forked from Mirrorlandia_minetest/minetest
4ab4e33450
now translated if set to a button
135 lines
4.6 KiB
C++
135 lines
4.6 KiB
C++
/*
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Minetest-c55
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Copyright (C) 2010-11 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2011 Ciaran Gultnieks <ciaran@ciarang.com>
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Copyright (C) 2011 teddydestodes <derkomtur@schattengang.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef GUIKEYCHANGEMENU_HEADER
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#define GUIKEYCHANGEMENU_HEADER
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#include "common_irrlicht.h"
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#include "utility.h"
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#include "modalMenu.h"
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#include "client.h"
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#include "gettext.h"
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#include <string>
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static const char *KeyNames[] =
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{ "-", N_("Left Button"), N_("Right Button"), N_("Cancel"), N_("Middle Button"), N_("X Button 1"),
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N_("X Button 2"), "-", N_("Back"), N_("Tab"), "-", "-", N_("Clear"), N_("Return"), "-",
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"-", N_("Shift"), N_("Control"), N_("Menu"), N_("Pause"), N_("Capital"), N_("Kana"), "-",
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N_("Junja"), N_("Final"), N_("Kanji"), "-", N_("Escape"), N_("Convert"), N_("Nonconvert"),
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N_("Accept"), N_("Mode Change"), N_("Space"), N_("Priot"), N_("Next"), N_("End"), N_("Home"),
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N_("Left"), N_("Up"), N_("Right"), N_("Down"), N_("Select"), N_("Print"), N_("Execute"),
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N_("Snapshot"), N_("Insert"), N_("Delete"), N_("Help"), "0", "1", "2", "3", "4", "5",
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"6", "7", "8", "9", "-", "-", "-", "-", "-", "-", "-", "A", "B", "C",
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"D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q",
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"R", "S", "T", "U", "V", "W", "X", "Y", "Z", N_("Left Windows"),
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N_("Right Windows"), N_("Apps"), "-", N_("Sleep"), N_("Numpad 0"), N_("Numpad 1"),
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N_("Numpad 2"), N_("Numpad 3"), N_("Numpad 4"), N_("Numpad 5"), N_("Numpad 6"), N_("Numpad 7"),
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N_("Numpad 8"), N_("Numpad 9"), N_("Numpad *"), N_("Numpad +"), N_("Numpad /"), N_("Numpad -"),
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"Numpad .", "Numpad /", "F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8",
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"F9", "F10", "F11", "F12", "F13", "F14", "F15", "F16", "F17", "F18",
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"F19", "F20", "F21", "F22", "F23", "F24", "-", "-", "-", "-", "-", "-",
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"-", "-", N_("Num Lock"), N_("Scroll Lock"), "-", "-", "-", "-", "-", "-", "-",
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"-", "-", "-", "-", "-", "-", "-", N_("Left Shift"), N_("Right Shight"),
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N_("Left Control"), N_("Right Control"), N_("Left Menu"), N_("Right Menu"), "-", "-",
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"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
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"-", "-", "-", "-", "-", N_("Plus"), N_("Comma"), N_("Minus"), N_("Period"), "-", "-",
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"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
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"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
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"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-",
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"-", "-", "-", "-", "-", "-", "-", "-", "-", "-", "-", N_("Attn"), N_("CrSel"),
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N_("ExSel"), N_("Erase OEF"), N_("Play"), N_("Zoom"), N_("PA1"), N_("OEM Clear"), "-" };
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enum
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{
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GUI_ID_BACK_BUTTON = 101, GUI_ID_ABORT_BUTTON, GUI_ID_SCROLL_BAR,
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//buttons
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GUI_ID_KEY_FORWARD_BUTTON,
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GUI_ID_KEY_BACKWARD_BUTTON,
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GUI_ID_KEY_LEFT_BUTTON,
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GUI_ID_KEY_RIGHT_BUTTON,
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GUI_ID_KEY_USE_BUTTON,
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GUI_ID_KEY_FLY_BUTTON,
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GUI_ID_KEY_FAST_BUTTON,
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GUI_ID_KEY_JUMP_BUTTON,
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GUI_ID_KEY_CHAT_BUTTON,
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GUI_ID_KEY_SNEAK_BUTTON,
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GUI_ID_KEY_INVENTORY_BUTTON,
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GUI_ID_KEY_DUMP_BUTTON,
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GUI_ID_KEY_RANGE_BUTTON
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};
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class GUIKeyChangeMenu: public GUIModalMenu
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{
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public:
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GUIKeyChangeMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent,
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s32 id, IMenuManager *menumgr);
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~GUIKeyChangeMenu();
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void removeChildren();
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/*
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Remove and re-add (or reposition) stuff
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*/
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void regenerateGui(v2u32 screensize);
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void drawMenu();
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bool acceptInput();
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bool OnEvent(const SEvent& event);
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private:
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void init_keys();
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bool resetMenu();
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gui::IGUIButton *forward;
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gui::IGUIButton *backward;
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gui::IGUIButton *left;
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gui::IGUIButton *right;
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gui::IGUIButton *use;
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gui::IGUIButton *sneak;
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gui::IGUIButton *jump;
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gui::IGUIButton *inventory;
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gui::IGUIButton *fly;
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gui::IGUIButton *fast;
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gui::IGUIButton *range;
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gui::IGUIButton *dump;
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gui::IGUIButton *chat;
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u32 activeKey;
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u32 key_forward;
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u32 key_backward;
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u32 key_left;
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u32 key_right;
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u32 key_use;
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u32 key_sneak;
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u32 key_jump;
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u32 key_inventory;
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u32 key_fly;
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u32 key_fast;
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u32 key_range;
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u32 key_chat;
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u32 key_dump;
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};
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#endif
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