forked from Mirrorlandia_minetest/minetest
93fcab952b
* Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files.
21 lines
492 B
CMake
21 lines
492 B
CMake
add_subdirectory(common)
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add_subdirectory(cpp_api)
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add_subdirectory(lua_api)
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# Used by server and client
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set(common_SCRIPT_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/scripting_game.cpp
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${common_SCRIPT_COMMON_SRCS}
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${common_SCRIPT_CPP_API_SRCS}
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${common_SCRIPT_LUA_API_SRCS}
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PARENT_SCOPE)
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# Used by client only
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set(client_SCRIPT_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/scripting_mainmenu.cpp
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${client_SCRIPT_COMMON_SRCS}
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${client_SCRIPT_CPP_API_SRCS}
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${client_SCRIPT_LUA_API_SRCS}
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PARENT_SCOPE)
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