forked from Mirrorlandia_minetest/minetest
669 lines
18 KiB
Lua
669 lines
18 KiB
Lua
--
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-- Experimental things
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--
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-- For testing random stuff
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experimental = {}
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--[[
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experimental.player_visual_index = 0
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function switch_player_visual()
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for _, obj in pairs(minetest.get_connected_players()) do
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if experimental.player_visual_index == 0 then
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obj:set_properties({visual="upright_sprite"})
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else
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obj:set_properties({visual="cube"})
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end
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end
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experimental.player_visual_index = (experimental.player_visual_index + 1) % 2
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minetest.after(1.0, switch_player_visual)
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end
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minetest.after(1.0, switch_player_visual)
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]]
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minetest.register_node("experimental:soundblock", {
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tile_images = {"unknown_block.png", "default_tnt_bottom.png",
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"default_tnt_side.png", "default_tnt_side.png",
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"default_tnt_side.png", "default_tnt_side.png"},
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inventory_image = minetest.inventorycube("unknown_block.png",
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"default_tnt_side.png", "default_tnt_side.png"),
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})
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minetest.register_alias("sb", "experimental:soundblock")
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minetest.register_abm({
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nodenames = {"experimental:soundblock"},
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interval = 1,
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chance = 1,
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action = function(p0, node, _, _)
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minetest.sound_play("default_grass_footstep", {pos=p0, gain=0.5})
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end,
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})
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--[[
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stepsound = -1
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function test_sound()
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print("test_sound")
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stepsound = minetest.sound_play("default_grass_footstep", {gain=1.0})
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minetest.after(2.0, test_sound)
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--minetest.after(0.1, test_sound_stop)
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end
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function test_sound_stop()
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print("test_sound_stop")
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minetest.sound_stop(stepsound)
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minetest.after(2.0, test_sound)
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end
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test_sound()
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--]]
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function on_step(dtime)
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-- print("experimental on_step")
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--[[
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objs = minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 10)
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for k, obj in pairs(objs) do
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name = obj:get_player_name()
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if name then
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print(name.." at "..dump(obj:getpos()))
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print(name.." dir: "..dump(obj:get_look_dir()))
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print(name.." pitch: "..dump(obj:get_look_pitch()))
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print(name.." yaw: "..dump(obj:get_look_yaw()))
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else
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print("Some object at "..dump(obj:getpos()))
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end
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end
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--]]
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--[[
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if experimental.t1 == nil then
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experimental.t1 = 0
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end
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experimental.t1 = experimental.t1 + dtime
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if experimental.t1 >= 2 then
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experimental.t1 = experimental.t1 - 2
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minetest.log("time of day is "..minetest.env:get_timeofday())
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if experimental.day then
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minetest.log("forcing day->night")
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experimental.day = false
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minetest.env:set_timeofday(0.0)
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else
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minetest.log("forcing night->day")
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experimental.day = true
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minetest.env:set_timeofday(0.5)
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end
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minetest.log("time of day is "..minetest.env:get_timeofday())
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end
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--]]
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end
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minetest.register_globalstep(on_step)
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-- An example furnace-thing implemented in Lua
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--[[
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minetest.register_node("experimental:luafurnace", {
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tile_images = {"default_lava.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_front.png"},
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--inventory_image = "furnace_front.png",
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inventory_image = minetest.inventorycube("default_furnace_front.png"),
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paramtype = "facedir_simple",
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metadata_name = "generic",
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material = minetest.digprop_stonelike(3.0),
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})
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minetest.register_on_placenode(function(pos, newnode, placer)
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if newnode.name == "experimental:luafurnace" then
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local meta = minetest.env:get_meta(pos)
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meta:inventory_set_list("fuel", {""})
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meta:inventory_set_list("src", {""})
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meta:inventory_set_list("dst", {"","","",""})
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meta:set_inventory_draw_spec(
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"invsize[8,9;]"
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.."list[current_name;fuel;2,3;1,1;]"
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.."list[current_name;src;2,1;1,1;]"
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.."list[current_name;dst;5,1;2,2;]"
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.."list[current_player;main;0,5;8,4;]"
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)
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local total_cooked = 0;
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meta:set_string("total_cooked", total_cooked)
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meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
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end
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end)
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minetest.register_abm({
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nodenames = {"experimental:luafurnace"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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for i, name in ipairs({
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"fuel_totaltime",
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"fuel_time",
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"src_totaltime",
