forked from Mirrorlandia_minetest/minetest
55ab4264dc
* range-based for loops * emplace_back instead of push_back * code style * C++ headers instead of C headers * Default operators * empty stl function
1261 lines
34 KiB
C++
1261 lines
34 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "guiTable.h"
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#include <queue>
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#include <sstream>
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#include <utility>
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#include <cstring>
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#include <IGUISkin.h>
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#include <IGUIFont.h>
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#include <IGUIScrollBar.h>
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#include "client/renderingengine.h"
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#include "debug.h"
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#include "log.h"
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#include "client/tile.h"
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#include "gettime.h"
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#include "util/string.h"
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#include "util/numeric.h"
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#include "util/string.h" // for parseColorString()
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#include "settings.h" // for settings
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#include "porting.h" // for dpi
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#include "guiscalingfilter.h"
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/*
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GUITable
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*/
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GUITable::GUITable(gui::IGUIEnvironment *env,
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gui::IGUIElement* parent, s32 id,
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core::rect<s32> rectangle,
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ISimpleTextureSource *tsrc
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):
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gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
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m_tsrc(tsrc)
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{
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assert(tsrc != NULL);
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gui::IGUISkin* skin = Environment->getSkin();
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m_font = skin->getFont();
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if (m_font) {
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m_font->grab();
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m_rowheight = m_font->getDimension(L"A").Height + 4;
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m_rowheight = MYMAX(m_rowheight, 1);
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}
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const s32 s = skin->getSize(gui::EGDS_SCROLLBAR_SIZE);
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m_scrollbar = Environment->addScrollBar(false,
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core::rect<s32>(RelativeRect.getWidth() - s,
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0,
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RelativeRect.getWidth(),
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RelativeRect.getHeight()),
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this, -1);
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m_scrollbar->setSubElement(true);
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m_scrollbar->setTabStop(false);
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m_scrollbar->setAlignment(gui::EGUIA_LOWERRIGHT, gui::EGUIA_LOWERRIGHT,
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gui::EGUIA_UPPERLEFT, gui::EGUIA_LOWERRIGHT);
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m_scrollbar->setVisible(false);
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m_scrollbar->setPos(0);
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setTabStop(true);
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setTabOrder(-1);
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updateAbsolutePosition();
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core::rect<s32> relative_rect = m_scrollbar->getRelativePosition();
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s32 width = (relative_rect.getWidth()/(2.0/3.0)) *
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RenderingEngine::getDisplayDensity() *
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g_settings->getFloat("gui_scaling");
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m_scrollbar->setRelativePosition(core::rect<s32>(
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relative_rect.LowerRightCorner.X-width,relative_rect.UpperLeftCorner.Y,
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relative_rect.LowerRightCorner.X,relative_rect.LowerRightCorner.Y
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));
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}
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GUITable::~GUITable()
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{
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for (size_t i = 0; i < m_rows.size(); ++i)
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delete[] m_rows[i].cells;
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if (m_font)
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m_font->drop();
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m_scrollbar->remove();
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}
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GUITable::Option GUITable::splitOption(const std::string &str)
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{
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size_t equal_pos = str.find('=');
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if (equal_pos == std::string::npos)
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return GUITable::Option(str, "");
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else
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return GUITable::Option(str.substr(0, equal_pos),
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str.substr(equal_pos + 1));
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}
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void GUITable::setTextList(const std::vector<std::string> &content,
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bool transparent)
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{
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clear();
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if (transparent) {
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m_background.setAlpha(0);
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m_border = false;
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}
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m_is_textlist = true;
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s32 empty_string_index = allocString("");
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m_rows.resize(content.size());
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for (s32 i = 0; i < (s32) content.size(); ++i) {
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Row *row = &m_rows[i];
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row->cells = new Cell[1];
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row->cellcount = 1;
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row->indent = 0;
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row->visible_index = i;
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m_visible_rows.push_back(i);
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Cell *cell = row->cells;
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cell->xmin = 0;
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cell->xmax = 0x7fff; // something large enough
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cell->xpos = 6;
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cell->content_type = COLUMN_TYPE_TEXT;
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cell->content_index = empty_string_index;
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cell->tooltip_index = empty_string_index;
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cell->color.set(255, 255, 255, 255);
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cell->color_defined = false;
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cell->reported_column = 1;
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// parse row content (color)
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const std::string &s = content[i];
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if (s[0] == '#' && s[1] == '#') {
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// double # to escape
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cell->content_index = allocString(s.substr(2));
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}
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else if (s[0] == '#' && s.size() >= 7 &&
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parseColorString(
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s.substr(0,7), cell->color, false)) {
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// single # for color
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cell->color_defined = true;
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cell->content_index = allocString(s.substr(7));
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}
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else {
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// no #, just text
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cell->content_index = allocString(s);
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}
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}
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allocationComplete();
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// Clamp scroll bar position
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updateScrollBar();
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}
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void GUITable::setTable(const TableOptions &options,
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const TableColumns &columns,
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std::vector<std::string> &content)
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{
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clear();
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// Naming conventions:
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// i is always a row index, 0-based
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// j is always a column index, 0-based
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// k is another index, for example an option index
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// Handle a stupid error case... (issue #1187)
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if (columns.empty()) {
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TableColumn text_column;
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text_column.type = "text";
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TableColumns new_columns;
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new_columns.push_back(text_column);
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setTable(options, new_columns, content);
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return;
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}
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// Handle table options
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video::SColor default_color(255, 255, 255, 255);
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s32 opendepth = 0;
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for (size_t k = 0; k < options.size(); ++k) {
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const std::string &name = options[k].name;
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const std::string &value = options[k].value;
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if (name == "color")
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parseColorString(value, m_color, false);
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else if (name == "background")
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parseColorString(value, m_background, false);
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else if (name == "border")
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m_border = is_yes(value);
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else if (name == "highlight")
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parseColorString(value, m_highlight, false);
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else if (name == "highlight_text")
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parseColorString(value, m_highlight_text, false);
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else if (name == "opendepth")
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opendepth = stoi(value);
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else
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errorstream<<"Invalid table option: \""<<name<<"\""
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<<" (value=\""<<value<<"\")"<<std::endl;
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}
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// Get number of columns and rows
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// note: error case columns.size() == 0 was handled above
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s32 colcount = columns.size();
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assert(colcount >= 1);
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// rowcount = ceil(cellcount / colcount) but use integer arithmetic
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s32 rowcount = (content.size() + colcount - 1) / colcount;
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assert(rowcount >= 0);
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// Append empty strings to content if there is an incomplete row
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s32 cellcount = rowcount * colcount;
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while (content.size() < (u32) cellcount)
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content.push_back("");
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// Create temporary rows (for processing columns)
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struct TempRow {
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// Current horizontal position (may different between rows due
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// to indent/tree columns, or text/image columns with width<0)
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s32 x;
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// Tree indentation level
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s32 indent;
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// Next cell: Index into m_strings or m_images
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s32 content_index;
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// Next cell: Width in pixels
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s32 content_width;
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// Vector of completed cells in this row
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std::vector<Cell> cells;
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// Stores colors and how long they last (maximum column index)
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std::vector<std::pair<video::SColor, s32> > colors;
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TempRow(): x(0), indent(0), content_index(0), content_width(0) {}
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};
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TempRow *rows = new TempRow[rowcount];
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// Get em width. Pedantically speaking, the width of "M" is not
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// necessarily the same as the em width, but whatever, close enough.
