minetest/src/database.h
kwolekr 9736548720 Add ability to delete MapBlocks from map
Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00

48 lines
1.4 KiB
C++

/*
Minetest
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef DATABASE_HEADER
#define DATABASE_HEADER
#include <list>
#include <string>
#include "irr_v3d.h"
#include "irrlichttypes.h"
#ifndef PP
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
#endif
class Database
{
public:
virtual void beginSave() = 0;
virtual void endSave() = 0;
virtual bool saveBlock(v3s16 blockpos, std::string &data) = 0;
virtual std::string loadBlock(v3s16 blockpos) = 0;
virtual bool deleteBlock(v3s16 blockpos) = 0;
s64 getBlockAsInteger(const v3s16 pos) const;
v3s16 getIntegerAsBlock(s64 i) const;
virtual void listAllLoadableBlocks(std::list<v3s16> &dst) = 0;
virtual int Initialized(void)=0;
virtual ~Database() {};
};
#endif