..
models
Add performance test nodes, using complex meshes. ( #13161 )
2023-07-30 14:53:08 +01:00
textures
Allow nodes to have their post_effect_color affected by lighting ( #13637 )
2023-08-24 20:16:36 +02:00
commands.lua
DevTest: /test_place_node skips dummy/cb nodes
2022-10-23 21:58:56 +02:00
drawtypes.lua
DevTest: More node textures to tell them apart
2022-10-23 21:58:56 +02:00
init.lua
Add performance test nodes, using complex meshes. ( #13161 )
2023-07-30 14:53:08 +01:00
light.lua
DevTest: Explain purpose of most items in tooltips ( #12833 )
2022-10-09 08:05:22 -04:00
liquids.lua
DevTest: Explain purpose of most items in tooltips ( #12833 )
2022-10-09 08:05:22 -04:00
meshes.lua
DevTest: More node textures to tell them apart
2022-10-23 21:58:56 +02:00
mod.conf
Add bumpmapping and parallax occlusion testing nodes to devtest ( #9242 )
2020-10-09 19:13:42 +01:00
nodeboxes.lua
DevTest: Colorize 2 nodebox nodes
2022-10-23 21:58:56 +02:00
overlays.lua
DevTest: Add nodes and items for testing overlays ( #12304 )
2022-05-27 21:39:36 +02:00
param2.lua
DevTest: More node textures to tell them apart
2022-10-23 21:58:56 +02:00
performance_test_nodes.lua
Add performance test nodes, using complex meshes. ( #13161 )
2023-07-30 14:53:08 +01:00
properties.lua
Allow nodes to have their post_effect_color affected by lighting ( #13637 )
2023-08-24 20:16:36 +02:00
README.md
Rename “Minimal development test” to “Development Test” ( #9928 )
2020-05-26 00:17:52 +02:00
textures.lua
DevTest: Fix rendering of 2 texture test nodes
2022-10-23 21:58:56 +02:00