forked from Mirrorlandia_minetest/minetest
41c5483024
We are bundling Lua5.1 which has same macro
718 lines
15 KiB
C++
718 lines
15 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "lua_api/l_noise.h"
|
|
#include "lua_api/l_internal.h"
|
|
#include "common/c_converter.h"
|
|
#include "common/c_content.h"
|
|
#include "log.h"
|
|
#include "porting.h"
|
|
#include "util/numeric.h"
|
|
|
|
///////////////////////////////////////
|
|
/*
|
|
LuaPerlinNoise
|
|
*/
|
|
|
|
LuaPerlinNoise::LuaPerlinNoise(NoiseParams *params) :
|
|
np(*params)
|
|
{
|
|
}
|
|
|
|
|
|
LuaPerlinNoise::~LuaPerlinNoise()
|
|
{
|
|
}
|
|
|
|
|
|
int LuaPerlinNoise::l_get2d(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
LuaPerlinNoise *o = checkobject(L, 1);
|
|
v2f p = check_v2f(L, 2);
|
|
lua_Number val = NoisePerlin2D(&o->np, p.X, p.Y, 0);
|
|
lua_pushnumber(L, val);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPerlinNoise::l_get3d(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
LuaPerlinNoise *o = checkobject(L, 1);
|
|
v3f p = check_v3f(L, 2);
|
|
lua_Number val = NoisePerlin3D(&o->np, p.X, p.Y, p.Z, 0);
|
|
lua_pushnumber(L, val);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPerlinNoise::create_object(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
NoiseParams params;
|
|
|
|
if (lua_istable(L, 1)) {
|
|
read_noiseparams(L, 1, ¶ms);
|
|
} else {
|
|
params.seed = luaL_checkint(L, 1);
|
|
params.octaves = luaL_checkint(L, 2);
|
|
params.persist = luaL_checknumber(L, 3);
|
|
params.spread = v3f(1, 1, 1) * luaL_checknumber(L, 4);
|
|
}
|
|
|
|
LuaPerlinNoise *o = new LuaPerlinNoise(¶ms);
|
|
|
|
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
|
luaL_getmetatable(L, className);
|
|
lua_setmetatable(L, -2);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPerlinNoise::gc_object(lua_State *L)
|
|
{
|
|
LuaPerlinNoise *o = *(LuaPerlinNoise **)(lua_touserdata(L, 1));
|
|
delete o;
|
|
return 0;
|
|
}
|
|
|
|
|
|
LuaPerlinNoise *LuaPerlinNoise::checkobject(lua_State *L, int narg)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
luaL_checktype(L, narg, LUA_TUSERDATA);
|
|
void *ud = luaL_checkudata(L, narg, className);
|
|
if (!ud)
|
|
luaL_typerror(L, narg, className);
|
|
return *(LuaPerlinNoise **)ud;
|
|
}
|
|
|
|
|
|
void LuaPerlinNoise::Register(lua_State *L)
|
|
{
|
|
lua_newtable(L);
|
|
int methodtable = lua_gettop(L);
|
|
luaL_newmetatable(L, className);
|
|
int metatable = lua_gettop(L);
|
|
|
|
lua_pushliteral(L, "__metatable");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__index");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__gc");
|
|
lua_pushcfunction(L, gc_object);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pop(L, 1);
|
|
|
|
luaL_openlib(L, 0, methods, 0);
|
|
lua_pop(L, 1);
|
|
|
|
lua_register(L, className, create_object);
|
|
}
|
|
|
|
|
|
const char LuaPerlinNoise::className[] = "PerlinNoise";
|
|
const luaL_Reg LuaPerlinNoise::methods[] = {
|
|
luamethod(LuaPerlinNoise, get2d),
|
|
luamethod(LuaPerlinNoise, get3d),
|
|
{0,0}
|
|
};
|
|
|
|
///////////////////////////////////////
|
|
/*
|
|
LuaPerlinNoiseMap
|
