minetest/builtin
2013-07-22 18:10:00 +02:00
..
auth.lua Fix unable to join server first time with a password 2012-04-09 11:24:35 +03:00
builtin.lua Add vector helpers 2013-07-07 01:49:11 -04:00
chatcommands.lua Make sure that coordinates passed to /teleport are actual numbers 2013-07-08 13:33:14 +02:00
deprecated.lua Move scriptapi to separate folder (by sapier) 2013-05-25 00:51:02 +02:00
detached_inventory.lua Detached inventory callbacks and reworked node metadata callbacks 2012-07-25 02:36:54 +03:00
falling.lua Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
features.lua Fix minetest.features 2013-05-01 16:00:58 +02:00
filterlist.lua Fix background/overlay/footer/header handling 2013-07-22 18:10:00 +02:00
gamemgr.lua Add port to favorites if not 30000 2013-07-22 18:09:59 +02:00
item_entity.lua Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
item.lua Remove unnecessary debug output in node_dig() 2013-07-02 00:34:59 +00:00
mainmenu.lua Fix background/overlay/footer/header handling 2013-07-22 18:10:00 +02:00
misc_helpers.lua merge mainmenu_helper.lua to misc_helpers.lua 2013-07-22 18:10:00 +02:00
misc_register.lua Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
misc.lua Move math.hypot() to misc_helpers.lua and fix zero-division error 2013-07-07 21:47:38 -04:00
mm_menubar.lua Fix background/overlay/footer/header handling 2013-07-22 18:10:00 +02:00
mm_textures.lua Fix background/overlay/footer/header handling 2013-07-22 18:10:00 +02:00
modmgr.lua Fix Bug in modname guessing resulting in undefined modname 2013-07-22 18:10:00 +02:00
modstore.lua Add support for modstore screenshots 2013-07-22 18:09:59 +02:00
privileges.lua Only fly through walls in noclip mode wich requires the noclip privilege 2012-12-11 16:44:13 +01:00
serialize.lua Use system wide LuaJIT if aviable. 2013-04-08 22:10:00 +02:00
static_spawn.lua Support static_spawnpoint setting 2012-04-09 23:32:13 +03:00
vector.lua Handle 0 vectors in vector.normalize() 2013-07-07 02:29:09 -04:00
voxelarea.lua Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp 2013-07-11 22:57:26 +02:00