forked from Mirrorlandia_minetest/minetest
c427533389
* Modernize various files (src/m*) * range-based for loops * code style * C++ headers instead of C headers * Default operators * empty function Thanks to clang-tidy
113 lines
3.1 KiB
C++
113 lines
3.1 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013-2016 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
|
Copyright (C) 2014-2017 paramat
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "mapgen.h"
|
|
|
|
/////////////// Mapgen V7 flags
|
|
#define MGV7_MOUNTAINS 0x01
|
|
#define MGV7_RIDGES 0x02
|
|
#define MGV7_FLOATLANDS 0x04
|
|
#define MGV7_CAVERNS 0x08
|
|
#define MGV7_BIOMEREPEAT 0x10
|
|
|
|
class BiomeManager;
|
|
|
|
extern FlagDesc flagdesc_mapgen_v7[];
|
|
|
|
|
|
struct MapgenV7Params : public MapgenParams {
|
|
u32 spflags = MGV7_MOUNTAINS | MGV7_RIDGES |
|
|
MGV7_CAVERNS | MGV7_BIOMEREPEAT;
|
|
s16 mount_zero_level = 0;
|
|
float cave_width = 0.09f;
|
|
s16 large_cave_depth = -33;
|
|
s16 lava_depth = -256;
|
|
float float_mount_density = 0.6f;
|
|
float float_mount_height = 128.0f;
|
|
s16 floatland_level = 1280;
|
|
s16 shadow_limit = 1024;
|
|
s16 cavern_limit = -256;
|
|
s16 cavern_taper = 256;
|
|
float cavern_threshold = 0.7f;
|
|
|
|
NoiseParams np_terrain_base;
|
|
NoiseParams np_terrain_alt;
|
|
NoiseParams np_terrain_persist;
|
|
NoiseParams np_height_select;
|
|
NoiseParams np_filler_depth;
|
|
NoiseParams np_mount_height;
|
|
NoiseParams np_ridge_uwater;
|
|
NoiseParams np_floatland_base;
|
|
NoiseParams np_float_base_height;
|
|
NoiseParams np_mountain;
|
|
NoiseParams np_ridge;
|
|
NoiseParams np_cavern;
|
|
NoiseParams np_cave1;
|
|
NoiseParams np_cave2;
|
|
|
|
MapgenV7Params();
|
|
~MapgenV7Params() = default;
|
|
|
|
void readParams(const Settings *settings);
|
|
void writeParams(Settings *settings) const;
|
|
};
|
|
|
|
class MapgenV7 : public MapgenBasic {
|
|
public:
|
|
MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge);
|
|
~MapgenV7();
|
|
|
|
virtual MapgenType getType() const { return MAPGEN_V7; }
|
|
|
|
virtual void makeChunk(BlockMakeData *data);
|
|
int getSpawnLevelAtPoint(v2s16 p);
|
|
|
|
float baseTerrainLevelAtPoint(s16 x, s16 z);
|
|
float baseTerrainLevelFromMap(int index);
|
|
bool getMountainTerrainAtPoint(s16 x, s16 y, s16 z);
|
|
bool getMountainTerrainFromMap(int idx_xyz, int idx_xz, s16 y);
|
|
bool getFloatlandMountainFromMap(int idx_xyz, int idx_xz, s16 y);
|
|
void floatBaseExtentFromMap(s16 *float_base_min, s16 *float_base_max, int idx_xz);
|
|
|
|
int generateTerrain();
|
|
void generateRidgeTerrain();
|
|
|
|
private:
|
|
s16 mount_zero_level;
|
|
s16 large_cave_depth;
|
|
float float_mount_density;
|
|
float float_mount_height;
|
|
s16 floatland_level;
|
|
s16 shadow_limit;
|
|
|
|
Noise *noise_terrain_base;
|
|
Noise *noise_terrain_alt;
|
|
Noise *noise_terrain_persist;
|
|
Noise *noise_height_select;
|
|
Noise *noise_mount_height;
|
|
Noise *noise_ridge_uwater;
|
|
Noise *noise_floatland_base;
|
|
Noise *noise_float_base_height;
|
|
Noise *noise_mountain;
|
|
Noise *noise_ridge;
|
|
};
|