forked from Mirrorlandia_minetest/minetest
f960c3be31
Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled)
248 lines
5.2 KiB
C++
248 lines
5.2 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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Random portability stuff
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*/
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#ifndef PORTING_HEADER
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#define PORTING_HEADER
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#include <string>
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#include "irrlichttypes.h" // u32
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#include "debug.h"
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#include "constants.h"
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#include "gettime.h"
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#ifdef _MSC_VER
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#define SWPRINTF_CHARSTRING L"%S"
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#else
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#define SWPRINTF_CHARSTRING L"%s"
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#endif
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//currently not needed
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//template<typename T> struct alignment_trick { char c; T member; };
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//#define ALIGNOF(type) offsetof (alignment_trick<type>, member)
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#ifdef _WIN32
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0501
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#endif
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#include <windows.h>
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#define sleep_ms(x) Sleep(x)
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#else
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#include <unistd.h>
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#include <stdint.h> //for uintptr_t
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#if (defined(linux) || defined(__linux)) && !defined(_GNU_SOURCE)
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#define _GNU_SOURCE
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#endif
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#include <sched.h>
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#ifdef __FreeBSD__
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#include <pthread_np.h>
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typedef cpuset_t cpu_set_t;
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#elif defined(__sun) || defined(sun)
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#include <sys/types.h>
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#include <sys/processor.h>
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#elif defined(_AIX)
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#include <sys/processor.h>
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#elif __APPLE__
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#include <mach/mach_init.h>
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#include <mach/thread_policy.h>
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#endif
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#define sleep_ms(x) usleep(x*1000)
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#define THREAD_PRIORITY_LOWEST 0
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#define THREAD_PRIORITY_BELOW_NORMAL 1
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#define THREAD_PRIORITY_NORMAL 2
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#define THREAD_PRIORITY_ABOVE_NORMAL 3
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#define THREAD_PRIORITY_HIGHEST 4
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#endif
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#ifdef _MSC_VER
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#define ALIGNOF(x) __alignof(x)
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#define strtok_r(x, y, z) strtok_s(x, y, z)
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#define strtof(x, y) (float)strtod(x, y)
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#define strtoll(x, y, z) _strtoi64(x, y, z)
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#define strtoull(x, y, z) _strtoui64(x, y, z)
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#define strcasecmp(x, y) stricmp(x, y)
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#else
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#define ALIGNOF(x) __alignof__(x)
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#endif
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#ifdef __MINGW32__
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#define strtok_r(x, y, z) mystrtok_r(x, y, z)
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#endif
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#define PADDING(x, y) ((ALIGNOF(y) - ((uintptr_t)(x) & (ALIGNOF(y) - 1))) & (ALIGNOF(y) - 1))
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namespace porting
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{
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/*
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Signal handler (grabs Ctrl-C on POSIX systems)
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*/
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void signal_handler_init(void);
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// Returns a pointer to a bool.
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// When the bool is true, program should quit.
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bool * signal_handler_killstatus(void);
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/*
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Path of static data directory.
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*/
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extern std::string path_share;
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/*
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Directory for storing user data. Examples:
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Windows: "C:\Documents and Settings\user\Application Data\<PROJECT_NAME>"
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Linux: "~/.<PROJECT_NAME>"
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Mac: "~/Library/Application Support/<PROJECT_NAME>"
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*/
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extern std::string path_user;
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/*
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Get full path of stuff in data directory.
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Example: "stone.png" -> "../data/stone.png"
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*/
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std::string getDataPath(const char *subpath);
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/*
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Initialize path_share and path_user.
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*/
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void initializePaths();
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/*
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Get number of online processors in the system.
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*/
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int getNumberOfProcessors();
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/*
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Set a thread's affinity to a particular processor.
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*/
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bool threadBindToProcessor(threadid_t tid, int pnumber);
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/*
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Set a thread's priority.
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*/
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bool threadSetPriority(threadid_t tid, int prio);
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/*
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Resolution is 10-20ms.
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Remember to check for overflows.
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Overflow can occur at any value higher than 10000000.
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*/
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#ifdef _WIN32 // Windows
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0501
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#endif
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#include <windows.h>
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inline u32 getTimeS()
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{
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return GetTickCount() / 1000;
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}
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inline u32 getTimeMs()
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{
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return GetTickCount();
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}
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inline u32 getTimeUs()
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{
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LARGE_INTEGER freq, t;
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QueryPerformanceFrequency(&freq);
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QueryPerformanceCounter(&t);
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return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000.0);
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}
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inline u32 getTimeNs()
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{
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LARGE_INTEGER freq, t;
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QueryPerformanceFrequency(&freq);
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QueryPerformanceCounter(&t);
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return (double)(t.QuadPart) / ((double)(freq.QuadPart) / 1000000000.0);
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}
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#else // Posix
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#include <sys/time.h>
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#include <time.h>
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inline u32 getTimeS()
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return tv.tv_sec;
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}
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inline u32 getTimeMs()
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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}
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inline u32 getTimeUs()
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{
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struct timeval tv;
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gettimeofday(&tv, NULL);
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return tv.tv_sec * 1000000 + tv.tv_usec;
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}
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inline u32 getTimeNs()
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{
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struct timespec ts;
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clock_gettime(CLOCK_REALTIME, &ts);
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return ts.tv_sec * 1000000000 + ts.tv_nsec;
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}
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/*#include <sys/timeb.h>
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inline u32 getTimeMs()
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{
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struct timeb tb;
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ftime(&tb);
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return tb.time * 1000 + tb.millitm;
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}*/
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#endif
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inline u32 getTime(TimePrecision prec)
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{
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switch (prec) {
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case PRECISION_SECONDS:
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return getTimeS();
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case PRECISION_MILLI:
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return getTimeMs();
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case PRECISION_MICRO:
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return getTimeUs();
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case PRECISION_NANO:
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return getTimeNs();
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}
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return 0;
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}
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} // namespace porting
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#endif // PORTING_HEADER
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