forked from Mirrorlandia_minetest/minetest
590 lines
16 KiB
C++
590 lines
16 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "lua_api/l_mapgen.h"
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#include "lua_api/l_internal.h"
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#include "lua_api/l_vmanip.h"
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#include "common/c_converter.h"
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#include "common/c_content.h"
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#include "server.h"
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#include "environment.h"
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#include "biome.h"
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#include "emerge.h"
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#include "mapgen_v7.h"
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struct EnumString ModApiMapgen::es_BiomeTerrainType[] =
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{
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{BIOME_TERRAIN_NORMAL, "normal"},
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{BIOME_TERRAIN_LIQUID, "liquid"},
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{BIOME_TERRAIN_NETHER, "nether"},
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{BIOME_TERRAIN_AETHER, "aether"},
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{BIOME_TERRAIN_FLAT, "flat"},
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{0, NULL},
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};
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struct EnumString ModApiMapgen::es_DecorationType[] =
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{
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{DECO_SIMPLE, "simple"},
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{DECO_SCHEMATIC, "schematic"},
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{DECO_LSYSTEM, "lsystem"},
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{0, NULL},
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};
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struct EnumString ModApiMapgen::es_MapgenObject[] =
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{
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{MGOBJ_VMANIP, "voxelmanip"},
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{MGOBJ_HEIGHTMAP, "heightmap"},
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{MGOBJ_BIOMEMAP, "biomemap"},
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{MGOBJ_HEATMAP, "heatmap"},
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{MGOBJ_HUMIDMAP, "humiditymap"},
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{0, NULL},
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};
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struct EnumString ModApiMapgen::es_OreType[] =
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{
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{ORE_SCATTER, "scatter"},
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{ORE_SHEET, "sheet"},
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{ORE_CLAYLIKE, "claylike"},
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{0, NULL},
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};
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struct EnumString ModApiMapgen::es_Rotation[] =
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{
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{ROTATE_0, "0"},
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{ROTATE_90, "90"},
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{ROTATE_180, "180"},
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{ROTATE_270, "270"},
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{ROTATE_RAND, "random"},
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{0, NULL},
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};
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// minetest.get_mapgen_object(objectname)
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// returns the requested object used during map generation
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int ModApiMapgen::l_get_mapgen_object(lua_State *L)
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{
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const char *mgobjstr = lua_tostring(L, 1);
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int mgobjint;
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if (!string_to_enum(es_MapgenObject, mgobjint, mgobjstr ? mgobjstr : ""))
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return 0;
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enum MapgenObject mgobj = (MapgenObject)mgobjint;
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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Mapgen *mg = emerge->getCurrentMapgen();
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if (!mg)
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return 0;
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size_t maplen = mg->csize.X * mg->csize.Z;
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int nargs = 1;
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switch (mgobj) {
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case MGOBJ_VMANIP: {
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ManualMapVoxelManipulator *vm = mg->vm;
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// VoxelManip object
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LuaVoxelManip *o = new LuaVoxelManip(vm, true);
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*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
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luaL_getmetatable(L, "VoxelManip");
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lua_setmetatable(L, -2);
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// emerged min pos
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push_v3s16(L, vm->m_area.MinEdge);
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// emerged max pos
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push_v3s16(L, vm->m_area.MaxEdge);
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nargs = 3;
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break; }
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case MGOBJ_HEIGHTMAP: {
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if (!mg->heightmap)
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return 0;
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lua_newtable(L);
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for (size_t i = 0; i != maplen; i++) {
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lua_pushinteger(L, mg->heightmap[i]);
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lua_rawseti(L, -2, i + 1);
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}
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break; }
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case MGOBJ_BIOMEMAP: {
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if (!mg->biomemap)
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return 0;
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lua_newtable(L);
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for (size_t i = 0; i != maplen; i++) {
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lua_pushinteger(L, mg->biomemap[i]);
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lua_rawseti(L, -2, i + 1);
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}
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break; }
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case MGOBJ_HEATMAP: { // Mapgen V7 specific objects
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case MGOBJ_HUMIDMAP:
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if (strcmp(emerge->params->mg_name.c_str(), "v7"))
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return 0;
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MapgenV7 *mgv7 = (MapgenV7 *)mg;
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float *arr = (mgobj == MGOBJ_HEATMAP) ?
