minetest/games/devtest/mods/testnodes/nodeboxes.lua
Wuzzy 1d04903c19
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).

color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00

132 lines
3.7 KiB
Lua

local S = minetest.get_translator("testnodes")
-- Nodebox examples and tests.
-- An simple example nodebox with one centered box
minetest.register_node("testnodes:nodebox_fixed", {
description = S("Fixed Nodebox Test Node"),
tiles = {"testnodes_nodebox.png"},
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
},
groups = {dig_immediate=3},
})
-- 50% higher than a regular node
minetest.register_node("testnodes:nodebox_overhigh", {
description = S("+50% high Nodebox Test Node"),
tiles = {"testnodes_nodebox.png"},
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, 1, 0.5},
},
groups = {dig_immediate=3},
})
-- 95% higher than a regular node
minetest.register_node("testnodes:nodebox_overhigh2", {
description = S("+95% high Nodebox Test Node"),
tiles = {"testnodes_nodebox.png"},
drawtype = "nodebox",
paramtype = "light",
node_box = {
type = "fixed",
-- Y max: more is possible, but glitchy
fixed = {-0.5, -0.5, -0.5, 0.5, 1.45, 0.5},
},
groups = {dig_immediate=3},
})
-- Height of nodebox changes with its param2 value
minetest.register_node("testnodes:nodebox_leveled", {
description = S("Leveled Nodebox Test Node"),
tiles = {"testnodes_nodebox.png"},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "leveled",
node_box = {
type = "leveled",
fixed = {-0.5, 0.0, -0.5, 0.5, -0.499, 0.5},
},
groups = {dig_immediate=3},
})
local nodebox_wall = {
type = "connected",
fixed = {-0.125, -0.500, -0.125, 0.125, 0.500, 0.125},
connect_front = {-0.125, -0.500, -0.500, 0.125, 0.400, -0.125},
connect_back = {-0.125, -0.500, 0.125, 0.125, 0.400, 0.500},
connect_left = {-0.500, -0.500, -0.125, -0.125, 0.400, 0.125},
connect_right = {0.125, -0.500, -0.125, 0.500, 0.400, 0.125},
}
local nodebox_wall_thick = {
type = "connected",
fixed = {-0.25, -0.500, -0.25, 0.25, 0.500, 0.25},
connect_front = {-0.25, -0.500, -0.500, 0.25, 0.400, -0.25},
connect_back = {-0.25, -0.500, 0.25, 0.25, 0.400, 0.500},
connect_left = {-0.500, -0.500, -0.25, -0.25, 0.400, 0.25},
connect_right = {0.25, -0.500, -0.25, 0.500, 0.400, 0.25},
}
-- Wall-like nodebox that connects to neighbors
minetest.register_node("testnodes:nodebox_connected", {
description = S("Connected Nodebox Test Node"),
tiles = {"testnodes_nodebox.png"},
groups = {connected_nodebox=1, dig_immediate=3},
drawtype = "nodebox",
paramtype = "light",
connects_to = {"group:connected_nodebox"},
connect_sides = {"front", "back", "left", "right"},
node_box = nodebox_wall,
})
minetest.register_node("testnodes:nodebox_connected_facedir", {
description = S("Facedir Connected Nodebox Test Node"),
tiles = {
"testnodes_1.png",
"testnodes_2.png",
"testnodes_3.png",
"testnodes_4.png",
"testnodes_5.png",
"testnodes_6.png",
},
groups = {connected_nodebox=1, dig_immediate=3},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
connects_to = {"group:connected_nodebox"},
connect_sides = {"front", "back", "left", "right"},
node_box = nodebox_wall_thick,
})
minetest.register_node("testnodes:nodebox_connected_4dir", {
description = S("4Dir Connected Nodebox Test Node"),
tiles = {
"testnodes_1.png^[colorize:#FFFF00:127",
"testnodes_2.png^[colorize:#FFFF00:127",
"testnodes_3.png^[colorize:#FFFF00:127",
"testnodes_4.png^[colorize:#FFFF00:127",
"testnodes_5.png^[colorize:#FFFF00:127",
"testnodes_6.png^[colorize:#FFFF00:127",
},
groups = {connected_nodebox=1, dig_immediate=3},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "4dir",
connects_to = {"group:connected_nodebox"},
connect_sides = {"front", "back", "left", "right"},
node_box = nodebox_wall_thick,
})