
luamethod(MetaDataRef, get_int),
|
|
luamethod(MetaDataRef, set_int),
|
|
luamethod(MetaDataRef, get_float),
|
|
luamethod(MetaDataRef, set_float),
|
|
luamethod(MetaDataRef, to_table),
|
|
luamethod(MetaDataRef, from_table),
|
|
luamethod(NodeMetaRef, get_inventory),
|
|
luamethod(NodeMetaRef, mark_as_private),
|
|
luamethod(MetaDataRef, equals),
|
|
{0,0}
|
|
};
|
|
|
|
|
|
void NodeMetaRef::RegisterClient(lua_State *L)
|
|
{
|
|
RegisterCommon(L);
|
|
luaL_openlib(L, 0, methodsClient, 0); // fill methodtable
|
|
lua_pop(L, 1); // drop methodtable
|
|
}
|
|
|
|
|
|
const luaL_Reg NodeMetaRef::methodsClient[] = {
|
|
luamethod(MetaDataRef, get_string),
|
|
luamethod(MetaDataRef, get_int),
|
|
luamethod(MetaDataRef, get_float),
|
|
luamethod(MetaDataRef, to_table),
|
|
{0,0}
|
|
};
|