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mgv7->noise_heat->result : mgv7->noise_humidity->result;
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if (!arr)
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return 0;
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lua_newtable(L);
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for (size_t i = 0; i != maplen; i++) {
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lua_pushnumber(L, arr[i]);
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lua_rawseti(L, -2, i + 1);
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}
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break; }
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}
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return nargs;
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}
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// minetest.set_mapgen_params(params)
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// set mapgen parameters
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int ModApiMapgen::l_set_mapgen_params(lua_State *L)
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{
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if (!lua_istable(L, 1))
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return 0;
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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if (emerge->mapgen.size())
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return 0;
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MapgenParams *oparams = new MapgenParams;
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u32 paramsmodified = 0;
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u32 flagmask = 0;
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lua_getfield(L, 1, "mgname");
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if (lua_isstring(L, -1)) {
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oparams->mg_name = std::string(lua_tostring(L, -1));
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paramsmodified |= MGPARAMS_SET_MGNAME;
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}
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lua_getfield(L, 1, "seed");
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if (lua_isnumber(L, -1)) {
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oparams->seed = lua_tointeger(L, -1);
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paramsmodified |= MGPARAMS_SET_SEED;
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}
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lua_getfield(L, 1, "water_level");
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if (lua_isnumber(L, -1)) {
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oparams->water_level = lua_tointeger(L, -1);
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paramsmodified |= MGPARAMS_SET_WATER_LEVEL;
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}
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lua_getfield(L, 1, "flags");
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if (lua_isstring(L, -1)) {
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std::string flagstr = std::string(lua_tostring(L, -1));
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oparams->flags = readFlagString(flagstr, flagdesc_mapgen);
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paramsmodified |= MGPARAMS_SET_FLAGS;
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lua_getfield(L, 1, "flagmask");
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if (lua_isstring(L, -1)) {
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flagstr = std::string(lua_tostring(L, -1));
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flagmask = readFlagString(flagstr, flagdesc_mapgen);
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}
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}
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emerge->luaoverride_params = oparams;
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emerge->luaoverride_params_modified = paramsmodified;
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emerge->luaoverride_flagmask = flagmask;
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return 0;
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}
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// register_biome({lots of stuff})
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int ModApiMapgen::l_register_biome(lua_State *L)
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{
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int index = 1;
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luaL_checktype(L, index, LUA_TTABLE);
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BiomeDefManager *bmgr = getServer(L)->getEmergeManager()->biomedef;
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if (!bmgr) {
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verbosestream << "register_biome: BiomeDefManager not active" << std::endl;
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return 0;
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}
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enum BiomeTerrainType terrain = (BiomeTerrainType)getenumfield(L, index,
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"terrain_type", es_BiomeTerrainType, BIOME_TERRAIN_NORMAL);
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Biome *b = bmgr->createBiome(terrain);
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b->name = getstringfield_default(L, index, "name",
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"<no name>");
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b->nname_top = getstringfield_default(L, index, "node_top",
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"mapgen_dirt_with_grass");
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b->nname_filler = getstringfield_default(L, index, "node_filler",
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"mapgen_dirt");
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b->nname_water = getstringfield_default(L, index, "node_water",
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"mapgen_water_source");
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b->nname_dust = getstringfield_default(L, index, "node_dust",
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"air");
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b->nname_dust_water = getstringfield_default(L, index, "node_dust_water",
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"mapgen_water_source");
