forked from Mirrorlandia_minetest/minetest
5a0ed780f5
Client now informs about incompatible servers from the list, this permits to prevent the protocol movements. Server announces its supported protocol versions to master server
264 lines
7.7 KiB
C++
264 lines
7.7 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <iostream>
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#include <sstream>
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#include <algorithm>
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#include "version.h"
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#include "main.h" // for g_settings
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#include "settings.h"
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#include "serverlist.h"
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#include "filesys.h"
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#include "porting.h"
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#include "log.h"
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#include "network/networkprotocol.h"
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#include "json/json.h"
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#include "convert_json.h"
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#include "httpfetch.h"
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#include "util/string.h"
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namespace ServerList
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{
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std::string getFilePath()
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{
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std::string serverlist_file = g_settings->get("serverlist_file");
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std::string dir_path = "client" DIR_DELIM "serverlist" DIR_DELIM;
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fs::CreateDir(porting::path_user + DIR_DELIM "client");
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fs::CreateDir(porting::path_user + DIR_DELIM + dir_path);
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return porting::path_user + DIR_DELIM + dir_path + serverlist_file;
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}
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std::vector<ServerListSpec> getLocal()
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{
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std::string path = ServerList::getFilePath();
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std::string liststring;
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if (fs::PathExists(path)) {
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std::ifstream istream(path.c_str());
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if (istream.is_open()) {
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std::ostringstream ostream;
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ostream << istream.rdbuf();
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liststring = ostream.str();
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istream.close();
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}
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}
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return deSerialize(liststring);
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}
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std::vector<ServerListSpec> getOnline()
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{
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std::ostringstream geturl;
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geturl << g_settings->get("serverlist_url") <<
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"/list?proto_version_min=" << CLIENT_PROTOCOL_VERSION_MIN <<
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"&proto_version_max=" << CLIENT_PROTOCOL_VERSION_MAX;
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Json::Value root = fetchJsonValue(geturl.str(), NULL);
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std::vector<ServerListSpec> server_list;
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if (!root.isObject()) {
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return server_list;
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}
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root = root["list"];
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if (!root.isArray()) {
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return server_list;
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}
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for (unsigned int i = 0; i < root.size(); i++) {
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if (root[i].isObject()) {
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server_list.push_back(root[i]);
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}
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}
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return server_list;
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}
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// Delete a server from the local favorites list
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bool deleteEntry(const ServerListSpec &server)
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{
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std::vector<ServerListSpec> serverlist = ServerList::getLocal();
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for (std::vector<ServerListSpec>::iterator it = serverlist.begin();
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it != serverlist.end();) {
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if ((*it)["address"] == server["address"] &&
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(*it)["port"] == server["port"]) {
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it = serverlist.erase(it);
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} else {
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++it;
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}
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}
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std::string path = ServerList::getFilePath();
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std::ostringstream ss(std::ios_base::binary);
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ss << ServerList::serialize(serverlist);
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if (!fs::safeWriteToFile(path, ss.str()))
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return false;
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return true;
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}
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// Insert a server to the local favorites list
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bool insert(const ServerListSpec &server)
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{
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// Remove duplicates
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ServerList::deleteEntry(server);
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std::vector<ServerListSpec> serverlist = ServerList::getLocal();
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// Insert new server at the top of the list
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serverlist.insert(serverlist.begin(), server);
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std::string path = ServerList::getFilePath();
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std::ostringstream ss(std::ios_base::binary);
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ss << ServerList::serialize(serverlist);
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if (!fs::safeWriteToFile(path, ss.str()))
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return false;
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return true;
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}
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std::vector<ServerListSpec> deSerialize(const std::string &liststring)
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{
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std::vector<ServerListSpec> serverlist;
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std::istringstream stream(liststring);
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std::string line, tmp;
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while (std::getline(stream, line)) {
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std::transform(line.begin(), line.end(), line.begin(), ::toupper);
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if (line == "[SERVER]") {
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ServerListSpec server;
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std::getline(stream, tmp);
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server["name"] = tmp;
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std::getline(stream, tmp);
