forked from Mirrorlandia_minetest/minetest
71 lines
1.8 KiB
C++
71 lines
1.8 KiB
C++
/*
|
|
Minetest-c55
|
|
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef LOCALPLAYER_HEADER
|
|
#define LOCALPLAYER_HEADER
|
|
|
|
#include "player.h"
|
|
|
|
class LocalPlayer : public Player
|
|
{
|
|
public:
|
|
LocalPlayer(IGameDef *gamedef);
|
|
virtual ~LocalPlayer();
|
|
|
|
bool isLocal() const
|
|
{
|
|
return true;
|
|
}
|
|
|
|
bool isAttached;
|
|
|
|
v3f overridePosition;
|
|
|
|
void move(f32 dtime, Map &map, f32 pos_max_d,
|
|
core::list<CollisionInfo> *collision_info);
|
|
void move(f32 dtime, Map &map, f32 pos_max_d);
|
|
|
|
void applyControl(float dtime);
|
|
|
|
v3s16 getStandingNodePos();
|
|
|
|
// Used to check if anything changed and prevent sending packets if not
|
|
v3f last_position;
|
|
v3f last_speed;
|
|
float last_pitch;
|
|
float last_yaw;
|
|
unsigned int last_keyPressed;
|
|
|
|
private:
|
|
// This is used for determining the sneaking range
|
|
v3s16 m_sneak_node;
|
|
// Whether the player is allowed to sneak
|
|
bool m_sneak_node_exists;
|
|
// Node below player, used to determine whether it has been removed,
|
|
// and its old type
|
|
v3s16 m_old_node_below;
|
|
std::string m_old_node_below_type;
|
|
// Whether recalculation of the sneak node is needed
|
|
bool m_need_to_get_new_sneak_node;
|
|
bool m_can_jump;
|
|
};
|
|
|
|
#endif
|
|
|