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b->depth_top = getintfield_default(L, index, "depth_top", 1);
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b->depth_filler = getintfield_default(L, index, "depth_filler", 3);
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b->height_min = getintfield_default(L, index, "height_min", 0);
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b->height_max = getintfield_default(L, index, "height_max", 0);
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b->heat_point = getfloatfield_default(L, index, "heat_point", 0.);
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b->humidity_point = getfloatfield_default(L, index, "humidity_point", 0.);
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b->flags = 0; //reserved
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b->c_top = CONTENT_IGNORE;
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b->c_filler = CONTENT_IGNORE;
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b->c_water = CONTENT_IGNORE;
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b->c_dust = CONTENT_IGNORE;
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b->c_dust_water = CONTENT_IGNORE;
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verbosestream << "register_biome: " << b->name << std::endl;
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bmgr->addBiome(b);
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return 0;
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}
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// register_decoration({lots of stuff})
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int ModApiMapgen::l_register_decoration(lua_State *L)
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{
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int index = 1;
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luaL_checktype(L, index, LUA_TTABLE);
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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BiomeDefManager *bdef = emerge->biomedef;
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enum DecorationType decotype = (DecorationType)getenumfield(L, index,
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"deco_type", es_DecorationType, -1);
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if (decotype == -1) {
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errorstream << "register_decoration: unrecognized "
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"decoration placement type";
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return 0;
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}
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Decoration *deco = createDecoration(decotype);
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if (!deco) {
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errorstream << "register_decoration: decoration placement type "
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<< decotype << " not implemented";
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return 0;
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}
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deco->c_place_on = CONTENT_IGNORE;
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deco->place_on_name = getstringfield_default(L, index, "place_on", "ignore");
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deco->fill_ratio = getfloatfield_default(L, index, "fill_ratio", 0.02);
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deco->sidelen = getintfield_default(L, index, "sidelen", 8);
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if (deco->sidelen <= 0) {
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errorstream << "register_decoration: sidelen must be "
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"greater than 0" << std::endl;
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delete deco;
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return 0;
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}
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lua_getfield(L, index, "noise_params");
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deco->np = read_noiseparams(L, -1);
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lua_pop(L, 1);
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lua_getfield(L, index, "biomes");
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if (lua_istable(L, -1)) {
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lua_pushnil(L);
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while (lua_next(L, -2)) {
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const char *s = lua_tostring(L, -1);
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u8 biomeid = bdef->getBiomeIdByName(s);
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if (biomeid)
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deco->biomes.insert(biomeid);
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lua_pop(L, 1);
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}
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lua_pop(L, 1);
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}
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switch (decotype) {
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case DECO_SIMPLE: {
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DecoSimple *dsimple = (DecoSimple *)deco;
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dsimple->c_deco = CONTENT_IGNORE;
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dsimple->c_spawnby = CONTENT_IGNORE;
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dsimple->spawnby_name = getstringfield_default(L, index, "spawn_by", "air");
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dsimple->deco_height = getintfield_default(L, index, "height", 1);
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dsimple->deco_height_max = getintfield_default(L, index, "height_max", 0);
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dsimple->nspawnby = getintfield_default(L, index, "num_spawn_by", -1);
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lua_getfield(L, index, "decoration");
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if (lua_istable(L, -1)) {
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lua_pushnil(L);
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while (lua_next(L, -2)) {
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const char *s = lua_tostring(L, -1);
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std::string str(s);