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s32 em = 6;
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if (m_font)
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em = m_font->getDimension(L"M").Width;
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s32 default_tooltip_index = allocString("");
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std::map<s32, s32> active_image_indices;
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// Process content in column-major order
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for (s32 j = 0; j < colcount; ++j) {
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// Check column type
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ColumnType columntype = COLUMN_TYPE_TEXT;
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if (columns[j].type == "text")
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columntype = COLUMN_TYPE_TEXT;
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else if (columns[j].type == "image")
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columntype = COLUMN_TYPE_IMAGE;
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else if (columns[j].type == "color")
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columntype = COLUMN_TYPE_COLOR;
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else if (columns[j].type == "indent")
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columntype = COLUMN_TYPE_INDENT;
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else if (columns[j].type == "tree")
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columntype = COLUMN_TYPE_TREE;
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else
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errorstream<<"Invalid table column type: \""
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<<columns[j].type<<"\""<<std::endl;
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// Process column options
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s32 padding = myround(0.5 * em);
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s32 tooltip_index = default_tooltip_index;
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s32 align = 0;
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s32 width = 0;
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s32 span = colcount;
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if (columntype == COLUMN_TYPE_INDENT) {
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padding = 0; // default indent padding
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}
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if (columntype == COLUMN_TYPE_INDENT ||
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columntype == COLUMN_TYPE_TREE) {
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width = myround(em * 1.5); // default indent width
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}
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for (size_t k = 0; k < columns[j].options.size(); ++k) {
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const std::string &name = columns[j].options[k].name;
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const std::string &value = columns[j].options[k].value;
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if (name == "padding")
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padding = myround(stof(value) * em);
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else if (name == "tooltip")
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tooltip_index = allocString(value);
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else if (name == "align" && value == "left")
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align = 0;
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else if (name == "align" && value == "center")
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align = 1;
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else if (name == "align" && value == "right")
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align = 2;
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else if (name == "align" && value == "inline")
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align = 3;
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else if (name == "width")
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width = myround(stof(value) * em);
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else if (name == "span" && columntype == COLUMN_TYPE_COLOR)
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span = stoi(value);
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else if (columntype == COLUMN_TYPE_IMAGE &&
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!name.empty() &&
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string_allowed(name, "0123456789")) {
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s32 content_index = allocImage(value);
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active_image_indices.insert(std::make_pair(
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stoi(name),
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content_index));
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}
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else {
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errorstream<<"Invalid table column option: \""<<name<<"\""
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<<" (value=\""<<value<<"\")"<<std::endl;
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}
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}
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// If current column type can use information from "color" columns,
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// find out which of those is currently active
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if (columntype == COLUMN_TYPE_TEXT) {
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for (s32 i = 0; i < rowcount; ++i) {
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TempRow *row = &rows[i];
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while (!row->colors.empty() && row->colors.back().second < j)
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row->colors.pop_back();
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}
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}
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// Make template for new cells
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Cell newcell;
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memset(&newcell, 0, sizeof newcell);
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newcell.content_type = columntype;
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newcell.tooltip_index = tooltip_index;
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newcell.reported_column = j+1;
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if (columntype == COLUMN_TYPE_TEXT) {
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// Find right edge of column
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s32 xmax = 0;
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for (s32 i = 0; i < rowcount; ++i) {
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TempRow *row = &rows[i];
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row->content_index = allocString(content[i * colcount + j]);
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const core::stringw &text = m_strings[row->content_index];
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row->content_width = m_font ?
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m_font->getDimension(text.c_str()).Width : 0;
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row->content_width = MYMAX(row->content_width, width);
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s32 row_xmax = row->x + padding + row->content_width;
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xmax = MYMAX(xmax, row_xmax);
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}
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// Add a new cell (of text type) to each row
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for (s32 i = 0; i < rowcount; ++i) {
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newcell.xmin = rows[i].x + padding;
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alignContent(&newcell, xmax, rows[i].content_width, align);
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newcell.content_index = rows[i].content_index;
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newcell.color_defined = !rows[i].colors.empty();
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if (newcell.color_defined)
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newcell.color = rows[i].colors.back().first;
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rows[i].cells.push_back(newcell);
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rows[i].x = newcell.xmax;
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}
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}
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else if (columntype == COLUMN_TYPE_IMAGE) {
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// Find right edge of column
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s32 xmax = 0;
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for (s32 i = 0; i < rowcount; ++i) {
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TempRow *row = &rows[i];
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row->content_index = -1;
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// Find content_index. Image indices are defined in
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// column options so check active_image_indices.
