forked from Mirrorlandia_minetest/minetest
d7343b6c93
* MSVC: Fix '/std:c++11' is not a valid compiler option * MSVC/MINGW: Define 'WIN32_LEAN_AND_MEAN' for the whole project In some obscure cases 'Windows.h" got includet before that definition, which leaded to compilation warnings+errors * MSVC: '/arch:SSE' is only available for x86 * MSVC: Fix float conversation * MSVC/MINGW: use winthreads on Windows * MSVC: 'USE_CMAKE_CONFIG' might be already definied by CMake build system * MSVC: Use all available cpu cores for compiling * Add missing include ctime and use std::time_t
587 lines
14 KiB
C++
587 lines
14 KiB
C++
/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "socket.h"
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#include <stdio.h>
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#include <iostream>
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#include <stdlib.h>
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#include <string.h>
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#include <errno.h>
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#include <sstream>
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#include <iomanip>
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#include "util/string.h"
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#include "util/numeric.h"
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#include "constants.h"
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#include "debug.h"
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#include "settings.h"
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#include "log.h"
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#ifdef _WIN32
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// Without this some of the network functions are not found on mingw
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#ifndef _WIN32_WINNT
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#define _WIN32_WINNT 0x0501
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#endif
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#include <windows.h>
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#include <winsock2.h>
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#include <ws2tcpip.h>
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#define LAST_SOCKET_ERR() WSAGetLastError()
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typedef SOCKET socket_t;
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typedef int socklen_t;
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#else
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <fcntl.h>
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#include <netdb.h>
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#include <unistd.h>
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#include <arpa/inet.h>
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#define LAST_SOCKET_ERR() (errno)
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typedef int socket_t;
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#endif
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// Set to true to enable verbose debug output
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bool socket_enable_debug_output = false; // yuck
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static bool g_sockets_initialized = false;
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// Initialize sockets
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void sockets_init()
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{
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#ifdef _WIN32
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// Windows needs sockets to be initialized before use
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WSADATA WsaData;
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if(WSAStartup( MAKEWORD(2,2), &WsaData ) != NO_ERROR)
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throw SocketException("WSAStartup failed");
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#endif
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g_sockets_initialized = true;
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}
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void sockets_cleanup()
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{
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#ifdef _WIN32
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// On Windows, cleanup sockets after use
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WSACleanup();
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#endif
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}
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/*
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Address
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*/
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Address::Address()
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{
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memset(&m_address, 0, sizeof(m_address));
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}
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Address::Address(u32 address, u16 port)
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{
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memset(&m_address, 0, sizeof(m_address));
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setAddress(address);
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setPort(port);
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}
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Address::Address(u8 a, u8 b, u8 c, u8 d, u16 port)
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{
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memset(&m_address, 0, sizeof(m_address));
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setAddress(a, b, c, d);
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setPort(port);
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}
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Address::Address(const IPv6AddressBytes *ipv6_bytes, u16 port)
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{
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memset(&m_address, 0, sizeof(m_address));
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setAddress(ipv6_bytes);
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setPort(port);
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}
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// Equality (address family, address and port must be equal)
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bool Address::operator==(const Address &address)
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{
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if(address.m_addr_family != m_addr_family || address.m_port != m_port)
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return false;
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else if(m_addr_family == AF_INET)
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{
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return m_address.ipv4.sin_addr.s_addr ==
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address.m_address.ipv4.sin_addr.s_addr;
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}
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else if(m_addr_family == AF_INET6)
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{
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return memcmp(m_address.ipv6.sin6_addr.s6_addr,
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address.m_address.ipv6.sin6_addr.s6_addr, 16) == 0;
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}
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else
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return false;
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}
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bool Address::operator!=(const Address &address)
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{
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return !(*this == address);
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}
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void Address::Resolve(const char *name)
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{
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if (!name || name[0] == 0) {
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if (m_addr_family == AF_INET) {
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setAddress((u32) 0);
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} else if (m_addr_family == AF_INET6) {
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setAddress((IPv6AddressBytes*) 0);
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}
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return;
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}
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struct addrinfo *resolved, hints;
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memset(&hints, 0, sizeof(hints));
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// Setup hints
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hints.ai_socktype = 0;
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hints.ai_protocol = 0;
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hints.ai_flags = 0;
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if(g_settings->getBool("enable_ipv6"))
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{
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// AF_UNSPEC allows both IPv6 and IPv4 addresses to be returned
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hints.ai_family = AF_UNSPEC;
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}
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else
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{
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hints.ai_family = AF_INET;
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}
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// Do getaddrinfo()
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int e = getaddrinfo(name, NULL, &hints, &resolved);
