forked from Mirrorlandia_minetest/minetest
582 lines
13 KiB
C++
582 lines
13 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "lua_api/l_util.h"
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#include "lua_api/l_internal.h"
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#include "common/c_converter.h"
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#include "common/c_content.h"
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#include "cpp_api/s_async.h"
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#include "serialization.h"
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#include <json/json.h>
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#include "cpp_api/s_security.h"
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#include "porting.h"
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#include "debug.h"
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#include "log.h"
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#include "tool.h"
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#include "filesys.h"
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#include "settings.h"
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#include "util/auth.h"
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#include "util/base64.h"
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#include "config.h"
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#include "version.h"
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#include <algorithm>
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// log([level,] text)
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// Writes a line to the logger.
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// The one-argument version logs to infostream.
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// The two-argument version accepts a log level.
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// Either the special case "deprecated" for deprecation notices, or any specified in
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// Logger::stringToLevel(name).
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int ModApiUtil::l_log(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::string text;
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LogLevel level = LL_NONE;
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if (lua_isnone(L, 2)) {
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text = luaL_checkstring(L, 1);
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} else {
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std::string name = luaL_checkstring(L, 1);
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text = luaL_checkstring(L, 2);
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if (name == "deprecated") {
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log_deprecated(L, text);
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return 0;
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}
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level = Logger::stringToLevel(name);
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if (level == LL_MAX) {
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warningstream << "Tried to log at unknown level '" << name
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<< "'. Defaulting to \"none\"." << std::endl;
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level = LL_NONE;
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}
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}
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g_logger.log(level, text);
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return 0;
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}
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// get_us_time()
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int ModApiUtil::l_get_us_time(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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lua_pushnumber(L, porting::getTimeUs());
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return 1;
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}
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#define CHECK_SECURE_SETTING(L, name) \
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if (ScriptApiSecurity::isSecure(L) && \
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name.compare(0, 7, "secure.") == 0) { \
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throw LuaError("Attempt to set secure setting."); \
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}
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// setting_set(name, value)
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int ModApiUtil::l_setting_set(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::string name = luaL_checkstring(L, 1);
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std::string value = luaL_checkstring(L, 2);
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CHECK_SECURE_SETTING(L, name);
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g_settings->set(name, value);
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return 0;
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}
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// setting_get(name)
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int ModApiUtil::l_setting_get(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *name = luaL_checkstring(L, 1);
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try{
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std::string value = g_settings->get(name);
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lua_pushstring(L, value.c_str());
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} catch(SettingNotFoundException &e){
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lua_pushnil(L);
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}
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return 1;
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}
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// setting_setbool(name)
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int ModApiUtil::l_setting_setbool(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::string name = luaL_checkstring(L, 1);
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bool value = lua_toboolean(L, 2);
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CHECK_SECURE_SETTING(L, name);
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g_settings->setBool(name, value);
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return 0;
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}
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// setting_getbool(name)
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int ModApiUtil::l_setting_getbool(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *name = luaL_checkstring(L, 1);
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try{
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bool value = g_settings->getBool(name);
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lua_pushboolean(L, value);
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} catch(SettingNotFoundException &e){
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lua_pushnil(L);
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}
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return 1;
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}
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// setting_save()
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int ModApiUtil::l_setting_save(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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if(g_settings_path != "")
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g_settings->updateConfigFile(g_settings_path.c_str());
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return 0;
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}
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// parse_json(str[, nullvalue])
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int ModApiUtil::l_parse_json(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *jsonstr = luaL_checkstring(L, 1);
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// Use passed nullvalue or default to nil
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int nullindex = 2;
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if (lua_isnone(L, nullindex)) {
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lua_pushnil(L);
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nullindex = lua_gettop(L);