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s32 image_index = stoi(content[i * colcount + j]);
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std::map<s32, s32>::iterator image_iter =
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active_image_indices.find(image_index);
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if (image_iter != active_image_indices.end())
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row->content_index = image_iter->second;
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// Get texture object (might be NULL)
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video::ITexture *image = NULL;
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if (row->content_index >= 0)
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image = m_images[row->content_index];
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// Get content width and update xmax
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row->content_width = image ? image->getOriginalSize().Width : 0;
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row->content_width = MYMAX(row->content_width, width);
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s32 row_xmax = row->x + padding + row->content_width;
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xmax = MYMAX(xmax, row_xmax);
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}
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// Add a new cell (of image type) to each row
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for (s32 i = 0; i < rowcount; ++i) {
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newcell.xmin = rows[i].x + padding;
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alignContent(&newcell, xmax, rows[i].content_width, align);
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newcell.content_index = rows[i].content_index;
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rows[i].cells.push_back(newcell);
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rows[i].x = newcell.xmax;
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}
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active_image_indices.clear();
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}
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else if (columntype == COLUMN_TYPE_COLOR) {
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for (s32 i = 0; i < rowcount; ++i) {
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video::SColor cellcolor(255, 255, 255, 255);
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if (parseColorString(content[i * colcount + j], cellcolor, true))
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rows[i].colors.push_back(std::make_pair(cellcolor, j+span));
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}
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}
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else if (columntype == COLUMN_TYPE_INDENT ||
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columntype == COLUMN_TYPE_TREE) {
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// For column type "tree", reserve additional space for +/-
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// Also enable special processing for treeview-type tables
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s32 content_width = 0;
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if (columntype == COLUMN_TYPE_TREE) {
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content_width = m_font ? m_font->getDimension(L"+").Width : 0;
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m_has_tree_column = true;
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}
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// Add a new cell (of indent or tree type) to each row
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for (s32 i = 0; i < rowcount; ++i) {
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TempRow *row = &rows[i];
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s32 indentlevel = stoi(content[i * colcount + j]);
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indentlevel = MYMAX(indentlevel, 0);
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if (columntype == COLUMN_TYPE_TREE)
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row->indent = indentlevel;
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newcell.xmin = row->x + padding;
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newcell.xpos = newcell.xmin + indentlevel * width;
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newcell.xmax = newcell.xpos + content_width;
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newcell.content_index = 0;
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newcell.color_defined = !rows[i].colors.empty();
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if (newcell.color_defined)
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newcell.color = rows[i].colors.back().first;
