..
auth.lua
Auth handler: Player deletion & Iterator ( #6741 )
2017-12-06 17:32:49 +01:00
chatcommands.lua
Add kill chat command ( #6992 )
2018-02-04 19:21:41 +01:00
constants.lua
Customizeable max breath for players ( #6411 )
2017-09-15 12:18:47 +02:00
deprecated.lua
Use a settings object for the main settings
2017-05-06 15:33:19 -04:00
detached_inventory.lua
Allow restricting detached inventories to one player
2016-11-28 13:41:19 +01:00
falling.lua
Falling.lua: Delete falling node entities on contact with 'ignore'
2018-02-13 03:48:28 +00:00
features.lua
Remove client-side chat prediction. ( #5055 )
2017-01-17 00:09:47 +01:00
forceloading.lua
Use a settings object for the main settings
2017-05-06 15:33:19 -04:00
init.lua
Create a filesystem abstraction layer for CSM and only allow accessing files that are scanned into it. ( #5965 )
2017-06-30 20:14:39 +02:00
item_entity.lua
Item entity: Prevent motion in ignore nodes
2018-02-05 05:07:29 +00:00
item.lua
Add callback to preserve node metadata as item metadata
2017-12-14 20:54:04 +00:00
misc.lua
Add minetest.is_player ( #7013 )
2018-02-05 15:17:10 +01:00
privileges.lua
Make chat command + privilege help slightly more accurate ( #6964 )
2018-01-29 23:39:36 +01:00
register.lua
Implement mod communication channels ( #6351 )
2017-09-26 00:11:20 +02:00
statbars.lua
Customizeable max breath for players ( #6411 )
2017-09-15 12:18:47 +02:00
static_spawn.lua
Abort if static_spawnpoint is an invalid setting instead of just giving an error log
2017-08-12 19:37:53 +01:00
voxelarea.lua
VoxelArea: faster iter function ( #4490 )
2016-10-08 22:42:17 +10:00