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}
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Json::Value root;
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{
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Json::Reader reader;
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std::istringstream stream(jsonstr);
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if (!reader.parse(stream, root)) {
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errorstream << "Failed to parse json data "
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<< reader.getFormattedErrorMessages();
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size_t jlen = strlen(jsonstr);
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if (jlen > 100) {
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errorstream << "Data (" << jlen
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<< " bytes) printed to warningstream." << std::endl;
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warningstream << "data: \"" << jsonstr << "\"" << std::endl;
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} else {
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errorstream << "data: \"" << jsonstr << "\"" << std::endl;
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}
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lua_pushnil(L);
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return 1;
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}
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}
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if (!push_json_value(L, root, nullindex)) {
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errorstream << "Failed to parse json data, "
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<< "depth exceeds lua stack limit" << std::endl;
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errorstream << "data: \"" << jsonstr << "\"" << std::endl;
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lua_pushnil(L);
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}
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return 1;
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}
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// write_json(data[, styled]) -> string or nil and error message
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int ModApiUtil::l_write_json(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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bool styled = false;
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if (!lua_isnone(L, 2)) {
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styled = lua_toboolean(L, 2);
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lua_pop(L, 1);
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}
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Json::Value root;
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try {
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read_json_value(L, root, 1);
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} catch (SerializationError &e) {
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lua_pushnil(L);
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lua_pushstring(L, e.what());
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return 2;
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}
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std::string out;
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if (styled) {
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Json::StyledWriter writer;
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out = writer.write(root);
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} else {
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Json::FastWriter writer;
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out = writer.write(root);
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}
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lua_pushlstring(L, out.c_str(), out.size());
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return 1;
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}
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// get_dig_params(groups, tool_capabilities[, time_from_last_punch])
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int ModApiUtil::l_get_dig_params(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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ItemGroupList groups;
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read_groups(L, 1, groups);
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ToolCapabilities tp = read_tool_capabilities(L, 2);
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if(lua_isnoneornil(L, 3))
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push_dig_params(L, getDigParams(groups, &tp));
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else
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push_dig_params(L, getDigParams(groups, &tp,
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luaL_checknumber(L, 3)));
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return 1;
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}
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// get_hit_params(groups, tool_capabilities[, time_from_last_punch])
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int ModApiUtil::l_get_hit_params(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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UNORDERED_MAP<std::string, int> groups;
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read_groups(L, 1, groups);
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ToolCapabilities tp = read_tool_capabilities(L, 2);
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if(lua_isnoneornil(L, 3))
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push_hit_params(L, getHitParams(groups, &tp));
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else
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push_hit_params(L, getHitParams(groups, &tp,
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luaL_checknumber(L, 3)));
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return 1;
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}
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// check_password_entry(name, entry, password)
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int ModApiUtil::l_check_password_entry(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::string name = luaL_checkstring(L, 1);
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std::string entry = luaL_checkstring(L, 2);
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std::string password = luaL_checkstring(L, 3);
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if (base64_is_valid(entry)) {
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std::string hash = translate_password(name, password);
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lua_pushboolean(L, hash == entry);
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return 1;
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}
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std::string salt;
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std::string verifier;
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if (!decode_srp_verifier_and_salt(entry, &verifier, &salt)) {
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// invalid format
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warningstream << "Invalid password format for " << name << std::endl;
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lua_pushboolean(L, false);
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return 1;
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}
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std::string gen_verifier = generate_srp_verifier(name, password, salt);
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lua_pushboolean(L, gen_verifier == verifier);
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return 1;
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}
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// get_password_hash(name, raw_password)
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int ModApiUtil::l_get_password_hash(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::string name = luaL_checkstring(L, 1);
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std::string raw_password = luaL_checkstring(L, 2);
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std::string hash = translate_password(name, raw_password);
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lua_pushstring(L, hash.c_str());
