forked from Mirrorlandia_minetest/minetest
6e8aebf432
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de>
148 lines
2.8 KiB
C++
148 lines
2.8 KiB
C++
/*
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Minetest
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Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <string>
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#include "irrlichttypes_bloated.h"
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struct ParticleParameters;
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struct ParticleSpawnerParameters;
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struct SkyboxParams;
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struct SunParams;
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struct MoonParams;
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struct StarParams;
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enum ClientEventType : u8
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{
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CE_NONE,
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CE_PLAYER_DAMAGE,
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CE_PLAYER_FORCE_MOVE,
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CE_DEATHSCREEN,
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CE_SHOW_FORMSPEC,
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CE_SHOW_LOCAL_FORMSPEC,
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CE_SPAWN_PARTICLE,
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CE_ADD_PARTICLESPAWNER,
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CE_DELETE_PARTICLESPAWNER,
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CE_HUDADD,
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CE_HUDRM,
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CE_HUDCHANGE,
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CE_SET_SKY,
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CE_SET_SUN,
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CE_SET_MOON,
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CE_SET_STARS,
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CE_OVERRIDE_DAY_NIGHT_RATIO,
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CE_CLOUD_PARAMS,
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CLIENTEVENT_MAX,
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};
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struct ClientEventHudAdd
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{
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u32 server_id;
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u8 type;
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v2f pos, scale;
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std::string name;
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std::string text, text2;
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u32 number, item, dir, style;
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v2f align, offset;
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v3f world_pos;
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v2s32 size;
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s16 z_index;
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};
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struct ClientEventHudChange
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{
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u32 id;
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HudElementStat stat;
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v2f v2fdata;
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std::string sdata;
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u32 data;
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v3f v3fdata;
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v2s32 v2s32data;
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};
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struct ClientEvent
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{
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ClientEventType type;
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union
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{
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// struct{
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//} none;
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struct
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{
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u16 amount;
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} player_damage;
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struct
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{
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f32 pitch;
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f32 yaw;
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} player_force_move;
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struct
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{
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bool set_camera_point_target;
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f32 camera_point_target_x;
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f32 camera_point_target_y;
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f32 camera_point_target_z;
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} deathscreen;
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struct
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{
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std::string *formspec;
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std::string *formname;
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} show_formspec;
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// struct{
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//} textures_updated;
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ParticleParameters *spawn_particle;
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struct
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{
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ParticleSpawnerParameters *p;
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u16 attached_id;
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u64 id;
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} add_particlespawner;
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struct
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{
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u32 id;
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} delete_particlespawner;
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ClientEventHudAdd *hudadd;
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struct
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{
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u32 id;
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} hudrm;
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ClientEventHudChange *hudchange;
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SkyboxParams *set_sky;
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struct
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{
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bool do_override;
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float ratio_f;
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} override_day_night_ratio;
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struct
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{
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f32 density;
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u32 color_bright;
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u32 color_ambient;
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f32 height;
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f32 thickness;
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f32 speed_x;
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f32 speed_y;
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} cloud_params;
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SunParams *sun_params;
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MoonParams *moon_params;
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StarParams *star_params;
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};
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};
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