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row->cells.push_back(newcell);
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row->x = newcell.xmax;
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}
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}
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}
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// Copy temporary rows to not so temporary rows
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if (rowcount >= 1) {
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m_rows.resize(rowcount);
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for (s32 i = 0; i < rowcount; ++i) {
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Row *row = &m_rows[i];
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row->cellcount = rows[i].cells.size();
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row->cells = new Cell[row->cellcount];
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memcpy((void*) row->cells, (void*) &rows[i].cells[0],
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row->cellcount * sizeof(Cell));
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row->indent = rows[i].indent;
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row->visible_index = i;
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m_visible_rows.push_back(i);
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}
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}
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if (m_has_tree_column) {
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// Treeview: convert tree to indent cells on leaf rows
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for (s32 i = 0; i < rowcount; ++i) {
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if (i == rowcount-1 || m_rows[i].indent >= m_rows[i+1].indent)
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for (s32 j = 0; j < m_rows[i].cellcount; ++j)
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if (m_rows[i].cells[j].content_type == COLUMN_TYPE_TREE)
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m_rows[i].cells[j].content_type = COLUMN_TYPE_INDENT;
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}
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// Treeview: close rows according to opendepth option
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std::set<s32> opened_trees;
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for (s32 i = 0; i < rowcount; ++i)
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if (m_rows[i].indent < opendepth)
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opened_trees.insert(i);
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setOpenedTrees(opened_trees);
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}
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// Delete temporary information used only during setTable()
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delete[] rows;
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allocationComplete();
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// Clamp scroll bar position
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updateScrollBar();
|
|
}
|
|
|
|
void GUITable::clear()
|
|
{
|
|
// Clean up cells and rows
|
|
for (size_t i = 0; i < m_rows.size(); ++i)
|
|
delete[] m_rows[i].cells;
|
|
m_rows.clear();
|
|
m_visible_rows.clear();
|
|
|
|
// Get colors from skin
|
|
gui::IGUISkin *skin = Environment->getSkin();
|
|
m_color = skin->getColor(gui::EGDC_BUTTON_TEXT);
|
|
m_background = skin->getColor(gui::EGDC_3D_HIGH_LIGHT);
|
|
m_highlight = skin->getColor(gui::EGDC_HIGH_LIGHT);
|
|
m_highlight_text = skin->getColor(gui::EGDC_HIGH_LIGHT_TEXT);
|
|
|
|
// Reset members
|
|
m_is_textlist = false;
|
|
m_has_tree_column = false;
|
|
m_selected = -1;
|
|
m_sel_column = 0;
|
|
m_sel_doubleclick = false;
|
|
m_keynav_time = 0;
|
|
m_keynav_buffer = L"";
|
|
m_border = true;
|
|
m_strings.clear();
|
|
m_images.clear();
|
|
m_alloc_strings.clear();
|
|
m_alloc_images.clear();
|
|
}
|
|
|
|
std::string GUITable::checkEvent()
|
|
{
|
|
s32 sel = getSelected();
|
|
assert(sel >= 0);
|
|
|
|
if (sel == 0) {
|
|
return "INV";
|
|
}
|
|
|
|
std::ostringstream os(std::ios::binary);
|
|
if (m_sel_doubleclick) {
|
|
os<<"DCL:";
|
|
m_sel_doubleclick = false;
|
|
}
|
|
else {
|
|
os<<"CHG:";
|
|
}
|
|
os<<sel;
|
|
if (!m_is_textlist) {
|
|
os<<":"<<m_sel_column;
|
|
}
|
|
return os.str();
|
|
}
|
|
|
|
s32 GUITable::getSelected() const
|
|
{
|
|
if (m_selected < 0)
|
|
return 0;
|
|
|
|
assert(m_selected >= 0 && m_selected < (s32) m_visible_rows.size());
|
|
return m_visible_rows[m_selected] + 1;
|
|
}
|
|
|
|
void GUITable::setSelected(s32 index)
|
|
{
|
|
s32 old_selected = m_selected;
|
|
|
|
m_selected = -1;
|
|
m_sel_column = 0;
|
|
m_sel_doubleclick = false;
|
|
|
|
--index; // Switch from 1-based indexing to 0-based indexing
|
|
|
|
s32 rowcount = m_rows.size();
|
|
if (rowcount == 0 || index < 0) {
|
|
return;
|
|
} else if (index >= rowcount) {