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return 1;
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}
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// is_yes(arg)
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int ModApiUtil::l_is_yes(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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lua_getglobal(L, "tostring"); // function to be called
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lua_pushvalue(L, 1); // 1st argument
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lua_call(L, 1, 1); // execute function
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std::string str(lua_tostring(L, -1)); // get result
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lua_pop(L, 1);
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bool yes = is_yes(str);
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lua_pushboolean(L, yes);
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return 1;
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}
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// get_builtin_path()
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int ModApiUtil::l_get_builtin_path(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::string path = porting::path_share + DIR_DELIM + "builtin";
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lua_pushstring(L, path.c_str());
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return 1;
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}
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// compress(data, method, level)
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int ModApiUtil::l_compress(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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size_t size;
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const char *data = luaL_checklstring(L, 1, &size);
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int level = -1;
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if (!lua_isnone(L, 3) && !lua_isnil(L, 3))
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level = luaL_checknumber(L, 3);
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std::ostringstream os;
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compressZlib(std::string(data, size), os, level);
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std::string out = os.str();
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lua_pushlstring(L, out.data(), out.size());
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return 1;
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}
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// decompress(data, method)
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int ModApiUtil::l_decompress(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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size_t size;
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const char *data = luaL_checklstring(L, 1, &size);
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std::istringstream is(std::string(data, size));
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std::ostringstream os;
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decompressZlib(is, os);
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std::string out = os.str();
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lua_pushlstring(L, out.data(), out.size());
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return 1;
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}
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// encode_base64(string)
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int ModApiUtil::l_encode_base64(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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size_t size;
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const char *data = luaL_checklstring(L, 1, &size);
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std::string out = base64_encode((const unsigned char *)(data), size);
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lua_pushlstring(L, out.data(), out.size());
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return 1;
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}
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// decode_base64(string)
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int ModApiUtil::l_decode_base64(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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size_t size;
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const char *data = luaL_checklstring(L, 1, &size);
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std::string out = base64_decode(std::string(data, size));
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lua_pushlstring(L, out.data(), out.size());
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return 1;
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}
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// mkdir(path)
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int ModApiUtil::l_mkdir(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *path = luaL_checkstring(L, 1);
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CHECK_SECURE_PATH(L, path, true);
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lua_pushboolean(L, fs::CreateAllDirs(path));
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return 1;
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}
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// get_dir_list(path, is_dir)
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int ModApiUtil::l_get_dir_list(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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const char *path = luaL_checkstring(L, 1);
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bool list_all = !lua_isboolean(L, 2); // if its not a boolean list all
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bool list_dirs = lua_toboolean(L, 2); // true: list dirs, false: list files
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CHECK_SECURE_PATH(L, path, false);
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std::vector<fs::DirListNode> list = fs::GetDirListing(path);
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int index = 0;
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lua_newtable(L);
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for (size_t i = 0; i < list.size(); i++) {
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if (list_all || list_dirs == list[i].dir) {
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lua_pushstring(L, list[i].name.c_str());
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lua_rawseti(L, -2, ++index);
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}
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}
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return 1;
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}
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int ModApiUtil::l_request_insecure_environment(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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// Just return _G if security is disabled
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if (!ScriptApiSecurity::isSecure(L)) {
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lua_getglobal(L, "_G");
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return 1;
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}
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// We have to make sure that this function is being called directly by
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// a mod, otherwise a malicious mod could override this function and
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// steal its return value.
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lua_Debug info;
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// Make sure there's only one item below this function on the stack...
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if (lua_getstack(L, 2, &info)) {
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return 0;
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}
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FATAL_ERROR_IF(!lua_getstack(L, 1, &info), "lua_getstack() failed");
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FATAL_ERROR_IF(!lua_getinfo(L, "S", &info), "lua_getinfo() failed");
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// ...and that that item is the main file scope.