|
*/
|
|
|
|
LuaPerlinNoiseMap::LuaPerlinNoiseMap(NoiseParams *params, s32 seed, v3s16 size)
|
|
{
|
|
m_is3d = size.Z > 1;
|
|
np = *params;
|
|
try {
|
|
noise = new Noise(&np, seed, size.X, size.Y, size.Z);
|
|
} catch (InvalidNoiseParamsException &e) {
|
|
throw LuaError(e.what());
|
|
}
|
|
}
|
|
|
|
|
|
LuaPerlinNoiseMap::~LuaPerlinNoiseMap()
|
|
{
|
|
delete noise;
|
|
}
|
|
|
|
|
|
int LuaPerlinNoiseMap::l_get2dMap(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
size_t i = 0;
|
|
|
|
LuaPerlinNoiseMap *o = checkobject(L, 1);
|
|
v2f p = check_v2f(L, 2);
|
|
|
|
Noise *n = o->noise;
|
|
n->perlinMap2D(p.X, p.Y);
|
|
|
|
lua_newtable(L);
|
|
for (u32 y = 0; y != n->sy; y++) {
|
|
lua_newtable(L);
|
|
for (u32 x = 0; x != n->sx; x++) {
|
|
lua_pushnumber(L, n->result[i++]);
|
|
lua_rawseti(L, -2, x + 1);
|
|
}
|
|
lua_rawseti(L, -2, y + 1);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPerlinNoiseMap::l_get2dMap_flat(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
LuaPerlinNoiseMap *o = checkobject(L, 1);
|
|
v2f p = check_v2f(L, 2);
|
|
bool use_buffer = lua_istable(L, 3);
|
|
|
|
Noise *n = o->noise;
|
|
n->perlinMap2D(p.X, p.Y);
|
|
|
|
size_t maplen = n->sx * n->sy;
|
|
|
|
if (use_buffer)
|
|
lua_pushvalue(L, 3);
|
|
else
|
|
lua_newtable(L);
|
|
|
|
for (size_t i = 0; i != maplen; i++) {
|
|
lua_pushnumber(L, n->result[i]);
|
|
lua_rawseti(L, -2, i + 1);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPerlinNoiseMap::l_get3dMap(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
size_t i = 0;
|
|
|
|
LuaPerlinNoiseMap *o = checkobject(L, 1);
|
|
v3f p = check_v3f(L, 2);
|
|
|
|
if (!o->m_is3d)
|
|
return 0;
|
|
|
|
Noise *n = o->noise;
|
|
n->perlinMap3D(p.X, p.Y, p.Z);
|
|
|
|
lua_newtable(L);
|
|
for (u32 z = 0; z != n->sz; z++) {
|
|
lua_newtable(L);
|
|
for (u32 y = 0; y != n->sy; y++) {
|
|
lua_newtable(L);
|
|
for (u32 x = 0; x != n->sx; x++) {
|
|
lua_pushnumber(L, n->result[i++]);
|
|
lua_rawseti(L, -2, x + 1);
|
|
}
|
|
lua_rawseti(L, -2, y + 1);
|
|
}
|
|
lua_rawseti(L, -2, z + 1);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPerlinNoiseMap::l_get3dMap_flat(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
LuaPerlinNoiseMap *o = checkobject(L, 1);
|
|
v3f p = check_v3f(L, 2);
|
|
bool use_buffer = lua_istable(L, 3);
|
|
|
|
if (!o->m_is3d)
|
|
return 0;
|
|
|
|
Noise *n = o->noise;
|
|
n->perlinMap3D(p.X, p.Y, p.Z);
|
|
|
|
size_t maplen = n->sx * n->sy * n->sz;
|
|
|
|
if (use_buffer)
|
|
lua_pushvalue(L, 3);
|
|
else
|
|
lua_newtable(L);
|
|
|
|
for (size_t i = 0; i != maplen; i++) {
|
|
lua_pushnumber(L, n->result[i]);
|
|
lua_rawseti(L, -2, i + 1);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPerlinNoiseMap::l_calc2dMap(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
LuaPerlinNoiseMap *o = checkobject(L, 1);
|
|
v2f p = check_v2f(L, 2);
|
|
|
|
Noise *n = o->noise;
|
|
n->perlinMap2D(p.X, p.Y);
|
|
|
|
return 0;
|
|
}
|
|
|
|
int LuaPerlinNoiseMap::l_calc3dMap(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
LuaPerlinNoiseMap *o = checkobject(L, 1);
|
|
v3f p = check_v3f(L, 2);
|
|
|
|
if (!o->m_is3d)