|
|
index = rowcount - 1;
|
|
}
|
|
|
|
// If the selected row is not visible, open its ancestors to make it visible
|
|
bool selection_invisible = m_rows[index].visible_index < 0;
|
|
if (selection_invisible) {
|
|
std::set<s32> opened_trees;
|
|
getOpenedTrees(opened_trees);
|
|
s32 indent = m_rows[index].indent;
|
|
for (s32 j = index - 1; j >= 0; --j) {
|
|
if (m_rows[j].indent < indent) {
|
|
opened_trees.insert(j);
|
|
indent = m_rows[j].indent;
|
|
}
|
|
}
|
|
setOpenedTrees(opened_trees);
|
|
}
|
|
|
|
if (index >= 0) {
|
|
m_selected = m_rows[index].visible_index;
|
|
assert(m_selected >= 0 && m_selected < (s32) m_visible_rows.size());
|
|
}
|
|
|
|
if (m_selected != old_selected || selection_invisible) {
|
|
autoScroll();
|
|
}
|
|
}
|
|
|
|
GUITable::DynamicData GUITable::getDynamicData() const
|
|
{
|
|
DynamicData dyndata;
|
|
dyndata.selected = getSelected();
|
|
dyndata.scrollpos = m_scrollbar->getPos();
|
|
dyndata.keynav_time = m_keynav_time;
|
|
dyndata.keynav_buffer = m_keynav_buffer;
|
|
if (m_has_tree_column)
|
|
getOpenedTrees(dyndata.opened_trees);
|
|
return dyndata;
|
|
}
|
|
|
|
void GUITable::setDynamicData(const DynamicData &dyndata)
|
|
{
|
|
if (m_has_tree_column)
|
|
setOpenedTrees(dyndata.opened_trees);
|
|
|
|
m_keynav_time = dyndata.keynav_time;
|
|
m_keynav_buffer = dyndata.keynav_buffer;
|
|
|
|
setSelected(dyndata.selected);
|
|
m_sel_column = 0;
|
|
m_sel_doubleclick = false;
|
|
|
|
m_scrollbar->setPos(dyndata.scrollpos);
|
|
}
|
|
|
|
const c8* GUITable::getTypeName() const
|
|
{
|
|
return "GUITable";
|
|
}
|
|
|
|
void GUITable::updateAbsolutePosition()
|
|
{
|
|
IGUIElement::updateAbsolutePosition();
|
|
updateScrollBar();
|
|
}
|
|
|
|
void GUITable::draw()
|
|
{
|
|
if (!IsVisible)
|
|
return;
|
|
|
|
gui::IGUISkin *skin = Environment->getSkin();
|
|
|
|
// draw background
|
|
|
|
bool draw_background = m_background.getAlpha() > 0;
|
|
if (m_border)
|
|
skin->draw3DSunkenPane(this, m_background,
|
|
true, draw_background,
|
|
AbsoluteRect, &AbsoluteClippingRect);
|
|
else if (draw_background)
|
|
skin->draw2DRectangle(this, m_background,
|
|
AbsoluteRect, &AbsoluteClippingRect);
|
|
|
|
// get clipping rect
|
|
|
|
core::rect<s32> client_clip(AbsoluteRect);
|
|
client_clip.UpperLeftCorner.Y += 1;
|
|
client_clip.UpperLeftCorner.X += 1;
|
|
client_clip.LowerRightCorner.Y -= 1;
|
|
client_clip.LowerRightCorner.X -= 1;
|
|
if (m_scrollbar->isVisible()) {
|
|
client_clip.LowerRightCorner.X =
|
|
m_scrollbar->getAbsolutePosition().UpperLeftCorner.X;
|
|
}
|
|
client_clip.clipAgainst(AbsoluteClippingRect);
|
|
|
|
// draw visible rows
|
|
|
|
s32 scrollpos = m_scrollbar->getPos();
|
|
s32 row_min = scrollpos / m_rowheight;
|
|
s32 row_max = (scrollpos + AbsoluteRect.getHeight() - 1)
|
|
/ m_rowheight + 1;
|
|
row_max = MYMIN(row_max, (s32) m_visible_rows.size());
|
|
|
|
core::rect<s32> row_rect(AbsoluteRect);
|
|
if (m_scrollbar->isVisible())
|
|
row_rect.LowerRightCorner.X -=
|
|
skin->getSize(gui::EGDS_SCROLLBAR_SIZE);
|
|
row_rect.UpperLeftCorner.Y += row_min * m_rowheight - scrollpos;
|
|
row_rect.LowerRightCorner.Y = row_rect.UpperLeftCorner.Y + m_rowheight;
|
|
|
|
for (s32 i = row_min; i < row_max; ++i) {
|
|
Row *row = &m_rows[m_visible_rows[i]];
|
|
bool is_sel = i == m_selected;
|
|
video::SColor color = m_color;
|
|
|
|
if (is_sel) {
|
|
skin->draw2DRectangle(this, m_highlight, row_rect, &client_clip);
|
|
color = m_highlight_text;
|
|
}
|
|
|
|
for (s32 j = 0; j < row->cellcount; ++j)
|
|
drawCell(&row->cells[j], color, row_rect, client_clip);
|
|
|
|
row_rect.UpperLeftCorner.Y += m_rowheight;
|
|
row_rect.LowerRightCorner.Y += m_rowheight;
|
|
}
|
|
|
|
// Draw children
|
|
IGUIElement::draw();
|
|
}
|
|
|
|
void GUITable::drawCell(const Cell *cell, video::SColor color,
|
|
const core::rect<s32> &row_rect,
|
|
const core::rect<s32> &client_clip)
|
|
{
|
|
if ((cell->content_type == COLUMN_TYPE_TEXT)
|
|
|| (cell->content_type == COLUMN_TYPE_TREE)) {
|
|
|
|
core::rect<s32> text_rect = row_rect;
|
|
text_rect.UpperLeftCorner.X = row_rect.UpperLeftCorner.X
|
|
+ cell->xpos;
|
|
text_rect.LowerRightCorner.X = row_rect.UpperLeftCorner.X
|
|
+ cell->xmax;
|
|
|
|
if (cell->color_defined)
|
|
color = cell->color;
|
|
|
|
if (m_font) {
|
|
if (cell->content_type == COLUMN_TYPE_TEXT)
|
|
m_font->draw(m_strings[cell->content_index],
|
|
text_rect, color,
|
|
false, true, &client_clip);
|
|
else // tree
|
|
m_font->draw(cell->content_index ? L"+" : L"-",
|
|
text_rect, color,
|
|
false, true, &client_clip);
|
|
}
|
|
}
|
|
else if (cell->content_type == COLUMN_TYPE_IMAGE) {
|
|
|
|
if (cell->content_index < 0)
|
|
return;
|
|
|
|
video::IVideoDriver *driver = Environment->getVideoDriver();
|
|
video::ITexture *image = m_images[cell->content_index];
|
|
|
|
if (image) {
|
|
core::position2d<s32> dest_pos =
|
|
row_rect.UpperLeftCorner;
|
|
dest_pos.X += cell->xpos;
|
|
core::rect<s32> source_rect(
|
|
core::position2d<s32>(0, 0),
|
|
image->getOriginalSize());
|
|
