forked from Mirrorlandia_minetest/minetest
171 lines
5.6 KiB
C++
171 lines
5.6 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#include "object_properties.h"
|
|
#include "irrlichttypes_bloated.h"
|
|
#include "exceptions.h"
|
|
#include "util/serialize.h"
|
|
#include "util/basic_macros.h"
|
|
#include <sstream>
|
|
|
|
ObjectProperties::ObjectProperties()
|
|
{
|
|
textures.emplace_back("unknown_object.png");
|
|
colors.emplace_back(255,255,255,255);
|
|
}
|
|
|
|
std::string ObjectProperties::dump()
|
|
{
|
|
std::ostringstream os(std::ios::binary);
|
|
os << "hp_max=" << hp_max;
|
|
os << ", breath_max=" << breath_max;
|
|
os << ", physical=" << physical;
|
|
os << ", collideWithObjects=" << collideWithObjects;
|
|
os << ", weight=" << weight;
|
|
os << ", collisionbox=" << PP(collisionbox.MinEdge) << "," << PP(collisionbox.MaxEdge);
|
|
os << ", visual=" << visual;
|
|
os << ", mesh=" << mesh;
|
|
os << ", visual_size=" << PP2(visual_size);
|
|
os << ", textures=[";
|
|
for (const std::string &texture : textures) {
|
|
os << "\"" << texture << "\" ";
|
|
}
|
|
os << "]";
|
|
os << ", colors=[";
|
|
for (const video::SColor &color : colors) {
|
|
os << "\"" << color.getAlpha() << "," << color.getRed() << ","
|
|
<< color.getGreen() << "," << color.getBlue() << "\" ";
|
|
}
|
|
os << "]";
|
|
os << ", spritediv=" << PP2(spritediv);
|
|
os << ", initial_sprite_basepos=" << PP2(initial_sprite_basepos);
|
|
os << ", is_visible=" << is_visible;
|
|
os << ", makes_footstep_sound=" << makes_footstep_sound;
|
|
os << ", automatic_rotate="<< automatic_rotate;
|
|
os << ", backface_culling="<< backface_culling;
|
|
os << ", glow=" << glow;
|
|
os << ", nametag=" << nametag;
|
|
os << ", nametag_color=" << "\"" << nametag_color.getAlpha() << "," << nametag_color.getRed()
|
|
<< "," << nametag_color.getGreen() << "," << nametag_color.getBlue() << "\" ";
|
|
os << ", selectionbox=" << PP(selectionbox.MinEdge) << "," << PP(selectionbox.MaxEdge);
|
|
os << ", pointable=" << pointable;
|
|
os << ", static_save=" << static_save;
|
|
os << ", eye_height=" << eye_height;
|
|
os << ", zoom_fov=" << zoom_fov;
|
|
os << ", use_texture_alpha=" << use_texture_alpha;
|
|
return os.str();
|
|
}
|
|
|
|
void ObjectProperties::serialize(std::ostream &os) const
|
|
{
|
|
writeU8(os, 3); // version, protocol_version >= 36
|
|
writeS16(os, hp_max);
|
|
writeU8(os, physical);
|
|
writeF1000(os, weight);
|
|
writeV3F1000(os, collisionbox.MinEdge);
|
|
writeV3F1000(os, collisionbox.MaxEdge);
|
|
writeV3F1000(os, selectionbox.MinEdge);
|
|
writeV3F1000(os, selectionbox.MaxEdge);
|
|
writeU8(os, pointable);
|
|
os << serializeString(visual);
|
|
writeV2F1000(os, visual_size);
|
|
writeU16(os, textures.size());
|
|
for (const std::string &texture : textures) {
|
|
os << serializeString(texture);
|
|
}
|
|
writeV2S16(os, spritediv);
|
|
writeV2S16(os, initial_sprite_basepos);
|
|
writeU8(os, is_visible);
|
|
writeU8(os, makes_footstep_sound);
|
|
writeF1000(os, automatic_rotate);
|
|
// Added in protocol version 14
|
|
os << serializeString(mesh);
|
|
writeU16(os, colors.size());
|
|
for (video::SColor color : colors) {
|
|
writeARGB8(os, color);
|
|
}
|
|
writeU8(os, collideWithObjects);
|
|
writeF1000(os, stepheight);
|
|
writeU8(os, automatic_face_movement_dir);
|
|
writeF1000(os, automatic_face_movement_dir_offset);
|
|
writeU8(os, backface_culling);
|
|
os << serializeString(nametag);
|
|
writeARGB8(os, nametag_color);
|
|
writeF1000(os, automatic_face_movement_max_rotation_per_sec);
|
|
os << serializeString(infotext);
|
|
os << serializeString(wield_item);
|
|
writeS8(os, glow);
|
|
writeU16(os, breath_max);
|
|
writeF1000(os, eye_height);
|
|
writeF1000(os, zoom_fov);
|
|
writeU8(os, use_texture_alpha);
|
|
|
|
// Add stuff only at the bottom.
|
|
// Never remove anything, because we don't want new versions of this
|
|
}
|
|
|
|
void ObjectProperties::deSerialize(std::istream &is)
|
|
{
|
|
int version = readU8(is);
|
|
if (version != 3)
|
|
throw SerializationError("unsupported ObjectProperties version");
|
|
|
|
hp_max = readS16(is);
|
|
physical = readU8(is);
|
|
weight = readF1000(is);
|
|
collisionbox.MinEdge = readV3F1000(is);
|
|
collisionbox.MaxEdge = readV3F1000(is);
|
|
selectionbox.MinEdge = readV3F1000(is);
|
|
selectionbox.MaxEdge = readV3F1000(is);
|
|
pointable = readU8(is);
|
|
visual = deSerializeString(is);
|
|
visual_size = readV2F1000(is);
|
|
textures.clear();
|
|
u32 texture_count = readU16(is);
|
|
for (u32 i = 0; i < texture_count; i++){
|
|
textures.push_back(deSerializeString(is));
|
|
}
|
|
spritediv = readV2S16(is);
|
|
initial_sprite_basepos = readV2S16(is);
|
|
is_visible = readU8(is);
|
|
makes_footstep_sound = readU8(is);
|
|
automatic_rotate = readF1000(is);
|
|
mesh = deSerializeString(is);
|
|
colors.clear();
|
|
u32 color_count = readU16(is);
|
|
for (u32 i = 0; i < color_count; i++){
|
|
colors.push_back(readARGB8(is));
|
|
}
|
|
collideWithObjects = readU8(is);
|
|
stepheight = readF1000(is);
|
|
automatic_face_movement_dir = readU8(is);
|
|
automatic_face_movement_dir_offset = readF1000(is);
|
|
backface_culling = readU8(is);
|
|
nametag = deSerializeString(is);
|
|
nametag_color = readARGB8(is);
|
|
automatic_face_movement_max_rotation_per_sec = readF1000(is);
|
|
infotext = deSerializeString(is);
|
|
wield_item = deSerializeString(is);
|
|
glow = readS8(is);
|
|
breath_max = readU16(is);
|
|
eye_height = readF1000(is);
|
|
zoom_fov = readF1000(is);
|
|
use_texture_alpha = readU8(is);
|
|
}
|