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if(e != 0)
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throw ResolveError(gai_strerror(e));
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// Copy data
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if(resolved->ai_family == AF_INET)
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{
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struct sockaddr_in *t = (struct sockaddr_in *) resolved->ai_addr;
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m_addr_family = AF_INET;
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m_address.ipv4 = *t;
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}
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else if(resolved->ai_family == AF_INET6)
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{
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struct sockaddr_in6 *t = (struct sockaddr_in6 *) resolved->ai_addr;
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m_addr_family = AF_INET6;
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m_address.ipv6 = *t;
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}
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else
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{
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freeaddrinfo(resolved);
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throw ResolveError("");
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}
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freeaddrinfo(resolved);
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}
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// IP address -> textual representation
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std::string Address::serializeString() const
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{
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// windows XP doesnt have inet_ntop, maybe use better func
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#ifdef _WIN32
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if(m_addr_family == AF_INET)
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{
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u8 a, b, c, d;
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u32 addr;
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addr = ntohl(m_address.ipv4.sin_addr.s_addr);
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a = (addr & 0xFF000000) >> 24;
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b = (addr & 0x00FF0000) >> 16;
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c = (addr & 0x0000FF00) >> 8;
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d = (addr & 0x000000FF);
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return itos(a) + "." + itos(b) + "." + itos(c) + "." + itos(d);
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}
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else if(m_addr_family == AF_INET6)
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{
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std::ostringstream os;
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for(int i = 0; i < 16; i += 2)
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{
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u16 section =
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(m_address.ipv6.sin6_addr.s6_addr[i] << 8) |
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(m_address.ipv6.sin6_addr.s6_addr[i + 1]);
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os << std::hex << section;
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if(i < 14)
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os << ":";
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}
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return os.str();
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}
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else
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return std::string("");
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#else
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char str[INET6_ADDRSTRLEN];
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if (inet_ntop(m_addr_family, (m_addr_family == AF_INET) ? (void*)&(m_address.ipv4.sin_addr) : (void*)&(m_address.ipv6.sin6_addr), str, INET6_ADDRSTRLEN) == NULL) {
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return std::string("");
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}
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return std::string(str);
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#endif
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}
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struct sockaddr_in Address::getAddress() const
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{
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return m_address.ipv4; // NOTE: NO PORT INCLUDED, use getPort()
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}
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struct sockaddr_in6 Address::getAddress6() const
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{
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return m_address.ipv6; // NOTE: NO PORT INCLUDED, use getPort()
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}
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u16 Address::getPort() const
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{
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return m_port;
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}
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int Address::getFamily() const
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{
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return m_addr_family;
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}
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bool Address::isIPv6() const
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{
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return m_addr_family == AF_INET6;
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}
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bool Address::isZero() const
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{
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if (m_addr_family == AF_INET) {
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return m_address.ipv4.sin_addr.s_addr == 0;
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} else if (m_addr_family == AF_INET6) {
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static const char zero[16] = {0};
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return memcmp(m_address.ipv6.sin6_addr.s6_addr,
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zero, 16) == 0;
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}
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return false;
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}
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void Address::setAddress(u32 address)
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{
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m_addr_family = AF_INET;
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m_address.ipv4.sin_family = AF_INET;
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m_address.ipv4.sin_addr.s_addr = htonl(address);
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}
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void Address::setAddress(u8 a, u8 b, u8 c, u8 d)
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{
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m_addr_family = AF_INET;
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m_address.ipv4.sin_family = AF_INET;
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u32 addr = htonl((a << 24) | (b << 16) | (c << 8) | d);
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m_address.ipv4.sin_addr.s_addr = addr;
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}
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void Address::setAddress(const IPv6AddressBytes *ipv6_bytes)
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{
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m_addr_family = AF_INET6;
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m_address.ipv6.sin6_family = AF_INET6;
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if (ipv6_bytes)
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memcpy(m_address.ipv6.sin6_addr.s6_addr, ipv6_bytes->bytes, 16);
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else
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memset(m_address.ipv6.sin6_addr.s6_addr, 0, 16);
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}
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void Address::setPort(u16 port)
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{
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m_port = port;
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}
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void Address::print(std::ostream *s) const
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{
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if(m_addr_family == AF_INET6)
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*s << "[" << serializeString() << "]:" << m_port;
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else
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*s << serializeString() << ":" << m_port;
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}
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/*
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UDPSocket
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*/
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UDPSocket::UDPSocket(bool ipv6)
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{
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init(ipv6, false);
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}
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bool UDPSocket::init(bool ipv6, bool noExceptions)
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{
