forked from Mirrorlandia_minetest/minetest
921151d97a
* Migrate cpp headers to pragma once
170 lines
3.6 KiB
C++
170 lines
3.6 KiB
C++
/*
|
|
Minetest
|
|
Copyright (C) 2016 est31, <MTest31@outlook.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "irrlichttypes_extrabloated.h"
|
|
#include "keys.h"
|
|
#include <bitset>
|
|
#include <vector>
|
|
|
|
enum JoystickAxis {
|
|
JA_SIDEWARD_MOVE,
|
|
JA_FORWARD_MOVE,
|
|
|
|
JA_FRUSTUM_HORIZONTAL,
|
|
JA_FRUSTUM_VERTICAL,
|
|
|
|
// To know the count of enum values
|
|
JA_COUNT,
|
|
};
|
|
|
|
struct JoystickAxisLayout {
|
|
u16 axis_id;
|
|
// -1 if to invert, 1 if to keep it.
|
|
int invert;
|
|
};
|
|
|
|
|
|
struct JoystickCombination {
|
|
|
|
virtual bool isTriggered(const irr::SEvent::SJoystickEvent &ev) const=0;
|
|
|
|
GameKeyType key;
|
|
};
|
|
|
|
struct JoystickButtonCmb : public JoystickCombination {
|
|
|
|
JoystickButtonCmb() = default;
|
|
|
|
JoystickButtonCmb(GameKeyType key, u32 filter_mask, u32 compare_mask) :
|
|
filter_mask(filter_mask),
|
|
compare_mask(compare_mask)
|
|
{
|
|
this->key = key;
|
|
}
|
|
|
|
virtual bool isTriggered(const irr::SEvent::SJoystickEvent &ev) const;
|
|
|
|
u32 filter_mask;
|
|
u32 compare_mask;
|
|
};
|
|
|
|
struct JoystickAxisCmb : public JoystickCombination {
|
|
|
|
JoystickAxisCmb() = default;
|
|
|
|
JoystickAxisCmb(GameKeyType key, u16 axis_to_compare, int direction, s16 thresh) :
|
|
axis_to_compare(axis_to_compare),
|
|
direction(direction),
|
|
thresh(thresh)
|
|
{
|
|
this->key = key;
|
|
}
|
|
|
|
virtual bool isTriggered(const irr::SEvent::SJoystickEvent &ev) const;
|
|
|
|
u16 axis_to_compare;
|
|
|
|
// if -1, thresh must be smaller than the axis value in order to trigger
|
|
// if 1, thresh must be bigger than the axis value in order to trigger
|
|
int direction;
|
|
s16 thresh;
|
|
};
|
|
|
|
struct JoystickLayout {
|
|
std::vector<JoystickButtonCmb> button_keys;
|
|
std::vector<JoystickAxisCmb> axis_keys;
|
|
JoystickAxisLayout axes[JA_COUNT];
|
|
s16 axes_dead_border;
|
|
};
|
|
|
|
class JoystickController {
|
|
|
|
public:
|
|
JoystickController();
|
|
|
|
void onJoystickConnect(const std::vector<irr::SJoystickInfo> &joystick_infos);
|
|
|
|
bool handleEvent(const irr::SEvent::SJoystickEvent &ev);
|
|
void clear();
|
|
|
|
bool wasKeyDown(GameKeyType b)
|
|
{
|
|
bool r = m_past_pressed_keys[b];
|
|
m_past_pressed_keys[b] = false;
|
|
return r;
|
|
}
|
|
bool getWasKeyDown(GameKeyType b)
|
|
{
|
|
return m_past_pressed_keys[b];
|
|
}
|
|
void clearWasKeyDown(GameKeyType b)
|
|
{
|
|
m_past_pressed_keys[b] = false;
|
|
}
|
|
|
|
bool wasKeyReleased(GameKeyType b)
|
|
{
|
|
bool r = m_past_released_keys[b];
|
|
m_past_released_keys[b] = false;
|
|
return r;
|
|
}
|
|
bool getWasKeyReleased(GameKeyType b)
|
|
{
|
|
return m_past_pressed_keys[b];
|
|
}
|
|
void clearWasKeyReleased(GameKeyType b)
|
|
{
|
|
m_past_pressed_keys[b] = false;
|
|
}
|
|
|
|
bool isKeyDown(GameKeyType b)
|
|
{
|
|
return m_pressed_keys[b];
|
|
}
|
|
|
|
s16 getAxis(JoystickAxis axis)
|
|
{
|
|
return m_axes_vals[axis];
|
|
}
|
|
|
|
s16 getAxisWithoutDead(JoystickAxis axis);
|
|
|
|
f32 doubling_dtime;
|
|
|
|
private:
|
|
void setLayoutFromControllerName(const std::string &name);
|
|
|
|
JoystickLayout m_layout;
|
|
|
|
s16 m_axes_vals[JA_COUNT];
|
|
|
|
u8 m_joystick_id = 0;
|
|
|
|
std::bitset<KeyType::INTERNAL_ENUM_COUNT> m_pressed_keys;
|
|
|
|
f32 m_internal_time;
|
|
|
|
f32 m_past_pressed_time[KeyType::INTERNAL_ENUM_COUNT];
|
|
|
|
std::bitset<KeyType::INTERNAL_ENUM_COUNT> m_past_pressed_keys;
|
|
std::bitset<KeyType::INTERNAL_ENUM_COUNT> m_past_released_keys;
|
|
};
|