|
|
return 0;
|
|
|
|
Noise *n = o->noise;
|
|
n->perlinMap3D(p.X, p.Y, p.Z);
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
int LuaPerlinNoiseMap::l_getMapSlice(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
LuaPerlinNoiseMap *o = checkobject(L, 1);
|
|
v3s16 slice_offset = read_v3s16(L, 2);
|
|
v3s16 slice_size = read_v3s16(L, 3);
|
|
bool use_buffer = lua_istable(L, 4);
|
|
|
|
Noise *n = o->noise;
|
|
|
|
if (use_buffer)
|
|
lua_pushvalue(L, 3);
|
|
else
|
|
lua_newtable(L);
|
|
|
|
write_array_slice_float(L, lua_gettop(L), n->result,
|
|
v3u16(n->sx, n->sy, n->sz),
|
|
v3u16(slice_offset.X, slice_offset.Y, slice_offset.Z),
|
|
v3u16(slice_size.X, slice_size.Y, slice_size.Z));
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPerlinNoiseMap::create_object(lua_State *L)
|
|
{
|
|
NoiseParams np;
|
|
if (!read_noiseparams(L, 1, &np))
|
|
return 0;
|
|
v3s16 size = read_v3s16(L, 2);
|
|
|
|
LuaPerlinNoiseMap *o = new LuaPerlinNoiseMap(&np, 0, size);
|
|
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
|
luaL_getmetatable(L, className);
|
|
lua_setmetatable(L, -2);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPerlinNoiseMap::gc_object(lua_State *L)
|
|
{
|
|
LuaPerlinNoiseMap *o = *(LuaPerlinNoiseMap **)(lua_touserdata(L, 1));
|
|
delete o;
|
|
return 0;
|
|
}
|
|
|
|
|
|
LuaPerlinNoiseMap *LuaPerlinNoiseMap::checkobject(lua_State *L, int narg)
|
|
{
|
|
luaL_checktype(L, narg, LUA_TUSERDATA);
|
|
|
|
void *ud = luaL_checkudata(L, narg, className);
|
|
if (!ud)
|
|
luaL_typerror(L, narg, className);
|
|
|
|
return *(LuaPerlinNoiseMap **)ud;
|
|
}
|
|
|
|
|
|
void LuaPerlinNoiseMap::Register(lua_State *L)
|
|
{
|
|
lua_newtable(L);
|
|
int methodtable = lua_gettop(L);
|
|
luaL_newmetatable(L, className);
|
|
int metatable = lua_gettop(L);
|
|
|
|
lua_pushliteral(L, "__metatable");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__index");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__gc");
|
|
lua_pushcfunction(L, gc_object);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pop(L, 1);
|
|
|
|
luaL_openlib(L, 0, methods, 0);
|
|
lua_pop(L, 1);
|
|
|
|
lua_register(L, className, create_object);
|
|
}
|
|
|
|
|
|
const char LuaPerlinNoiseMap::className[] = "PerlinNoiseMap";
|
|
const luaL_Reg LuaPerlinNoiseMap::methods[] = {
|
|
luamethod(LuaPerlinNoiseMap, get2dMap),
|
|
luamethod(LuaPerlinNoiseMap, get2dMap_flat),
|
|
luamethod(LuaPerlinNoiseMap, calc2dMap),
|
|
luamethod(LuaPerlinNoiseMap, get3dMap),
|
|
luamethod(LuaPerlinNoiseMap, get3dMap_flat),
|
|
luamethod(LuaPerlinNoiseMap, calc3dMap),
|
|
luamethod(LuaPerlinNoiseMap, getMapSlice),
|
|
{0,0}
|
|
};
|
|
|
|
///////////////////////////////////////
|
|
/*
|
|
LuaPseudoRandom
|
|
*/
|
|
|
|
int LuaPseudoRandom::l_next(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
LuaPseudoRandom *o = checkobject(L, 1);
|
|
int min = 0;
|
|
int max = 32767;
|
|
lua_settop(L, 3);
|
|
if (lua_isnumber(L, 2))
|
|
min = luaL_checkinteger(L, 2);
|
|
if (lua_isnumber(L, 3))
|
|
max = luaL_checkinteger(L, 3);
|
|
if (max < min) {
|
|
errorstream<<"PseudoRandom.next(): max="<<max<<" min="<<min<<std::endl;
