forked from Mirrorlandia_minetest/minetest
"[sheet:WxH:X,Y" assumes the base image is a tilesheet with W*H tiles on it and crops to the tile at position X,Y. Basically it works like "[verticalframe" but in 2D. For testing, I combined the four default_chest images into one.
263 B
32x32px
263 B
32x32px
![](/BRNSystems/minetest/raw/commit/7dffd08c1a068e5e0748a046fd8a1e884947b597/games/minimal/mods/default/textures/default_chest.png)