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server["address"] = tmp;
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std::getline(stream, tmp);
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server["port"] = tmp;
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std::getline(stream, tmp);
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server["description"] = tmp;
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serverlist.push_back(server);
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}
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}
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return serverlist;
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}
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const std::string serialize(const std::vector<ServerListSpec> &serverlist)
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{
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std::string liststring;
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for (std::vector<ServerListSpec>::const_iterator it = serverlist.begin();
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it != serverlist.end();
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it++) {
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liststring += "[server]\n";
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liststring += (*it)["name"].asString() + '\n';
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liststring += (*it)["address"].asString() + '\n';
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liststring += (*it)["port"].asString() + '\n';
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liststring += (*it)["description"].asString() + '\n';
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liststring += '\n';
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}
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return liststring;
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}
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const std::string serializeJson(const std::vector<ServerListSpec> &serverlist)
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{
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Json::Value root;
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Json::Value list(Json::arrayValue);
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for (std::vector<ServerListSpec>::const_iterator it = serverlist.begin();
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it != serverlist.end();
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it++) {
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list.append(*it);
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}
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root["list"] = list;
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Json::FastWriter writer;
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return writer.write(root);
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}
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#if USE_CURL
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void sendAnnounce(const std::string &action,
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const u16 port,
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const std::vector<std::string> &clients_names,
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const double uptime,
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const u32 game_time,
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const float lag,
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const std::string &gameid,
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const std::string &mg_name,
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const std::vector<ModSpec> &mods)
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{
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Json::Value server;
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server["action"] = action;
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server["port"] = port;
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if (g_settings->exists("server_address")) {
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server["address"] = g_settings->get("server_address");
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}
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if (action != "delete") {
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bool strict_checking = g_settings->getBool("strict_protocol_version_checking");
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server["name"] = g_settings->get("server_name");
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server["description"] = g_settings->get("server_description");
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server["version"] = minetest_version_simple;
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server["proto_min"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MIN;
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server["proto_max"] = strict_checking ? LATEST_PROTOCOL_VERSION : SERVER_PROTOCOL_VERSION_MAX;
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server["url"] = g_settings->get("server_url");
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server["creative"] = g_settings->getBool("creative_mode");
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server["damage"] = g_settings->getBool("enable_damage");
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server["password"] = g_settings->getBool("disallow_empty_password");
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server["pvp"] = g_settings->getBool("enable_pvp");
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server["uptime"] = (int) uptime;
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server["game_time"] = game_time;
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server["clients"] = (int) clients_names.size();
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server["clients_max"] = g_settings->getU16("max_users");
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server["clients_list"] = Json::Value(Json::arrayValue);
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for (std::vector<std::string>::const_iterator it = clients_names.begin();
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it != clients_names.end();
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++it) {
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server["clients_list"].append(*it);
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}
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if (gameid != "") server["gameid"] = gameid;
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}
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if (action == "start") {
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server["dedicated"] = g_settings->getBool("server_dedicated");
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server["rollback"] = g_settings->getBool("enable_rollback_recording");
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server["mapgen"] = mg_name;
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server["privs"] = g_settings->get("default_privs");
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server["can_see_far_names"] = g_settings->getS16("player_transfer_distance") <= 0;
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server["mods"] = Json::Value(Json::arrayValue);
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for (std::vector<ModSpec>::const_iterator it = mods.begin();
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it != mods.end();
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++it) {
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server["mods"].append(it->name);
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}
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actionstream << "Announcing to " << g_settings->get("serverlist_url") << std::endl;
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} else {
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if (lag)
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server["lag"] = lag;
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}
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Json::FastWriter writer;
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HTTPFetchRequest fetch_request;
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fetch_request.url = g_settings->get("serverlist_url") + std::string("/announce");
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fetch_request.post_fields["json"] = writer.write(server);
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fetch_request.multipart = true;
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httpfetch_async(fetch_request);
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}
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#endif
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} //namespace ServerList
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