..
address.cpp
Make logging cost free when there is no output target ( #12247 )
2022-05-04 20:55:01 +02:00
address.h
Make logging cost free when there is no output target ( #12247 )
2022-05-04 20:55:01 +02:00
clientopcodes.cpp
Add API to control shadow intensity from the game/mod ( #11944 )
2022-03-26 16:58:26 +01:00
clientopcodes.h
Move client-specific files to 'src/client' ( #7902 )
2018-11-28 20:01:49 +01:00
clientpackethandler.cpp
Clean up some auth packet handling related code
2022-04-28 20:05:26 +02:00
CMakeLists.txt
Complete Haiku platform support. ( #10311 )
2020-08-23 15:39:32 +02:00
connection.cpp
Make logging cost free when there is no output target ( #12247 )
2022-05-04 20:55:01 +02:00
connection.h
Deal with compiler warnings
2022-04-30 16:49:41 +02:00
connectionthreads.cpp
Make logging cost free when there is no output target ( #12247 )
2022-05-04 20:55:01 +02:00
connectionthreads.h
Network: Delete copy constructor and use std::move instead ( #11642 )
2021-12-01 20:22:33 +01:00
networkexceptions.h
Remove dead code ( #10845 )
2021-01-22 15:09:26 +00:00
networkpacket.cpp
Shave off buffer copies in networking code ( #11607 )
2021-09-17 18:14:25 +02:00
networkpacket.h
Various code improvements
2021-09-27 17:45:44 +02:00
networkprotocol.h
Clean up some auth packet handling related code
2022-04-28 20:05:26 +02:00
peerhandler.h
LINT fixes since recent tooling update
2019-03-14 12:30:13 +01:00
serveropcodes.cpp
Clean up some auth packet handling related code
2022-04-28 20:05:26 +02:00
serveropcodes.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
serverpackethandler.cpp
Clean up some auth packet handling related code
2022-04-28 20:05:26 +02:00
socket.cpp
Make logging cost free when there is no output target ( #12247 )
2022-05-04 20:55:01 +02:00
socket.h
Socket-related cleanups
2021-12-29 23:01:26 +01:00