.. |
cavegen.cpp
|
Document the deprecation of hardcoded cave liquids (#8692)
|
2019-07-20 01:03:52 +01:00 |
cavegen.h
|
Document the deprecation of hardcoded cave liquids (#8692)
|
2019-07-20 01:03:52 +01:00 |
CMakeLists.txt
|
Move files to subdirectories (#6599)
|
2017-11-08 23:56:20 +01:00 |
dungeongen.cpp
|
Dungeons: Make multiple large rooms possible (#8678)
|
2019-07-16 20:39:58 +01:00 |
dungeongen.h
|
Dungeons: Make multiple large rooms possible (#8678)
|
2019-07-16 20:39:58 +01:00 |
mapgen_carpathian.cpp
|
Mapgen Carpathian: Add optional rivers (#7977)
|
2019-06-19 01:06:08 +01:00 |
mapgen_carpathian.h
|
Mapgen Carpathian: Add optional rivers (#7977)
|
2019-06-19 01:06:08 +01:00 |
mapgen_flat.cpp
|
Mapgen Flat: Fix and improve getSpawnLevelAtPoint() (#8756)
|
2019-08-06 02:30:28 +01:00 |
mapgen_flat.h
|
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
|
2019-06-01 20:50:43 +01:00 |
mapgen_fractal.cpp
|
Initialise 'seabed_height' to avoid compilation warning (#8715)
|
2019-07-26 17:51:53 +01:00 |
mapgen_fractal.h
|
Mgfractal: Make non-fractal terrain optional (#8702)
|
2019-07-25 19:58:35 +01:00 |
mapgen_singlenode.cpp
|
mapgen: drop mapgen id from child mapgens.
|
2019-03-31 20:49:39 +02:00 |
mapgen_singlenode.h
|
mapgen: drop mapgen id from child mapgens.
|
2019-03-31 20:49:39 +02:00 |
mapgen_v5.cpp
|
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
|
2019-06-01 20:50:43 +01:00 |
mapgen_v5.h
|
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
|
2019-06-01 20:50:43 +01:00 |
mapgen_v6.cpp
|
Mapgen v6: Fix mudflow iteration and iterate twice (#8795)
|
2019-08-15 20:32:28 +01:00 |
mapgen_v6.h
|
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
|
2019-06-01 20:50:43 +01:00 |
mapgen_v7.cpp
|
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
|
2019-06-01 20:50:43 +01:00 |
mapgen_v7.h
|
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
|
2019-06-01 20:50:43 +01:00 |
mapgen_valleys.cpp
|
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
|
2019-06-01 20:50:43 +01:00 |
mapgen_valleys.h
|
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
|
2019-06-01 20:50:43 +01:00 |
mapgen.cpp
|
Make Mapgen::spreadLight use a queue (#8838)
|
2019-08-23 22:16:50 +02:00 |
mapgen.h
|
Make Mapgen::spreadLight use a queue (#8838)
|
2019-08-23 22:16:50 +02:00 |
mg_biome.cpp
|
Allow multiple cave liquids in a biome definition (#8481)
|
2019-05-18 21:13:14 +01:00 |
mg_biome.h
|
Allow multiple cave liquids in a biome definition (#8481)
|
2019-05-18 21:13:14 +01:00 |
mg_decoration.cpp
|
Decoration API: Add lightweight ability to have complete coverage (#7456)
|
2018-06-24 17:14:18 +01:00 |
mg_decoration.h
|
Mapgen folder: Update and improve copyright information of files
|
2018-01-15 04:42:08 +00:00 |
mg_ore.cpp
|
Fix build on gcc 5.0 (#7586)
|
2018-07-26 21:49:38 +02:00 |
mg_ore.h
|
Vein ore: Fix bug caused by changing perlinmap Y size (#7371)
|
2018-05-24 22:20:06 +01:00 |
mg_schematic.cpp
|
blitToVManip: Check out-of-bounds using node position not index (#8127)
|
2019-01-25 19:01:00 +00:00 |
mg_schematic.h
|
Node definition manager refactor (#7016)
|
2018-02-10 21:04:16 +01:00 |
treegen.cpp
|
Node definition manager refactor (#7016)
|
2018-02-10 21:04:16 +01:00 |
treegen.h
|
Node definition manager refactor (#7016)
|
2018-02-10 21:04:16 +01:00 |