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dsimple->decolist_names.push_back(str);
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lua_pop(L, 1);
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}
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} else if (lua_isstring(L, -1)) {
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dsimple->deco_name = std::string(lua_tostring(L, -1));
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} else {
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dsimple->deco_name = std::string("air");
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}
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lua_pop(L, 1);
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if (dsimple->deco_height <= 0) {
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errorstream << "register_decoration: simple decoration height"
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" must be greater than 0" << std::endl;
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delete dsimple;
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return 0;
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}
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break; }
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case DECO_SCHEMATIC: {
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DecoSchematic *dschem = (DecoSchematic *)deco;
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dschem->flags = getflagsfield(L, index, "flags", flagdesc_deco_schematic);
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dschem->rotation = (Rotation)getenumfield(L, index,
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"rotation", es_Rotation, ROTATE_0);
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lua_getfield(L, index, "replacements");
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if (lua_istable(L, -1)) {
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int i = lua_gettop(L);
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lua_pushnil(L);
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while (lua_next(L, i) != 0) {
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// key at index -2 and value at index -1
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lua_rawgeti(L, -1, 1);
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std::string replace_from = lua_tostring(L, -1);
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lua_pop(L, 1);
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lua_rawgeti(L, -1, 2);
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std::string replace_to = lua_tostring(L, -1);
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lua_pop(L, 1);
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dschem->replacements[replace_from] = replace_to;
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// removes value, keeps key for next iteration
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lua_pop(L, 1);
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}
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}
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lua_pop(L, 1);
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lua_getfield(L, index, "schematic");
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if (!read_schematic(L, -1, dschem, getServer(L))) {
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delete dschem;
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return 0;
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}
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lua_pop(L, -1);
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if (!dschem->filename.empty() && !dschem->loadSchematicFile()) {
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errorstream << "register_decoration: failed to load schematic file '"
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<< dschem->filename << "'" << std::endl;
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delete dschem;
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return 0;
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}
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break; }
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case DECO_LSYSTEM: {
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//DecoLSystem *decolsystem = (DecoLSystem *)deco;
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break; }
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}
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emerge->decorations.push_back(deco);
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verbosestream << "register_decoration: decoration '" << deco->getName()
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<< "' registered" << std::endl;
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return 0;
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}
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// register_ore({lots of stuff})
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int ModApiMapgen::l_register_ore(lua_State *L)
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{
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int index = 1;
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luaL_checktype(L, index, LUA_TTABLE);
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EmergeManager *emerge = getServer(L)->getEmergeManager();
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enum OreType oretype = (OreType)getenumfield(L, index,
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"ore_type", es_OreType, ORE_SCATTER);
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Ore *ore = createOre(oretype);
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if (!ore) {
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errorstream << "register_ore: ore_type "
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<< oretype << " not implemented";
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return 0;
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}
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ore->ore_name = getstringfield_default(L, index, "ore", "");
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ore->ore_param2 = (u8)getintfield_default(L, index, "ore_param2", 0);
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ore->clust_scarcity = getintfield_default(L, index, "clust_scarcity", 1);
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ore->clust_num_ores = getintfield_default(L, index, "clust_num_ores", 1);
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ore->clust_size = getintfield_default(L, index, "clust_size", 0);