s32 imgh = source_rect.LowerRightCorner.Y;
|
|
s32 rowh = row_rect.getHeight();
|
|
if (imgh < rowh)
|
|
dest_pos.Y += (rowh - imgh) / 2;
|
|
else
|
|
source_rect.LowerRightCorner.Y = rowh;
|
|
|
|
video::SColor color(255, 255, 255, 255);
|
|
|
|
driver->draw2DImage(image, dest_pos, source_rect,
|
|
&client_clip, color, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool GUITable::OnEvent(const SEvent &event)
|
|
{
|
|
if (!isEnabled())
|
|
return IGUIElement::OnEvent(event);
|
|
|
|
if (event.EventType == EET_KEY_INPUT_EVENT) {
|
|
if (event.KeyInput.PressedDown && (
|
|
event.KeyInput.Key == KEY_DOWN ||
|
|
event.KeyInput.Key == KEY_UP ||
|
|
event.KeyInput.Key == KEY_HOME ||
|
|
event.KeyInput.Key == KEY_END ||
|
|
event.KeyInput.Key == KEY_NEXT ||
|
|
event.KeyInput.Key == KEY_PRIOR)) {
|
|
s32 offset = 0;
|
|
switch (event.KeyInput.Key) {
|
|
case KEY_DOWN:
|
|
offset = 1;
|
|
break;
|
|
case KEY_UP:
|
|
offset = -1;
|
|
break;
|
|
case KEY_HOME:
|
|
offset = - (s32) m_visible_rows.size();
|
|
break;
|
|
case KEY_END:
|
|
offset = m_visible_rows.size();
|
|
break;
|
|
case KEY_NEXT:
|
|
offset = AbsoluteRect.getHeight() / m_rowheight;
|
|
break;
|
|
case KEY_PRIOR:
|
|
offset = - (s32) (AbsoluteRect.getHeight() / m_rowheight);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
s32 old_selected = m_selected;
|
|
s32 rowcount = m_visible_rows.size();
|
|
if (rowcount != 0) {
|
|
m_selected = rangelim(m_selected + offset, 0, rowcount-1);
|
|
autoScroll();
|
|
}
|
|
|
|
if (m_selected != old_selected)
|
|
sendTableEvent(0, false);
|
|
|
|
return true;
|
|
}
|
|
else if (event.KeyInput.PressedDown && (
|
|
event.KeyInput.Key == KEY_LEFT ||
|
|
event.KeyInput.Key == KEY_RIGHT)) {
|
|
// Open/close subtree via keyboard
|
|
if (m_selected >= 0) {
|
|
int dir = event.KeyInput.Key == KEY_LEFT ? -1 : 1;
|
|
toggleVisibleTree(m_selected, dir, true);
|
|
}
|
|
return true;
|
|
}
|
|
else if (!event.KeyInput.PressedDown && (
|
|
event.KeyInput.Key == KEY_RETURN ||
|
|
event.KeyInput.Key == KEY_SPACE)) {
|
|
sendTableEvent(0, true);
|
|
return true;
|
|
}
|
|
else if (event.KeyInput.Key == KEY_ESCAPE ||
|
|
event.KeyInput.Key == KEY_SPACE) {
|
|
// pass to parent
|
|
}
|
|
else if (event.KeyInput.PressedDown && event.KeyInput.Char) {
|
|
// change selection based on text as it is typed
|
|
u64 now = porting::getTimeMs();
|
|
if (now - m_keynav_time >= 500)
|
|
m_keynav_buffer = L"";
|
|
m_keynav_time = now;
|
|
|
|
// add to key buffer if not a key repeat
|
|
if (!(m_keynav_buffer.size() == 1 &&
|
|
m_keynav_buffer[0] == event.KeyInput.Char)) {
|
|
m_keynav_buffer.append(event.KeyInput.Char);
|
|
}
|
|
|
|
// find the selected item, starting at the current selection
|
|
// don't change selection if the key buffer matches the current item
|
|
s32 old_selected = m_selected;
|
|
s32 start = MYMAX(m_selected, 0);
|
|
s32 rowcount = m_visible_rows.size();
|
|
for (s32 k = 1; k < rowcount; ++k) {
|
|
s32 current = start + k;
|
|
if (current >= rowcount)
|
|
current -= rowcount;
|
|
if (doesRowStartWith(getRow(current), m_keynav_buffer)) {
|
|
m_selected = current;
|
|
break;
|
|
}
|
|
}
|
|
autoScroll();
|
|
if (m_selected != old_selected)
|
|
sendTableEvent(0, false);
|
|
|
|
return true;
|
|
}
|
|
}
|
|
if (event.EventType == EET_MOUSE_INPUT_EVENT) {
|
|
core::position2d<s32> p(event.MouseInput.X, event.MouseInput.Y);
|
|
|
|
if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) {
|
|
m_scrollbar->setPos(m_scrollbar->getPos() +
|
|
(event.MouseInput.Wheel < 0 ? -3 : 3) *
|
|
- (s32) m_rowheight / 2);
|
|
return true;
|
|
}
|
|
|
|
// Find hovered row and cell
|
|
bool really_hovering = false;
|
|
s32 row_i = getRowAt(p.Y, really_hovering);
|
|
const Cell *cell = NULL;
|
|
if (really_hovering) {
|
|
s32 cell_j = getCellAt(p.X, row_i);
|
|
if (cell_j >= 0)
|
|
cell = &(getRow(row_i)->cells[cell_j]);
|
|
}
|
|
|
|
// Update tooltip
|
|
setToolTipText(cell ? m_strings[cell->tooltip_index].c_str() : L"");
|
|
|
|
// Fix for #1567/#1806:
|
|
// IGUIScrollBar passes double click events to its parent,
|
|
// which we don't want. Detect this case and discard the event
|
|
if (event.MouseInput.Event != EMIE_MOUSE_MOVED &&
|
|
m_scrollbar->isVisible() &&
|
|
m_scrollbar->isPointInside(p))
|
|
return true;
|
|
|
|
if (event.MouseInput.isLeftPressed() &&
|
|
(isPointInside(p) ||
|
|
event.MouseInput.Event == EMIE_MOUSE_MOVED)) {
|
|
s32 sel_column = 0;
|
|
bool sel_doubleclick = (event.MouseInput.Event
|
|
== EMIE_LMOUSE_DOUBLE_CLICK);
|
|
bool plusminus_clicked = false;
|
|
|
|
// For certain events (left click), report column
|
|
// Also open/close subtrees when the +/- is clicked
|
|
if (cell && (
|
|
event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN ||
|
|
event.MouseInput.Event == EMIE_LMOUSE_DOUBLE_CLICK ||
|
|
event.MouseInput.Event == EMIE_LMOUSE_TRIPLE_CLICK)) {
|
|
sel_column = cell->reported_column;
|
|
if (cell->content_type == COLUMN_TYPE_TREE)
|
|
plusminus_clicked = true;
|
|
}
|
|
|
|
if (plusminus_clicked) {
|
|
