minetest/builtin/game
2017-09-13 00:01:50 +02:00
..
auth.lua Add on_grant and on_revoke callbacks (#4713) 2017-08-26 08:17:05 +02:00
chatcommands.lua Prevent /spawnentity from spawning unknown entity (#6388) 2017-09-08 18:39:02 +02:00
constants.lua Respect object property hp_max field for players (#6287) 2017-08-23 22:32:10 +02:00
deprecated.lua Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
detached_inventory.lua Allow restricting detached inventories to one player 2016-11-28 13:41:19 +01:00
falling.lua Remove nodeupdate and nodeupdate_single 2017-08-30 19:39:10 +01:00
features.lua Remove client-side chat prediction. (#5055) 2017-01-17 00:09:47 +01:00
forceloading.lua Use a settings object for the main settings 2017-05-06 15:33:19 -04:00
init.lua Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. (#5965) 2017-06-30 20:14:39 +02:00
item_entity.lua Fix dropped item look (#6370) 2017-09-11 08:20:06 +02:00
item.lua Item drop: Tune to land exactly 2 nodes away with level view (#6410) 2017-09-13 00:01:50 +02:00
misc.lua Allow the join/leave message to be overridden by mods. 2017-09-11 20:54:07 +02:00
privileges.lua Implement minetest.register_can_bypass_userlimit (#6369) 2017-09-04 22:08:59 +02:00
register.lua Fix crash on revocation of removed privilege 2017-09-08 23:45:56 +01:00
statbars.lua Respect object property hp_max field for players (#6287) 2017-08-23 22:32:10 +02:00
static_spawn.lua Abort if static_spawnpoint is an invalid setting instead of just giving an error log 2017-08-12 19:37:53 +01:00
voxelarea.lua VoxelArea: faster iter function (#4490) 2016-10-08 22:42:17 +10:00