forked from Mirrorlandia_minetest/minetest
136 lines
3.6 KiB
C++
136 lines
3.6 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "lua_api/l_base.h"
|
|
|
|
class AsyncEngine;
|
|
|
|
class ModApiUtil : public ModApiBase
|
|
{
|
|
private:
|
|
/*
|
|
NOTE:
|
|
The functions in this module are available in the in-game API
|
|
as well as in the mainmenu API.
|
|
|
|
All functions that don't require either a Server or
|
|
GUIEngine instance should be in here.
|
|
*/
|
|
|
|
// log([level,] text)
|
|
// Writes a line to the logger.
|
|
// The one-argument version logs to LL_NONE.
|
|
// The two-argument version accepts a log level.
|
|
static int l_log(lua_State *L);
|
|
|
|
// get us precision time
|
|
static int l_get_us_time(lua_State *L);
|
|
|
|
// parse_json(str[, nullvalue])
|
|
static int l_parse_json(lua_State *L);
|
|
|
|
// write_json(data[, styled])
|
|
static int l_write_json(lua_State *L);
|
|
|
|
// get_tool_wear_after_use(uses[, initial_wear])
|
|
static int l_get_tool_wear_after_use(lua_State *L);
|
|
|
|
// get_dig_params(groups, tool_capabilities[, wear])
|
|
static int l_get_dig_params(lua_State *L);
|
|
|
|
// get_hit_params(groups, tool_capabilities[, time_from_last_punch[, wear]])
|
|
static int l_get_hit_params(lua_State *L);
|
|
|
|
// check_password_entry(name, entry, password)
|
|
static int l_check_password_entry(lua_State *L);
|
|
|
|
// get_password_hash(name, raw_password)
|
|
static int l_get_password_hash(lua_State *L);
|
|
|
|
// is_yes(arg)
|
|
static int l_is_yes(lua_State *L);
|
|
|
|
// get_builtin_path()
|
|
static int l_get_builtin_path(lua_State *L);
|
|
|
|
// get_user_path()
|
|
static int l_get_user_path(lua_State *L);
|
|
|
|
// compress(data, method, ...)
|
|
static int l_compress(lua_State *L);
|
|
|
|
// decompress(data, method, ...)
|
|
static int l_decompress(lua_State *L);
|
|
|
|
// mkdir(path)
|
|
static int l_mkdir(lua_State *L);
|
|
|
|
// rmdir(path, recursive)
|
|
static int l_rmdir(lua_State *L);
|
|
|
|
// cpdir(source, destination, remove_source)
|
|
static int l_cpdir(lua_State *L);
|
|
|
|
// mvdir(source, destination)
|
|
static int l_mvdir(lua_State *L);
|
|
|
|
// get_dir_list(path, is_dir)
|
|
static int l_get_dir_list(lua_State *L);
|
|
|
|
// safe_file_write(path, content)
|
|
static int l_safe_file_write(lua_State *L);
|
|
|
|
// request_insecure_environment()
|
|
static int l_request_insecure_environment(lua_State *L);
|
|
|
|
// encode_base64(string)
|
|
static int l_encode_base64(lua_State *L);
|
|
|
|
// decode_base64(string)
|
|
static int l_decode_base64(lua_State *L);
|
|
|
|
// get_version()
|
|
static int l_get_version(lua_State *L);
|
|
|
|
// sha1(string, raw)
|
|
static int l_sha1(lua_State *L);
|
|
|
|
// colorspec_to_colorstring(colorspec)
|
|
static int l_colorspec_to_colorstring(lua_State *L);
|
|
|
|
// colorspec_to_bytes(colorspec)
|
|
static int l_colorspec_to_bytes(lua_State *L);
|
|
|
|
// encode_png(w, h, data, level)
|
|
static int l_encode_png(lua_State *L);
|
|
|
|
// get_last_run_mod()
|
|
static int l_get_last_run_mod(lua_State *L);
|
|
|
|
// set_last_run_mod(modname)
|
|
static int l_set_last_run_mod(lua_State *L);
|
|
|
|
public:
|
|
static void Initialize(lua_State *L, int top);
|
|
static void InitializeAsync(lua_State *L, int top);
|
|
static void InitializeClient(lua_State *L, int top);
|
|
};
|