|
|
throw LuaError("PseudoRandom.next(): max < min");
|
|
}
|
|
if(max - min != 32767 && max - min > 32767/5)
|
|
throw LuaError("PseudoRandom.next() max-min is not 32767"
|
|
" and is > 32768/5. This is disallowed due to"
|
|
" the bad random distribution the"
|
|
" implementation would otherwise make.");
|
|
PseudoRandom &pseudo = o->m_pseudo;
|
|
int val = pseudo.next();
|
|
val = (val % (max-min+1)) + min;
|
|
lua_pushinteger(L, val);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPseudoRandom::create_object(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
u64 seed = luaL_checknumber(L, 1);
|
|
LuaPseudoRandom *o = new LuaPseudoRandom(seed);
|
|
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
|
luaL_getmetatable(L, className);
|
|
lua_setmetatable(L, -2);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPseudoRandom::gc_object(lua_State *L)
|
|
{
|
|
LuaPseudoRandom *o = *(LuaPseudoRandom **)(lua_touserdata(L, 1));
|
|
delete o;
|
|
return 0;
|
|
}
|
|
|
|
|
|
LuaPseudoRandom *LuaPseudoRandom::checkobject(lua_State *L, int narg)
|
|
{
|
|
luaL_checktype(L, narg, LUA_TUSERDATA);
|
|
void *ud = luaL_checkudata(L, narg, className);
|
|
if (!ud)
|
|
luaL_typerror(L, narg, className);
|
|
return *(LuaPseudoRandom **)ud;
|
|
}
|
|
|
|
|
|
void LuaPseudoRandom::Register(lua_State *L)
|
|
{
|
|
lua_newtable(L);
|
|
int methodtable = lua_gettop(L);
|
|
luaL_newmetatable(L, className);
|
|
int metatable = lua_gettop(L);
|
|
|
|
lua_pushliteral(L, "__metatable");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__index");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__gc");
|
|
lua_pushcfunction(L, gc_object);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pop(L, 1);
|
|
|
|
luaL_openlib(L, 0, methods, 0);
|
|
lua_pop(L, 1);
|
|
|
|
lua_register(L, className, create_object);
|
|
}
|
|
|
|
|
|
const char LuaPseudoRandom::className[] = "PseudoRandom";
|
|
const luaL_Reg LuaPseudoRandom::methods[] = {
|
|
luamethod(LuaPseudoRandom, next),
|
|
{0,0}
|
|
};
|
|
|
|
///////////////////////////////////////
|
|
/*
|
|
LuaPcgRandom
|
|
*/
|
|
|
|
int LuaPcgRandom::l_next(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
LuaPcgRandom *o = checkobject(L, 1);
|
|
u32 min = lua_isnumber(L, 2) ? lua_tointeger(L, 2) : o->m_rnd.RANDOM_MIN;
|
|
u32 max = lua_isnumber(L, 3) ? lua_tointeger(L, 3) : o->m_rnd.RANDOM_MAX;
|
|
|
|
lua_pushinteger(L, o->m_rnd.range(min, max));
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPcgRandom::l_rand_normal_dist(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
LuaPcgRandom *o = checkobject(L, 1);
|
|
u32 min = lua_isnumber(L, 2) ? lua_tointeger(L, 2) : o->m_rnd.RANDOM_MIN;
|
|
u32 max = lua_isnumber(L, 3) ? lua_tointeger(L, 3) : o->m_rnd.RANDOM_MAX;
|
|
int num_trials = lua_isnumber(L, 4) ? lua_tointeger(L, 4) : 6;
|
|
|
|
lua_pushinteger(L, o->m_rnd.randNormalDist(min, max, num_trials));
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPcgRandom::create_object(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
u64 seed = luaL_checknumber(L, 1);
|
|
LuaPcgRandom *o = lua_isnumber(L, 2) ?
