minetest/builtin
Tim 58eb5f39d4 Builtin: Fix check for a player object in core.check_player_privs
core.check_player_privs accepts as first argument a name or player object, but just tested for a string.
This caused crashes inside builtin, when being passed any unexpected types.

This provides a better (duck-typing like) test, better error reporting.
2016-07-26 04:15:06 +01:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
common Only allow strings to be passed to minetest.global_exists (#4253) 2016-06-28 06:34:22 +02:00
fstk Faster insertion into table 2016-03-06 23:42:04 +00:00
game Builtin: Fix check for a player object in core.check_player_privs 2016-07-26 04:15:06 +01:00
mainmenu Android: Re-add button to remove singleplayer world 2016-05-14 22:25:58 +02:00
profiler Builtin/profiler: Replace game profiler (#4245) 2016-07-12 21:51:10 +02:00
init.lua Mainmenu: Refactor tab UI code 2016-04-08 02:25:04 -04:00
settingtypes.txt Builtin/profiler: Replace game profiler (#4245) 2016-07-12 21:51:10 +02:00