forked from Mirrorlandia_minetest/minetest
c3984569c0
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
230 lines
6.8 KiB
Lua
230 lines
6.8 KiB
Lua
--Minetest
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--Copyright (C) 2014 sapier
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--
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--This program is free software; you can redistribute it and/or modify
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--it under the terms of the GNU Lesser General Public License as published by
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--the Free Software Foundation; either version 2.1 of the License, or
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--(at your option) any later version.
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--
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--This program is distributed in the hope that it will be useful,
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--but WITHOUT ANY WARRANTY; without even the implied warranty of
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--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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--GNU Lesser General Public License for more details.
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--
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--You should have received a copy of the GNU Lesser General Public License along
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--with this program; if not, write to the Free Software Foundation, Inc.,
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--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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--------------------------------------------------------------------------------
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local function get_formspec(tabview, name, tabdata)
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local render_details = core.is_yes(core.setting_getbool("public_serverlist"))
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local retval =
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"vertlabel[0,-0.25;".. fgettext("CLIENT") .. "]" ..
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"label[1,-0.25;".. fgettext("Favorites:") .. "]"..
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"label[1,4.25;".. fgettext("Address/Port") .. "]"..
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"label[9,2.75;".. fgettext("Name/Password") .. "]" ..
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"field[1.25,5.25;5.5,0.5;te_address;;" ..core.setting_get("address") .."]" ..
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"field[6.75,5.25;2.25,0.5;te_port;;" ..core.setting_get("remote_port") .."]" ..
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"checkbox[1,3.6;cb_public_serverlist;".. fgettext("Public Serverlist") .. ";" ..
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dump(core.setting_getbool("public_serverlist")) .. "]"
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if not core.setting_getbool("public_serverlist") then
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retval = retval ..
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"button[6.45,3.95;2.25,0.5;btn_delete_favorite;".. fgettext("Delete") .. "]"
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end
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retval = retval ..
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"button[9,4.95;2.5,0.5;btn_mp_connect;".. fgettext("Connect") .. "]" ..
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"field[9.3,3.75;2.5,0.5;te_name;;" ..core.setting_get("name") .."]" ..
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"pwdfield[9.3,4.5;2.5,0.5;te_pwd;]" ..
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"textarea[9.3,0.25;2.5,2.75;;"
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if menudata.fav_selected ~= nil and
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menudata.favorites[menu.fav_selected].description ~= nil then
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retval = retval ..
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core.formspec_escape(menu.favorites[menu.fav_selected].description,true)
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end
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retval = retval ..
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";]"
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--favourites
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retval = retval ..
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"textlist[1,0.35;7.5,3.35;favourites;"
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if #menudata.favorites > 0 then
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retval = retval .. render_favorite(menudata.favorites[1],render_details)
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for i=2,#menudata.favorites,1 do
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retval = retval .. "," .. render_favorite(menudata.favorites[i],render_details)
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end
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end
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if tabdata.fav_selected ~= nil then
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retval = retval .. ";" .. tabdata.fav_selected .. "]"
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else
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retval = retval .. ";0]"
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end
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return retval
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end
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--------------------------------------------------------------------------------
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local function main_button_handler(tabview, fields, name, tabdata)
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if fields["te_name"] ~= nil then
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gamedata.playername = fields["te_name"]
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core.setting_set("name", fields["te_name"])
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end
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if fields["favourites"] ~= nil then
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local event = core.explode_textlist_event(fields["favourites"])
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if event.type == "DCL" then
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if event.index <= #menudata.favorites then
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gamedata.address = menudata.favorites[event.index].address
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gamedata.port = menudata.favorites[event.index].port
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gamedata.playername = fields["te_name"]
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if fields["te_pwd"] ~= nil then
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gamedata.password = fields["te_pwd"]
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end
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gamedata.selected_world = 0
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if menudata.favorites ~= nil then
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gamedata.servername = menudata.favorites[event.index].name
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gamedata.serverdescription = menudata.favorites[event.index].description
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end
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if gamedata.address ~= nil and
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gamedata.port ~= nil then
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core.setting_set("address",gamedata.address)
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core.setting_set("remote_port",gamedata.port)
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core.start()
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end
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end
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return true
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end
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if event.type == "CHG" then
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if event.index <= #menudata.favorites then
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local address = menudata.favorites[event.index].address
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local port = menudata.favorites[event.index].port
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if address ~= nil and
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port ~= nil then
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core.setting_set("address",address)
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core.setting_set("remote_port",port)
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end
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tabdata.fav_selected = event.index
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end
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return true
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end
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end
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if fields["key_up"] ~= nil or
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fields["key_down"] ~= nil then
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local fav_idx = core.get_textlist_index("favourites")
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if fav_idx ~= nil then
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if fields["key_up"] ~= nil and fav_idx > 1 then
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fav_idx = fav_idx -1
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else if fields["key_down"] and fav_idx < #menudata.favorites then
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fav_idx = fav_idx +1
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end end
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else
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fav_idx = 1
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end
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local address = menudata.favorites[fav_idx].address
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local port = menudata.favorites[fav_idx].port
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if address ~= nil and
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port ~= nil then
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core.setting_set("address",address)
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core.setting_set("remote_port",port)
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end
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tabdata.fav_selected = fav_idx
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return true
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end
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if fields["cb_public_serverlist"] ~= nil then
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core.setting_set("public_serverlist", fields["cb_public_serverlist"])
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if core.setting_getbool("public_serverlist") then
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asyncOnlineFavourites()
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else
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menudata.favorites = core.get_favorites("local")
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end
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tabdata.fav_selected = nil
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return true
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end
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if fields["btn_delete_favorite"] ~= nil then
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local current_favourite = core.get_textlist_index("favourites")
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if current_favourite == nil then return end
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core.delete_favorite(current_favourite)
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menudata.favorites = core.get_favorites()
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tabdata.fav_selected = nil
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core.setting_set("address","")
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core.setting_set("remote_port","30000")
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return true
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end
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if fields["btn_mp_connect"] ~= nil or
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fields["key_enter"] ~= nil then
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gamedata.playername = fields["te_name"]
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gamedata.password = fields["te_pwd"]
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gamedata.address = fields["te_address"]
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gamedata.port = fields["te_port"]
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local fav_idx = core.get_textlist_index("favourites")
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if fav_idx ~= nil and fav_idx <= #menudata.favorites and
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menudata.favorites[fav_idx].address == fields["te_address"] and
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menudata.favorites[fav_idx].port == fields["te_port"] then
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gamedata.servername = menudata.favorites[fav_idx].name
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gamedata.serverdescription = menudata.favorites[fav_idx].description
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else
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gamedata.servername = ""
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gamedata.serverdescription = ""
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end
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gamedata.selected_world = 0
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core.setting_set("address", fields["te_address"])
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core.setting_set("remote_port",fields["te_port"])
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core.start()
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return true
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end
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return false
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end
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local function on_change(type,old_tab,new_tab)
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if type == "LEAVE" then
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return
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end
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if core.setting_getbool("public_serverlist") then
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asyncOnlineFavourites()
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else
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menudata.favorites = core.get_favorites("local")
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end
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end
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--------------------------------------------------------------------------------
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tab_multiplayer = {
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name = "multiplayer",
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caption = fgettext("Client"),
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cbf_formspec = get_formspec,
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cbf_button_handler = main_button_handler,
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on_change = on_change
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}
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