|
|
new LuaPcgRandom(seed, lua_tointeger(L, 2)) :
|
|
new LuaPcgRandom(seed);
|
|
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
|
luaL_getmetatable(L, className);
|
|
lua_setmetatable(L, -2);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaPcgRandom::gc_object(lua_State *L)
|
|
{
|
|
LuaPcgRandom *o = *(LuaPcgRandom **)(lua_touserdata(L, 1));
|
|
delete o;
|
|
return 0;
|
|
}
|
|
|
|
|
|
LuaPcgRandom *LuaPcgRandom::checkobject(lua_State *L, int narg)
|
|
{
|
|
luaL_checktype(L, narg, LUA_TUSERDATA);
|
|
void *ud = luaL_checkudata(L, narg, className);
|
|
if (!ud)
|
|
luaL_typerror(L, narg, className);
|
|
return *(LuaPcgRandom **)ud;
|
|
}
|
|
|
|
|
|
void LuaPcgRandom::Register(lua_State *L)
|
|
{
|
|
lua_newtable(L);
|
|
int methodtable = lua_gettop(L);
|
|
luaL_newmetatable(L, className);
|
|
int metatable = lua_gettop(L);
|
|
|
|
lua_pushliteral(L, "__metatable");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__index");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__gc");
|
|
lua_pushcfunction(L, gc_object);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pop(L, 1);
|
|
|
|
luaL_openlib(L, 0, methods, 0);
|
|
lua_pop(L, 1);
|
|
|
|
lua_register(L, className, create_object);
|
|
}
|
|
|
|
|
|
const char LuaPcgRandom::className[] = "PcgRandom";
|
|
const luaL_Reg LuaPcgRandom::methods[] = {
|
|
luamethod(LuaPcgRandom, next),
|
|
luamethod(LuaPcgRandom, rand_normal_dist),
|
|
{0,0}
|
|
};
|
|
|
|
///////////////////////////////////////
|
|
/*
|
|
LuaSecureRandom
|
|
*/
|
|
|
|
bool LuaSecureRandom::fillRandBuf()
|
|
{
|
|
return porting::secure_rand_fill_buf(m_rand_buf, RAND_BUF_SIZE);
|
|
}
|
|
|
|
int LuaSecureRandom::l_next_bytes(lua_State *L)
|
|
{
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
LuaSecureRandom *o = checkobject(L, 1);
|
|
u32 count = lua_isnumber(L, 2) ? lua_tointeger(L, 2) : 1;
|
|
|
|
// Limit count
|
|
count = MYMIN(RAND_BUF_SIZE, count);
|
|
|
|
// Find out whether we can pass directly from our array, or have to do some gluing
|
|
size_t count_remaining = RAND_BUF_SIZE - o->m_rand_idx;
|
|
if (count_remaining >= count) {
|
|
lua_pushlstring(L, o->m_rand_buf + o->m_rand_idx, count);
|
|
o->m_rand_idx += count;
|
|
} else {
|
|
char output_buf[RAND_BUF_SIZE];
|
|
|
|
// Copy over with what we have left from our current buffer
|
|
memcpy(output_buf, o->m_rand_buf + o->m_rand_idx, count_remaining);
|
|
|
|
// Refill buffer and copy over the remainder of what was requested
|
|
o->fillRandBuf();
|
|
memcpy(output_buf + count_remaining, o->m_rand_buf, count - count_remaining);
|
|
|
|
// Update index
|
|
o->m_rand_idx = count - count_remaining;
|
|
|
|
lua_pushlstring(L, output_buf, count);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaSecureRandom::create_object(lua_State *L)
|
|
{
|
|
LuaSecureRandom *o = new LuaSecureRandom();
|
|
|
|
// Fail and return nil if we can't securely fill the buffer
|
|
if (!o->fillRandBuf()) {
|
|
delete o;
|
|
return 0;
|
|
}
|
|
|
|
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
|
luaL_getmetatable(L, className);
|
|
lua_setmetatable(L, -2);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int LuaSecureRandom::gc_object(lua_State *L)
|
|
{
|
|
LuaSecureRandom *o = *(LuaSecureRandom **)(lua_touserdata(L, 1));
|
|
delete o;
|
|
return 0;
|
|
}
|
|
|
|
|
|
LuaSecureRandom *LuaSecureRandom::checkobject(lua_State *L, int narg)
|
|
{
|
|
luaL_checktype(L, narg, LUA_TUSERDATA);
|
|
void *ud = luaL_checkudata(L, narg, className);
|
|
if (!ud)
|
|
luaL_typerror(L, narg, className);
|
|
return *(LuaSecureRandom **)ud;
|
|
}
|
|
|
|
|
|
void LuaSecureRandom::Register(lua_State *L)
|
|
{
|
|
lua_newtable(L);
|
|
int methodtable = lua_gettop(L);
|
|
luaL_newmetatable(L, className);
|
|
int metatable = lua_gettop(L);
|
|
|
|
lua_pushliteral(L, "__metatable");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__index");
|
|
lua_pushvalue(L, methodtable);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pushliteral(L, "__gc");
|
|
lua_pushcfunction(L, gc_object);
|
|
lua_settable(L, metatable);
|
|
|
|
lua_pop(L, 1);
|
|
|
|
luaL_openlib(L, 0, methods, 0);
|
|
lua_pop(L, 1);
|
|
|
|
lua_register(L, className, create_object);
|
|
}
|
|
|
|
const char LuaSecureRandom::className[] = "SecureRandom";
|
|
const luaL_Reg LuaSecureRandom::methods[] = {
|
|
luamethod(LuaSecureRandom, next_bytes),
|
|
{0,0}
|
|
};
|