forked from Mirrorlandia_minetest/minetest
195 lines
4.7 KiB
C++
195 lines
4.7 KiB
C++
/*
|
|
Minetest Valleys C
|
|
Copyright (C) 2010-2015 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
|
Copyright (C) 2010-2015 paramat, Matt Gregory
|
|
Copyright (C) 2016 Duane Robertson <duane@duanerobertson.com>
|
|
|
|
Based on Valleys Mapgen by Gael de Sailly
|
|
(https://forum.minetest.net/viewtopic.php?f=9&t=11430)
|
|
and mapgen_v7 by kwolekr and paramat.
|
|
|
|
Licensing changed by permission of Gael de Sailly.
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#ifndef MAPGEN_VALLEYS_HEADER
|
|
#define MAPGEN_VALLEYS_HEADER
|
|
|
|
#include "mapgen.h"
|
|
|
|
/////////////////// Mapgen Valleys flags
|
|
#define MG_VALLEYS_ALT_CHILL 0x01
|
|
#define MG_VALLEYS_CLIFFS 0x02
|
|
#define MG_VALLEYS_FAST 0x04
|
|
#define MG_VALLEYS_HUMID_RIVERS 0x08
|
|
#define MG_VALLEYS_RUGGED 0x10
|
|
|
|
class BiomeManager;
|
|
|
|
// Global profiler
|
|
//class Profiler;
|
|
//extern Profiler *mapgen_profiler;
|
|
|
|
|
|
struct MapgenValleysParams : public MapgenSpecificParams {
|
|
u32 spflags;
|
|
|
|
u16 altitude_chill;
|
|
s16 cave_water_max_height;
|
|
s16 humidity;
|
|
s16 humidity_break_point;
|
|
s16 lava_max_height;
|
|
u16 river_depth;
|
|
u16 river_size;
|
|
s16 temperature;
|
|
u16 water_features;
|
|
|
|
NoiseParams np_biome_heat;
|
|
NoiseParams np_biome_heat_blend;
|
|
NoiseParams np_biome_humidity;
|
|
NoiseParams np_biome_humidity_blend;
|
|
NoiseParams np_cliffs;
|
|
NoiseParams np_corr;
|
|
NoiseParams np_filler_depth;
|
|
NoiseParams np_inter_valley_fill;
|
|
NoiseParams np_inter_valley_slope;
|
|
NoiseParams np_rivers;
|
|
NoiseParams np_simple_caves_1;
|
|
NoiseParams np_simple_caves_2;
|
|
NoiseParams np_terrain_height;
|
|
NoiseParams np_valley_depth;
|
|
NoiseParams np_valley_profile;
|
|
|
|
MapgenValleysParams();
|
|
~MapgenValleysParams() {}
|
|
|
|
void readParams(const Settings *settings);
|
|
void writeParams(Settings *settings) const;
|
|
};
|
|
|
|
struct TerrainNoise {
|
|
s16 x;
|
|
s16 z;
|
|
float terrain_height;
|
|
float *rivers;
|
|
float *valley;
|
|
float valley_profile;
|
|
float *slope;
|
|
float inter_valley_fill;
|
|
float cliffs;
|
|
float corr;
|
|
};
|
|
|
|
class MapgenValleys : public Mapgen {
|
|
public:
|
|
|
|
MapgenValleys(int mapgenid, MapgenParams *params, EmergeManager *emerge);
|
|
~MapgenValleys();
|
|
|
|
virtual void makeChunk(BlockMakeData *data);
|
|
int getGroundLevelAtPoint(v2s16 p);
|
|
|
|
private:
|
|
EmergeManager *m_emerge;
|
|
BiomeManager *bmgr;
|
|
|
|
int ystride;
|
|
int zstride;
|
|
|
|
u32 spflags;
|
|
bool cliff_terrain;
|
|
bool fast_terrain;
|
|
bool rugged_terrain;
|
|
bool humid_rivers;
|
|
bool use_altitude_chill;
|
|
|
|
v3s16 node_min;
|
|
v3s16 node_max;
|
|
v3s16 full_node_min;
|
|
v3s16 full_node_max;
|
|
|
|
Noise *noise_filler_depth;
|
|
|
|
Noise *noise_cliffs;
|
|
Noise *noise_corr;
|
|
Noise *noise_heat;
|
|
Noise *noise_heat_blend;
|
|
Noise *noise_humidity;
|
|
Noise *noise_humidity_blend;
|
|
Noise *noise_inter_valley_fill;
|
|
Noise *noise_inter_valley_slope;
|
|
Noise *noise_rivers;
|
|
Noise *noise_simple_caves_1;
|
|
Noise *noise_simple_caves_2;
|
|
Noise *noise_terrain_height;
|
|
Noise *noise_valley_depth;
|
|
Noise *noise_valley_profile;
|
|
|
|
float altitude_chill;
|
|
float cave_water_max_height;
|
|
float humidity_adjust;
|
|
float humidity_break_point;
|
|
float lava_max_height;
|
|
float river_depth;
|
|
float river_size;
|
|
float temperature_adjust;
|
|
s16 water_features;
|
|
|
|
content_t c_cobble;
|
|
content_t c_desert_stone;
|
|
content_t c_dirt;
|
|
content_t c_ice;
|
|
content_t c_lava_source;
|
|
content_t c_mossycobble;
|
|
content_t c_river_water_source;
|
|
content_t c_sand;
|
|
content_t c_sandstone;
|
|
content_t c_sandstonebrick;
|
|
content_t c_stair_cobble;
|
|
content_t c_stair_sandstonebrick;
|
|
content_t c_stone;
|
|
content_t c_water_source;
|
|
|
|
float terrainLevelAtPoint(s16 x, s16 z);
|
|
|
|
void calculateNoise();
|
|
|
|
virtual int generateTerrain();
|
|
float terrainLevelFromNoise(TerrainNoise *tn);
|
|
float adjustedTerrainLevelFromNoise(TerrainNoise *tn);
|
|
|
|
float humidityByTerrain(float humidity_base, float mount, float rivers, float valley);
|
|
|
|
MgStoneType generateBiomes(float *heat_map, float *humidity_map);
|
|
void dustTopNodes();
|
|
|
|
void generateSimpleCaves(s16 max_stone_y);
|
|
};
|
|
|
|
struct MapgenFactoryValleys : public MapgenFactory {
|
|
Mapgen *createMapgen(int mgid, MapgenParams *params, EmergeManager *emerge)
|
|
{
|
|
return new MapgenValleys(mgid, params, emerge);
|
|
};
|
|
|
|
MapgenSpecificParams *createMapgenParams()
|
|
{
|
|
return new MapgenValleysParams();
|
|
};
|
|
};
|
|
|
|
#endif
|