..
auth.lua
Replace auth.txt with SQLite auth database ( #7279 )
2018-08-05 13:13:38 +02:00
chat.lua
/privs: Delimit output list of privs with commas ( #9224 )
2019-12-20 19:15:40 +01:00
constants.lua
Customizeable max breath for players ( #6411 )
2017-09-15 12:18:47 +02:00
deprecated.lua
Change some usages of "deprecated" to "obsolete" ( #9062 )
2019-10-29 19:23:12 +01:00
detached_inventory.lua
Add core.remove_detached_inventory ( #7684 )
2018-10-10 20:48:58 +02:00
falling.lua
Falling nodes: Add support for facedir, colorfacedir, wallmounted, colorwallmounted, color, airlike, signlike, torchlike and glow ( #9205 )
2020-02-22 01:10:17 +00:00
features.lua
Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid nodes ( #9339 )
2020-03-05 12:09:44 +01:00
forceloading.lua
Add luacheck to check builtin ( #7895 )
2019-08-06 19:30:18 +01:00
init.lua
Add player knockback on punch to builtin
2019-08-10 19:44:27 +02:00
item_entity.lua
Builtin: Make dropped light_source nodes glow ( #9200 )
2019-12-19 19:41:44 +01:00
item.lua
Builtin: Fix error by digging unknown nodes
2020-02-16 14:13:52 +01:00
knockback.lua
Add player knockback on punch to builtin
2019-08-10 19:44:27 +02:00
misc.lua
Move core.get_connected_players() implementation to C++
2020-02-23 22:24:12 +01:00
privileges.lua
Add luacheck to check builtin ( #7895 )
2019-08-06 19:30:18 +01:00
register.lua
Change some usages of "deprecated" to "obsolete" ( #9062 )
2019-10-29 19:23:12 +01:00
statbars.lua
Add luacheck to check builtin ( #7895 )
2019-08-06 19:30:18 +01:00
static_spawn.lua
Builtin: Replace deprecated function calls ( #7561 )
2018-07-17 20:17:54 +02:00
voxelarea.lua
VoxelArea: faster iter function ( #4490 )
2016-10-08 22:42:17 +10:00