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"src_time"
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}) do
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if not meta:get_string(name) then
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meta:set_string(name, 0)
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end
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end
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local inv = meta:get_inventory()
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local fuelitem = inv:get_stack("fuel", 1):peek_item()
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local srcitem = inv:get_stack("src", 1):peek_item()
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--print("fuelitem="..dump(fuelitem))
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--print("srcitem="..dump(srcitem))
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local was_active = false
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local src_cooktime = -1
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local result_stackstring = nil
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if srcitem then
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local prop = get_item_definition(srcitem)
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if prop and prop.cookresult_itemstring ~= "" then
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result_stackstring = prop.cookresult_itemstring
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src_cooktime = prop.furnace_cooktime or 3
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end
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end
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print("src_cooktime="..dump(src_cooktime))
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print("result_stackstring="..dump(result_stackstring))
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if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then
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was_active = true
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meta:set_string("fuel_time", tonumber(meta:get_string("fuel_time")) + 1)
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meta:set_string("src_time", tonumber(meta:get_string("src_time")) + 1)
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--print("result_stackstring="..dump(result_stackstring))
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--print('tonumber(meta:get_string("src_time"))='..dump(tonumber(meta:get_string("src_time"))))
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--print("src_cooktime="..dump(src_cooktime))
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if result_stackstring and tonumber(meta:get_string("src_time")) >= src_cooktime and src_cooktime >= 0 then
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-- Put result in "dst" list
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success = inv:autoinsert_stackstring("dst", result_stackstring)
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if not success then
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print("Could not autoinsert '"..result_stackstring.."'")
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end
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-- If succeeded, take stuff from "src" list
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if success then
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srcstack = inv:get_stack("src", 1)
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srcstack:take_item()
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inv:set_stack("src", 1, srcstack)
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end
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meta:set_string("src_time", 0)
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end
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end
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if tonumber(meta:get_string("fuel_time")) < tonumber(meta:get_string("fuel_totaltime")) then
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meta:set_infotext("Furnace active: "..(tonumber(meta:get_string("fuel_time"))/tonumber(meta:get_string("fuel_totaltime"))*100).."%")
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return
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end
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local srcitem = inv:get_stack("src", 1):peek_item()
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local src_cooktime = 0
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local result_stackstring = nil
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if srcitem then
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local prop = get_item_definition(srcitem)
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if prop and prop.cookresult_itemstring ~= "" then
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result_stackstring = prop.cookresult_itemstring
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src_cooktime = prop.furnace_cooktime or 3
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end
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end
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local fuelitem = inv:get_stack("fuel", 1):peek_item()
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if not result_stackstring or not fuelitem then
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if was_active then
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meta:set_infotext("Furnace is empty")
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end
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return
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end
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local burntime = -1
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if fuelitem then
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local prop = get_item_definition(fuelitem)
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if prop then
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burntime = prop.furnace_burntime or -1
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end
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end
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if burntime <= 0 then
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meta:set_infotext("Furnace out of fuel")
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return
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end
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meta:set_string("fuel_totaltime", burntime)
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meta:set_string("fuel_time", 0)
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local stack = inv:get_stack("fuel", 1)
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stack:take_item()
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inv:set_stack("fuel", 1, stack)
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end,
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})
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minetest.register_abm({
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nodenames = {"experimental:luafurnace"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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local fuellist = meta:inventory_get_list("fuel")
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local srclist = meta:inventory_get_list("src")
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local dstlist = meta:inventory_get_list("dst")
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if fuellist == nil or srclist == nil or dstlist == nil then
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return
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end
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_, srcitem = stackstring_take_item(srclist[1])
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_, fuelitem = stackstring_take_item(fuellist[1])
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if not srcitem or not fuelitem then return end
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if fuelitem.type == "node" then
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local prop = minetest.registered_nodes[fuelitem.name]
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if prop == nil then return end
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if prop.furnace_burntime < 0 then return end
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else
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return
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end
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local resultstack = nil
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if srcitem.type == "node" then
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local prop = minetest.registered_nodes[srcitem.name]
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if prop == nil then return end
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if prop.cookresult_item == "" then return end
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resultstack = prop.cookresult_item
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else
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return
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end
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if resultstack == nil then
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return
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end
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dstlist[1], success = stackstring_put_stackstring(dstlist[1], resultstack)
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if not success then
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return
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end
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fuellist[1], _ = stackstring_take_item(fuellist[1])
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srclist[1], _ = stackstring_take_item(srclist[1])