if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
|
|
toggleVisibleTree(row_i, 0, false);
|
|
}
|
|
}
|
|
else {
|
|
// Normal selection
|
|
s32 old_selected = m_selected;
|
|
m_selected = row_i;
|
|
autoScroll();
|
|
|
|
if (m_selected != old_selected ||
|
|
sel_column >= 1 ||
|
|
sel_doubleclick) {
|
|
sendTableEvent(sel_column, sel_doubleclick);
|
|
}
|
|
|
|
// Treeview: double click opens/closes trees
|
|
if (m_has_tree_column && sel_doubleclick) {
|
|
toggleVisibleTree(m_selected, 0, false);
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
if (event.EventType == EET_GUI_EVENT &&
|
|
event.GUIEvent.EventType == gui::EGET_SCROLL_BAR_CHANGED &&
|
|
event.GUIEvent.Caller == m_scrollbar) {
|
|
// Don't pass events from our scrollbar to the parent
|
|
return true;
|
|
}
|
|
|
|
return IGUIElement::OnEvent(event);
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/* GUITable helper functions */
|
|
/******************************************************************************/
|
|
|
|
s32 GUITable::allocString(const std::string &text)
|
|
{
|
|
std::map<std::string, s32>::iterator it = m_alloc_strings.find(text);
|
|
if (it == m_alloc_strings.end()) {
|
|
s32 id = m_strings.size();
|
|
std::wstring wtext = utf8_to_wide(text);
|
|
m_strings.push_back(core::stringw(wtext.c_str()));
|
|
m_alloc_strings.insert(std::make_pair(text, id));
|
|
return id;
|
|
}
|
|
else {
|
|
return it->second;
|
|
}
|
|
}
|
|
|
|
s32 GUITable::allocImage(const std::string &imagename)
|
|
{
|
|
std::map<std::string, s32>::iterator it = m_alloc_images.find(imagename);
|
|
if (it == m_alloc_images.end()) {
|
|
s32 id = m_images.size();
|
|
m_images.push_back(m_tsrc->getTexture(imagename));
|
|
m_alloc_images.insert(std::make_pair(imagename, id));
|
|
return id;
|
|
}
|
|
else {
|
|
return it->second;
|
|
}
|
|
}
|
|
|
|
void GUITable::allocationComplete()
|
|
{
|
|
// Called when done with creating rows and cells from table data,
|
|
// i.e. when allocString and allocImage won't be called anymore
|
|
m_alloc_strings.clear();
|
|
m_alloc_images.clear();
|
|
}
|
|
|
|
const GUITable::Row* GUITable::getRow(s32 i) const
|
|
{
|
|
if (i >= 0 && i < (s32) m_visible_rows.size())
|
|
return &m_rows[m_visible_rows[i]];
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
bool GUITable::doesRowStartWith(const Row *row, const core::stringw &str) const
|
|
{
|
|
if (row == NULL)
|
|
return false;
|
|
|
|
for (s32 j = 0; j < row->cellcount; ++j) {
|
|
Cell *cell = &row->cells[j];
|
|
if (cell->content_type == COLUMN_TYPE_TEXT) {
|
|
const core::stringw &cellstr = m_strings[cell->content_index];
|
|
if (cellstr.size() >= str.size() &&
|
|
str.equals_ignore_case(cellstr.subString(0, str.size())))
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
s32 GUITable::getRowAt(s32 y, bool &really_hovering) const
|
|
{
|
|
really_hovering = false;
|
|
|
|
s32 rowcount = m_visible_rows.size();
|
|
if (rowcount == 0)
|
|
return -1;
|
|
|
|
// Use arithmetic to find row
|
|
s32 rel_y = y - AbsoluteRect.UpperLeftCorner.Y - 1;
|
|
s32 i = (rel_y + m_scrollbar->getPos()) / m_rowheight;
|
|
|
|
if (i >= 0 && i < rowcount) {
|
|
really_hovering = true;
|
|
return i;
|
|
}
|
|
else if (i < 0)
|
|
return 0;
|
|
else
|
|
return rowcount - 1;
|
|
|
|
}
|
|
|
|
s32 GUITable::getCellAt(s32 x, s32 row_i) const
|
|
{
|
|
const Row *row = getRow(row_i);
|
|
if (row == NULL)
|
|
return -1;
|
|
|
|
// Use binary search to find cell in row
|
|
s32 rel_x = x - AbsoluteRect.UpperLeftCorner.X - 1;
|
|
s32 jmin = 0;
|
|
s32 jmax = row->cellcount - 1;
|
|
while (jmin < jmax) {
|
|
s32 pivot = jmin + (jmax - jmin) / 2;
|
|
assert(pivot >= 0 && pivot < row->cellcount);
|
|
const Cell *cell = &row->cells[pivot];
|
|
|
|
if (rel_x >= cell->xmin && rel_x <= cell->xmax)
|
|
return pivot;
|
|
else if (rel_x < cell->xmin)
|
|
jmax = pivot - 1;
|
|
else
|
|
jmin = pivot + 1;
|
|
}
|
|
|
|
if (jmin >= 0 && jmin < row->cellcount &&
|
|
rel_x >= row->cells[jmin].xmin &&
|
|
rel_x <= row->cells[jmin].xmax)
|
|
return jmin;
|
|
else
|
|
return -1;
|
|
}
|
|
|
|
void GUITable::autoScroll()
|
|
{
|
|
if (m_selected >= 0) {
|
|
s32 pos = m_scrollbar->getPos();
|
|
s32 maxpos = m_selected * m_rowheight;
|
|
s32 minpos = maxpos - (AbsoluteRect.getHeight() - m_rowheight);
|
|
if (pos > maxpos)
|
|
m_scrollbar->setPos(maxpos);
|
|
else if (pos < minpos)
|
|
m_scrollbar->setPos(minpos);
|
|
}
|
|
}
|
|
|
|
void GUITable::updateScrollBar()
|
|
{
|
|
s32 totalheight = m_rowheight * m_visible_rows.size();
|
|
s32 scrollmax = MYMAX(0, totalheight - AbsoluteRect.getHeight());
|
|
m_scrollbar->setVisible(scrollmax > 0);
|
|
m_scrollbar->setMax(scrollmax);
|
|
m_scrollbar->setSmallStep(m_rowheight);
|
|
m_scrollbar->setLargeStep(2 * m_rowheight);
|
|
}
|
|
|
|
void GUITable::sendTableEvent(s32 column, bool doubleclick)
|
|
{
|
|
m_sel_column = column;
|
|
m_sel_doubleclick = doubleclick;
|
|
if (Parent) {
|
|
SEvent e;
|
|
memset(&e, 0, sizeof e);
|
|
e.EventType = EET_GUI_EVENT;
|
|
e.GUIEvent.Caller = this;
|
|