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if (strcmp(info.what, "main") != 0) {
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return 0;
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}
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// Get mod name
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lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_CURRENT_MOD_NAME);
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if (!lua_isstring(L, -1)) {
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return 0;
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}
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// Check secure.trusted_mods
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const char *mod_name = lua_tostring(L, -1);
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std::string trusted_mods = g_settings->get("secure.trusted_mods");
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trusted_mods.erase(std::remove_if(trusted_mods.begin(),
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trusted_mods.end(), static_cast<int(*)(int)>(&std::isspace)),
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trusted_mods.end());
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std::vector<std::string> mod_list = str_split(trusted_mods, ',');
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if (std::find(mod_list.begin(), mod_list.end(), mod_name) ==
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mod_list.end()) {
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return 0;
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}
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// Push insecure environment
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lua_rawgeti(L, LUA_REGISTRYINDEX, CUSTOM_RIDX_GLOBALS_BACKUP);
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return 1;
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}
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// get_version()
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int ModApiUtil::l_get_version(lua_State *L)
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{
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lua_createtable(L, 0, 3);
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int table = lua_gettop(L);
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lua_pushstring(L, PROJECT_NAME_C);
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lua_setfield(L, table, "project");
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lua_pushstring(L, g_version_string);
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lua_setfield(L, table, "string");
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if (strcmp(g_version_string, g_version_hash)) {
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lua_pushstring(L, g_version_hash);
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lua_setfield(L, table, "hash");
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}
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return 1;
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}
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void ModApiUtil::Initialize(lua_State *L, int top)
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{
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API_FCT(log);
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API_FCT(get_us_time);
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API_FCT(setting_set);
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API_FCT(setting_get);
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API_FCT(setting_setbool);
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API_FCT(setting_getbool);
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API_FCT(setting_save);
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API_FCT(parse_json);
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API_FCT(write_json);
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API_FCT(get_dig_params);
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API_FCT(get_hit_params);
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API_FCT(check_password_entry);
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API_FCT(get_password_hash);
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API_FCT(is_yes);
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API_FCT(get_builtin_path);
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API_FCT(compress);
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API_FCT(decompress);
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API_FCT(mkdir);
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API_FCT(get_dir_list);
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API_FCT(request_insecure_environment);
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API_FCT(encode_base64);
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|
API_FCT(decode_base64);
|
|
|
|
API_FCT(get_version);
|
|
}
|
|
|
|
void ModApiUtil::InitializeClient(lua_State *L, int top)
|
|
{
|
|
API_FCT(log);
|
|
|
|
API_FCT(get_us_time);
|
|
|
|
API_FCT(parse_json);
|
|
API_FCT(write_json);
|
|
|
|
API_FCT(is_yes);
|
|
|
|
API_FCT(get_builtin_path);
|
|
|
|
API_FCT(compress);
|
|
API_FCT(decompress);
|
|
|
|
API_FCT(encode_base64);
|
|
API_FCT(decode_base64);
|
|
|
|
API_FCT(get_version);
|
|
}
|
|
|
|
void ModApiUtil::InitializeAsync(AsyncEngine& engine)
|
|
{
|
|
ASYNC_API_FCT(log);
|
|
|
|
ASYNC_API_FCT(get_us_time);
|
|
|
|
//ASYNC_API_FCT(setting_set);
|
|
ASYNC_API_FCT(setting_get);
|
|
//ASYNC_API_FCT(setting_setbool);
|
|
ASYNC_API_FCT(setting_getbool);
|
|
//ASYNC_API_FCT(setting_save);
|
|
|
|
ASYNC_API_FCT(parse_json);
|
|
ASYNC_API_FCT(write_json);
|
|
|
|
ASYNC_API_FCT(is_yes);
|
|
|
|
ASYNC_API_FCT(get_builtin_path);
|
|
|
|
ASYNC_API_FCT(compress);
|
|
ASYNC_API_FCT(decompress);
|
|
|
|
ASYNC_API_FCT(mkdir);
|
|
ASYNC_API_FCT(get_dir_list);
|
|
|
|
ASYNC_API_FCT(encode_base64);
|
|
ASYNC_API_FCT(decode_base64);
|
|
|
|
ASYNC_API_FCT(get_version);
|
|
}
|
|
|