forked from Mirrorlandia_minetest/minetest
9878e8de4f
According to doc/lua_api.txt if paramtype2 == "facedir" the two least significant bits of parm2 orient the texture around the axis. For dirs1 (looking at a wall) these would be 0, 1, 2, 3 and for dirs2 (looking at the ceiling) 2, 1, 0, 3 |
||
---|---|---|
.. | ||
async | ||
common | ||
fstk | ||
game | ||
mainmenu | ||
init.lua |