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meta:inventory_set_list("fuel", fuellist)
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meta:inventory_set_list("src", srclist)
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meta:inventory_set_list("dst", dstlist)
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local total_cooked = meta:get_string("total_cooked")
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total_cooked = tonumber(total_cooked) + 1
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meta:set_string("total_cooked", total_cooked)
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meta:set_infotext("Lua Furnace: total cooked: "..total_cooked)
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end,
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})
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minetest.register_craft({
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output = 'node "experimental:luafurnace" 1',
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recipe = {
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{'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
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{'node "default:cobble"', 'node "default:steel_ingot"', 'node "default:cobble"'},
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{'node "default:cobble"', 'node "default:cobble"', 'node "default:cobble"'},
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}
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})
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--]]
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--
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-- Random stuff
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--
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--[[
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minetest.register_tool("experimental:horribletool", {
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image = "default_lava.png",
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basetime = 2.0
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dt_weight = 0.2
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dt_crackiness = 0.2
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dt_crumbliness = 0.2
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dt_cuttability = 0.2
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basedurability = 50
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dd_weight = -5
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dd_crackiness = -5
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dd_crumbliness = -5
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dd_cuttability = -5
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})
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--]]
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--
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-- TNT (not functional)
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--
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minetest.register_craft({
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output = 'experimental:tnt',
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recipe = {
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{'default:wood'},
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{'default:coal_lump'},
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{'default:wood'}
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}
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})
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minetest.register_node("experimental:tnt", {
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tile_images = {"default_tnt_top.png", "default_tnt_bottom.png",
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"default_tnt_side.png", "default_tnt_side.png",
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"default_tnt_side.png", "default_tnt_side.png"},
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inventory_image = minetest.inventorycube("default_tnt_top.png",
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"default_tnt_side.png", "default_tnt_side.png"),
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drop = '', -- Get nothing
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material = {
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diggability = "not",
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},
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})
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minetest.register_on_punchnode(function(p, node)
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if node.name == "experimental:tnt" then
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minetest.env:remove_node(p)
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minetest.env:add_entity(p, "experimental:tnt")
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nodeupdate(p)
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end
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end)
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local TNT = {
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-- Static definition
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physical = true, -- Collides with things
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-- weight = 5,
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collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
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visual = "cube",
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textures = {"default_tnt_top.png", "default_tnt_bottom.png",
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"default_tnt_side.png", "default_tnt_side.png",
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"default_tnt_side.png", "default_tnt_side.png"},
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-- Initial value for our timer
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timer = 0,
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-- Number of punches required to defuse
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health = 1,
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blinktimer = 0,
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blinkstatus = true,
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}
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-- Called when a TNT object is created
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function TNT:on_activate(staticdata)
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print("TNT:on_activate()")
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self.object:setvelocity({x=0, y=4, z=0})
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self.object:setacceleration({x=0, y=-10, z=0})
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self.object:settexturemod("^[brighten")
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self.object:set_armor_groups({immortal=1})
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end
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-- Called periodically
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function TNT:on_step(dtime)
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--print("TNT:on_step()")
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self.timer = self.timer + dtime
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self.blinktimer = self.blinktimer + dtime
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if self.blinktimer > 0.5 then
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self.blinktimer = self.blinktimer - 0.5
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if self.blinkstatus then
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self.object:settexturemod("")
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else
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self.object:settexturemod("^[brighten")
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end
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self.blinkstatus = not self.blinkstatus
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end
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end
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-- Called when object is punched
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function TNT:on_punch(hitter)
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print("TNT:on_punch()")
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self.health = self.health - 1
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if self.health <= 0 then
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self.object:remove()
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hitter:get_inventory():add_item("main", "experimental:tnt")
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--hitter:set_hp(hitter:get_hp() - 1)
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end
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end
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-- Called when object is right-clicked
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function TNT:on_rightclick(clicker)
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--pos = self.object:getpos()
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--pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
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--self.object:moveto(pos, false)
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end
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--print("TNT dump: "..dump(TNT))
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--print("Registering TNT");
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minetest.register_entity("experimental:tnt", TNT)
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-- Add TNT's old name also
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minetest.register_alias("TNT", "experimental:tnt")
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--
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-- The dummyball!