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ore->height_min = getintfield_default(L, index, "height_min", 0);
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ore->height_max = getintfield_default(L, index, "height_max", 0);
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ore->flags = getflagsfield(L, index, "flags", flagdesc_ore);
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ore->nthresh = getfloatfield_default(L, index, "noise_threshhold", 0.);
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lua_getfield(L, index, "wherein");
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if (lua_istable(L, -1)) {
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int i = lua_gettop(L);
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lua_pushnil(L);
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while(lua_next(L, i) != 0) {
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ore->wherein_names.push_back(lua_tostring(L, -1));
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lua_pop(L, 1);
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}
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} else if (lua_isstring(L, -1)) {
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ore->wherein_names.push_back(lua_tostring(L, -1));
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} else {
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ore->wherein_names.push_back("");
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}
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lua_pop(L, 1);
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lua_getfield(L, index, "noise_params");
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ore->np = read_noiseparams(L, -1);
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lua_pop(L, 1);
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ore->noise = NULL;
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if (ore->clust_scarcity <= 0 || ore->clust_num_ores <= 0) {
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errorstream << "register_ore: clust_scarcity and clust_num_ores"
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"must be greater than 0" << std::endl;
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delete ore;
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return 0;
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}
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emerge->ores.push_back(ore);
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verbosestream << "register_ore: ore '" << ore->ore_name
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<< "' registered" << std::endl;
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return 0;
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}
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// create_schematic(p1, p2, probability_list, filename)
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int ModApiMapgen::l_create_schematic(lua_State *L)
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{
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DecoSchematic dschem;
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Map *map = &(getEnv(L)->getMap());
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INodeDefManager *ndef = getServer(L)->getNodeDefManager();
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v3s16 p1 = read_v3s16(L, 1);
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v3s16 p2 = read_v3s16(L, 2);
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sortBoxVerticies(p1, p2);
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std::vector<std::pair<v3s16, u8> > prob_list;
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|
if (lua_istable(L, 3)) {
|
|
lua_pushnil(L);
|
|
while (lua_next(L, 3)) {
|
|
if (lua_istable(L, -1)) {
|
|
lua_getfield(L, -1, "pos");
|
|
v3s16 pos = read_v3s16(L, -1);
|
|
lua_pop(L, 1);
|
|
|
|
u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS);
|
|
prob_list.push_back(std::make_pair(pos, prob));
|
|
}
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
std::vector<std::pair<s16, u8> > slice_prob_list;
|
|
if (lua_istable(L, 5)) {
|
|
lua_pushnil(L);
|
|
while (lua_next(L, 5)) {
|
|
if (lua_istable(L, -1)) {
|
|
s16 ypos = getintfield_default(L, -1, "ypos", 0);
|
|
u8 prob = getintfield_default(L, -1, "prob", MTSCHEM_PROB_ALWAYS);
|
|
slice_prob_list.push_back(std::make_pair(ypos, prob));
|
|
}
|
|
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
const char *s = lua_tostring(L, 4);
|
|
dschem.filename = std::string(s ? s : "");
|
|
|
|
if (!dschem.getSchematicFromMap(map, p1, p2)) {
|
|
errorstream << "create_schematic: failed to get schematic "
|
|
"from map" << std::endl;
|
|
return 0;
|
|
}
|
|
|
|
dschem.applyProbabilities(p1, &prob_list, &slice_prob_list);
|
|
|
|
dschem.saveSchematicFile(ndef);
|
|
actionstream << "create_schematic: saved schematic file '"
|
|
<< dschem.filename << "'." << std::endl;
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
// place_schematic(p, schematic, rotation, replacement)
|
|
int ModApiMapgen::l_place_schematic(lua_State *L)
|
|
{
|
|
DecoSchematic dschem;
|
|
|
|
Map *map = &(getEnv(L)->getMap());
|
|
INodeDefManager *ndef = getServer(L)->getNodeDefManager();
|
|
|
|
v3s16 p = read_v3s16(L, 1);
|
|
if (!read_schematic(L, 2, &dschem, getServer(L)))
|
|
return 0;
|
|
|
|
int rot = ROTATE_0;
|
|
if (lua_isstring(L, 3))
|
|
string_to_enum(es_Rotation, rot, std::string(lua_tostring(L, 3)));
|
|
|
|
dschem.rotation = (Rotation)rot;
|
|
|
|
if (lua_istable(L, 4)) {
|
|
int index = 4;
|
|
lua_pushnil(L);
|
|
while (lua_next(L, index) != 0) {
|
|
// key at index -2 and value at index -1
|
|
lua_rawgeti(L, -1, 1);
|
|
std::string replace_from = lua_tostring(L, -1);
|
|
lua_pop(L, 1);
|
|
lua_rawgeti(L, -1, 2);
|
|
std::string replace_to = lua_tostring(L, -1);
|
|
lua_pop(L, 1);
|
|
dschem.replacements[replace_from] = replace_to;
|
|
// removes value, keeps key for next iteration
|
|
lua_pop(L, 1);
|
|
}
|
|
}
|
|
|
|
if (!dschem.filename.empty()) {
|
|
if (!dschem.loadSchematicFile()) {
|
|
errorstream << "place_schematic: failed to load schematic file '"
|
|
<< dschem.filename << "'" << std::endl;
|
|
return 0;
|
|
}
|
|
dschem.resolveNodeNames(ndef);
|
|
}
|
|
|
|
dschem.placeStructure(map, p);
|
|
|
|
return 1;
|
|
}
|
|
|
|
void ModApiMapgen::Initialize(lua_State *L, int top)
|
|
{
|
|
API_FCT(get_mapgen_object);
|
|
|
|
API_FCT(set_mapgen_params);
|
|
|
|
API_FCT(register_biome);
|
|
API_FCT(register_decoration);
|
|
API_FCT(register_ore);
|
|
|
|
API_FCT(create_schematic);
|
|
API_FCT(place_schematic);
|
|
}
|