e.GUIEvent.Element = 0;
|
|
e.GUIEvent.EventType = gui::EGET_TABLE_CHANGED;
|
|
Parent->OnEvent(e);
|
|
}
|
|
}
|
|
|
|
void GUITable::getOpenedTrees(std::set<s32> &opened_trees) const
|
|
{
|
|
opened_trees.clear();
|
|
s32 rowcount = m_rows.size();
|
|
for (s32 i = 0; i < rowcount - 1; ++i) {
|
|
if (m_rows[i].indent < m_rows[i+1].indent &&
|
|
m_rows[i+1].visible_index != -2)
|
|
opened_trees.insert(i);
|
|
}
|
|
}
|
|
|
|
void GUITable::setOpenedTrees(const std::set<s32> &opened_trees)
|
|
{
|
|
s32 old_selected = -1;
|
|
if (m_selected >= 0)
|
|
old_selected = m_visible_rows[m_selected];
|
|
|
|
std::vector<s32> parents;
|
|
std::vector<s32> closed_parents;
|
|
|
|
m_visible_rows.clear();
|
|
|
|
for (size_t i = 0; i < m_rows.size(); ++i) {
|
|
Row *row = &m_rows[i];
|
|
|
|
// Update list of ancestors
|
|
while (!parents.empty() && m_rows[parents.back()].indent >= row->indent)
|
|
parents.pop_back();
|
|
while (!closed_parents.empty() &&
|
|
m_rows[closed_parents.back()].indent >= row->indent)
|
|
closed_parents.pop_back();
|
|
|
|
assert(closed_parents.size() <= parents.size());
|
|
|
|
if (closed_parents.empty()) {
|
|
// Visible row
|
|
row->visible_index = m_visible_rows.size();
|
|
m_visible_rows.push_back(i);
|
|
}
|
|
else if (parents.back() == closed_parents.back()) {
|
|
// Invisible row, direct parent is closed
|
|
row->visible_index = -2;
|
|
}
|
|
else {
|
|
// Invisible row, direct parent is open, some ancestor is closed
|
|
row->visible_index = -1;
|
|
}
|
|
|
|
// If not a leaf, add to parents list
|
|
if (i < m_rows.size()-1 && row->indent < m_rows[i+1].indent) {
|
|
parents.push_back(i);
|
|
|
|
s32 content_index = 0; // "-", open
|
|
if (opened_trees.count(i) == 0) {
|
|
closed_parents.push_back(i);
|
|
content_index = 1; // "+", closed
|
|
}
|
|
|
|
// Update all cells of type "tree"
|
|
for (s32 j = 0; j < row->cellcount; ++j)
|
|
if (row->cells[j].content_type == COLUMN_TYPE_TREE)
|
|
row->cells[j].content_index = content_index;
|
|
}
|
|
}
|
|
|
|
updateScrollBar();
|
|
|
|
// m_selected must be updated since it is a visible row index
|
|
if (old_selected >= 0)
|
|
m_selected = m_rows[old_selected].visible_index;
|
|
}
|
|
|
|
void GUITable::openTree(s32 to_open)
|
|
{
|
|
std::set<s32> opened_trees;
|
|
getOpenedTrees(opened_trees);
|
|
opened_trees.insert(to_open);
|
|
setOpenedTrees(opened_trees);
|
|
}
|
|
|
|
void GUITable::closeTree(s32 to_close)
|
|
{
|
|
std::set<s32> opened_trees;
|
|
getOpenedTrees(opened_trees);
|
|
opened_trees.erase(to_close);
|
|
setOpenedTrees(opened_trees);
|
|
}
|
|
|
|
// The following function takes a visible row index (hidden rows skipped)
|
|
// dir: -1 = left (close), 0 = auto (toggle), 1 = right (open)
|
|
void GUITable::toggleVisibleTree(s32 row_i, int dir, bool move_selection)
|
|
{
|
|
// Check if the chosen tree is currently open
|
|
const Row *row = getRow(row_i);
|
|
if (row == NULL)
|
|
return;
|
|
|
|
bool was_open = false;
|
|
for (s32 j = 0; j < row->cellcount; ++j) {
|
|
if (row->cells[j].content_type == COLUMN_TYPE_TREE) {
|
|
was_open = row->cells[j].content_index == 0;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Check if the chosen tree should be opened
|
|
bool do_open = !was_open;
|
|
if (dir < 0)
|
|
do_open = false;
|
|
else if (dir > 0)
|
|
do_open = true;
|
|
|
|
// Close or open the tree; the heavy lifting is done by setOpenedTrees
|
|
if (was_open && !do_open)
|
|
closeTree(m_visible_rows[row_i]);
|
|
else if (!was_open && do_open)
|
|
openTree(m_visible_rows[row_i]);
|
|
|
|
// Change selected row if requested by caller,
|
|
// this is useful for keyboard navigation
|
|
if (move_selection) {
|
|
s32 sel = row_i;
|
|
if (was_open && do_open) {
|
|
// Move selection to first child
|
|
const Row *maybe_child = getRow(sel + 1);
|
|
if (maybe_child && maybe_child->indent > row->indent)
|
|
sel++;
|
|
}
|
|
else if (!was_open && !do_open) {
|
|
// Move selection to parent
|
|
assert(getRow(sel) != NULL);
|
|
while (sel > 0 && getRow(sel - 1)->indent >= row->indent)
|
|
sel--;
|
|
sel--;
|
|
if (sel < 0) // was root already selected?
|
|
sel = row_i;
|
|
}
|
|
if (sel != m_selected) {
|
|
m_selected = sel;
|
|
autoScroll();
|
|
sendTableEvent(0, false);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GUITable::alignContent(Cell *cell, s32 xmax, s32 content_width, s32 align)
|
|
{
|
|
// requires that cell.xmin, cell.xmax are properly set
|
|
// align = 0: left aligned, 1: centered, 2: right aligned, 3: inline
|
|
if (align == 0) {
|
|
cell->xpos = cell->xmin;
|
|
cell->xmax = xmax;
|
|
}
|
|
else if (align == 1) {
|
|
cell->xpos = (cell->xmin + xmax - content_width) / 2;
|
|
cell->xmax = xmax;
|
|
}
|
|
else if (align == 2) {
|
|
cell->xpos = xmax - content_width;
|
|
cell->xmax = xmax;
|
|
}
|
|
else {
|
|
// inline alignment: the cells of the column don't have an aligned
|
|
// right border, the right border of each cell depends on the content
|
|
cell->xpos = cell->xmin;
|
|
cell->xmax = cell->xmin + content_width;
|
|
}
|
|
}
|