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--
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minetest.register_entity("experimental:dummyball", {
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initial_properties = {
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hp_max = 20,
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physical = false,
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collisionbox = {-0.4,-0.4,-0.4, 0.4,0.4,0.4},
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visual = "sprite",
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visual_size = {x=1, y=1},
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textures = {"experimental_dummyball.png"},
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spritediv = {x=1, y=3},
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initial_sprite_basepos = {x=0, y=0},
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},
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phase = 0,
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phasetimer = 0,
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on_activate = function(self, staticdata)
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minetest.log("Dummyball activated!")
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end,
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on_step = function(self, dtime)
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self.phasetimer = self.phasetimer + dtime
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if self.phasetimer > 2.0 then
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self.phasetimer = self.phasetimer - 2.0
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self.phase = self.phase + 1
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if self.phase >= 3 then
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self.phase = 0
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end
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self.object:setsprite({x=0, y=self.phase})
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phasearmor = {
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[0]={cracky=3},
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[1]={crumbly=3},
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[2]={fleshy=3}
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}
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self.object:set_armor_groups(phasearmor[self.phase])
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end
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end,
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on_punch = function(self, hitter)
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end,
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})
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minetest.register_on_chat_message(function(name, message)
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local cmd = "/dummyball"
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if message:sub(0, #cmd) == cmd then
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if not minetest.get_player_privs(name)["give"] then
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minetest.chat_send_player(name, "you don't have permission to spawn (give)")
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return true -- Handled chat message
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end
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if not minetest.get_player_privs(name)["interact"] then
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minetest.chat_send_player(name, "you don't have permission to interact")
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return true -- Handled chat message
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end
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local player = minetest.env:get_player_by_name(name)
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if player == nil then
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print("Unable to spawn entity, player is nil")
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return true -- Handled chat message
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end
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local entityname = "experimental:dummyball"
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local p = player:getpos()
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p.y = p.y + 1
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minetest.env:add_entity(p, entityname)
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minetest.chat_send_player(name, '"'..entityname
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..'" spawned.');
|
|
return true -- Handled chat message
|
|
end
|
|
end)
|
|
|
|
--
|
|
-- A test entity for testing animated and yaw-modulated sprites
|
|
--
|
|
|
|
minetest.register_entity("experimental:testentity", {
|
|
-- Static definition
|
|
physical = true, -- Collides with things
|
|
-- weight = 5,
|
|
collisionbox = {-0.7,-1.35,-0.7, 0.7,1.0,0.7},
|
|
--collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
|
visual = "sprite",
|
|
visual_size = {x=2, y=3},
|
|
textures = {"dungeon_master.png^[makealpha:128,0,0^[makealpha:128,128,0"},
|
|
spritediv = {x=6, y=5},
|
|
initial_sprite_basepos = {x=0, y=0},
|
|
|
|
on_activate = function(self, staticdata)
|
|
print("testentity.on_activate")
|
|
self.object:setsprite({x=0,y=0}, 1, 0, true)
|
|
--self.object:setsprite({x=0,y=0}, 4, 0.3, true)
|
|
|
|
-- Set gravity
|
|
self.object:setacceleration({x=0, y=-10, z=0})
|
|
-- Jump a bit upwards
|
|
self.object:setvelocity({x=0, y=10, z=0})
|
|
end,
|
|
|
|
on_punch = function(self, hitter)
|
|
self.object:remove()
|
|
hitter:add_to_inventory('craft testobject1 1')
|
|
end,
|
|
})
|
|
|
|
--
|
|
-- More random stuff
|
|
--
|
|
|
|
minetest.register_on_respawnplayer(function(player)
|
|
print("on_respawnplayer")
|
|
-- player:setpos({x=0, y=30, z=0})
|
|
-- return true
|
|
end)
|
|
|
|
minetest.register_on_generated(function(minp, maxp)
|
|
--print("on_generated: minp="..dump(minp).." maxp="..dump(maxp))
|
|
--cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2}
|
|
--minetest.env:add_node(cp, {name="sand"})
|
|
end)
|
|
|
|
-- Example setting get
|
|
--print("setting max_users = " .. dump(minetest.setting_get("max_users")))
|
|
--print("setting asdf = " .. dump(minetest.setting_get("asdf")))
|
|
|
|
minetest.register_on_chat_message(function(name, message)
|
|
--[[print("on_chat_message: name="..dump(name).." message="..dump(message))
|
|
local cmd = "/testcommand"
|
|
if message:sub(0, #cmd) == cmd then
|
|
print(cmd.." invoked")
|
|
return true
|
|
end
|
|
local cmd = "/help"
|
|
if message:sub(0, #cmd) == cmd then
|
|
print("script-overridden help command")
|
|
minetest.chat_send_all("script-overridden help command")
|
|
return true
|
|
end]]
|
|
end)
|
|
|
|
-- Grow papyrus on TNT every 10 seconds
|
|
--[[minetest.register_abm({
|
|
nodenames = {"TNT"},
|
|
interval = 10.0,
|
|
chance = 1,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
print("TNT ABM action")
|
|
pos.y = pos.y + 1
|
|
minetest.env:add_node(pos, {name="papyrus"})
|
|
end,
|
|
})]]
|
|
|
|
-- Replace texts of alls signs with "foo" every 10 seconds
|
|
--[[minetest.register_abm({
|
|
nodenames = {"sign_wall"},
|
|
interval = 10.0,
|
|
chance = 1,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
print("ABM: Sign text changed")
|
|
local meta = minetest.env:get_meta(pos)
|
|
meta:set_text("foo")
|
|
end,
|
|
})]]
|
|
|
|
--[[local ncpos = nil
|
|
local ncq = 1
|
|
local ncstuff = {
|
|
{2, 1, 0, 3}, {3, 0, 1, 2}, {4, -1, 0, 1}, {5, -1, 0, 1}, {6, 0, -1, 0},
|
|
{7, 0, -1, 0}, {8, 1, 0, 3}, {9, 1, 0, 3}, {10, 1, 0, 3}, {11, 0, 1, 2},
|
|
{12, 0, 1, 2}, {13, 0, 1, 2}, {14, -1, 0, 1}, {15, -1, 0, 1}, {16, -1, 0, 1},
|
|
{17, -1, 0, 1}, {18, 0, -1, 0}, {19, 0, -1, 0}, {20, 0, -1, 0}, {21, 0, -1, 0},
|
|
{22, 1, 0, 3}, {23, 1, 0, 3}, {24, 1, 0, 3}, {25, 1, 0, 3}, {10, 0, 1, 2}
|
|
}
|
|
local ncold = {}
|
|
local nctime = nil
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"dirt_with_grass"},
|
|
interval = 100000.0,
|
|
chance = 1,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
if ncpos ~= nil then
|
|
return
|
|
end
|
|
|
|
if pos.x % 16 ~= 8 or pos.z % 16 ~= 8 then
|
|
return
|
|
end
|
|
|
|
pos.y = pos.y + 1
|
|
n = minetest.env:get_node(pos)
|
|
print(dump(n))
|
|
if n.name ~= "air" then
|
|
return
|
|
end
|
|
|
|
pos.y = pos.y + 2
|
|
ncpos = pos
|
|
nctime = os.clock()
|
|
minetest.env:add_node(ncpos, {name="nyancat"})
|
|
end
|
|
})
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"nyancat"},
|
|
interval = 1.0,
|
|
chance = 1,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
|
if ncpos == nil then
|
|
return
|
|
end
|
|
if pos.x == ncpos.x and pos.y == ncpos.y and pos.z == ncpos.z then
|
|
clock = os.clock()
|
|
if clock - nctime < 0.1 then
|
|
return
|
|
end
|
|
nctime = clock
|
|
|
|
s0 = ncstuff[ncq]
|
|
ncq = s0[1]
|
|
s1 = ncstuff[ncq]
|
|
p0 = pos
|
|
p1 = {x = p0.x + s0[2], y = p0.y, z = p0.z + s0[3]}
|
|
p2 = {x = p1.x + s1[2], y = p1.y, z = p1.z + s1[3]}
|
|
table.insert(ncold, 1, p0)
|
|
while #ncold >= 10 do
|
|
minetest.env:add_node(ncold[#ncold], {name="air"})
|
|
table.remove(ncold, #ncold)
|
|
end
|
|
minetest.env:add_node(p0, {name="nyancat_rainbow"})
|
|
minetest.env:add_node(p1, {name="nyancat", param1=s0[4]})
|
|
minetest.env:add_node(p2, {name="air"})
|
|
ncpos = p1
|
|
end
|
|
end,
|
|
})--]]
|
|
|
|
minetest.log("experimental modname="..dump(minetest.get_current_modname()))
|
|
minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
|
|
minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))
|
|
|
|
-- END
|