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if (g_sockets_initialized == false) {
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dstream << "Sockets not initialized" << std::endl;
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return false;
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}
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// Use IPv6 if specified
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m_addr_family = ipv6 ? AF_INET6 : AF_INET;
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m_handle = socket(m_addr_family, SOCK_DGRAM, IPPROTO_UDP);
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if (socket_enable_debug_output) {
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dstream << "UDPSocket(" << (int) m_handle
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<< ")::UDPSocket(): ipv6 = "
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<< (ipv6 ? "true" : "false")
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<< std::endl;
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}
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if (m_handle <= 0) {
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if (noExceptions) {
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return false;
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} else {
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throw SocketException(std::string("Failed to create socket: error ")
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+ itos(LAST_SOCKET_ERR()));
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}
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}
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setTimeoutMs(0);
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return true;
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}
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UDPSocket::~UDPSocket()
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{
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if (socket_enable_debug_output) {
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dstream << "UDPSocket( " << (int) m_handle << ")::~UDPSocket()"
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<< std::endl;
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}
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#ifdef _WIN32
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closesocket(m_handle);
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#else
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close(m_handle);
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#endif
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}
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void UDPSocket::Bind(Address addr)
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{
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if(socket_enable_debug_output) {
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dstream << "UDPSocket(" << (int) m_handle << ")::Bind(): "
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<< addr.serializeString() << ":"
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<< addr.getPort() << std::endl;
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}
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if (addr.getFamily() != m_addr_family) {
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static const char *errmsg = "Socket and bind address families do not match";
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errorstream << "Bind failed: " << errmsg << std::endl;
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throw SocketException(errmsg);
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}
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if(m_addr_family == AF_INET6) {
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struct sockaddr_in6 address;
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memset(&address, 0, sizeof(address));
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address = addr.getAddress6();
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address.sin6_family = AF_INET6;
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address.sin6_port = htons(addr.getPort());
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if(bind(m_handle, (const struct sockaddr *) &address,
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sizeof(struct sockaddr_in6)) < 0) {
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dstream << (int) m_handle << ": Bind failed: "
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<< strerror(errno) << std::endl;
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throw SocketException("Failed to bind socket");
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}
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} else {
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struct sockaddr_in address;
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memset(&address, 0, sizeof(address));
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address = addr.getAddress();
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address.sin_family = AF_INET;
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address.sin_port = htons(addr.getPort());
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if (bind(m_handle, (const struct sockaddr *) &address,
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sizeof(struct sockaddr_in)) < 0) {
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dstream << (int)m_handle << ": Bind failed: "
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<< strerror(errno) << std::endl;
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throw SocketException("Failed to bind socket");
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}
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}
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}
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void UDPSocket::Send(const Address & destination, const void * data, int size)
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{
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bool dumping_packet = false; // for INTERNET_SIMULATOR
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if(INTERNET_SIMULATOR)
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dumping_packet = myrand() % INTERNET_SIMULATOR_PACKET_LOSS == 0;
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if(socket_enable_debug_output) {
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// Print packet destination and size
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dstream << (int)m_handle << " -> ";
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destination.print(&dstream);
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dstream << ", size=" << size;
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// Print packet contents
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dstream << ", data=";
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for(int i = 0; i < size && i < 20; i++) {
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if(i % 2 == 0)
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dstream << " ";
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unsigned int a = ((const unsigned char *)data)[i];
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dstream << std::hex << std::setw(2) << std::setfill('0') << a;
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}
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if(size > 20)
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dstream << "...";
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if(dumping_packet)
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dstream << " (DUMPED BY INTERNET_SIMULATOR)";
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dstream << std::endl;
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}
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if(dumping_packet) {
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// Lol let's forget it
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dstream << "UDPSocket::Send(): INTERNET_SIMULATOR: dumping packet."
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<< std::endl;
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return;
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}
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if(destination.getFamily() != m_addr_family)
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throw SendFailedException("Address family mismatch");
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int sent;
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if(m_addr_family == AF_INET6) {
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struct sockaddr_in6 address = destination.getAddress6();
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address.sin6_port = htons(destination.getPort());
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sent = sendto(m_handle, (const char *)data, size,
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0, (struct sockaddr *)&address, sizeof(struct sockaddr_in6));
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} else {
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struct sockaddr_in address = destination.getAddress();
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address.sin_port = htons(destination.getPort());
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sent = sendto(m_handle, (const char *)data, size,
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0, (struct sockaddr *)&address, sizeof(struct sockaddr_in));
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}
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if(sent != size)
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throw SendFailedException("Failed to send packet");
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}
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int UDPSocket::Receive(Address & sender, void *data, int size)
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{
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// Return on timeout
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if(WaitData(m_timeout_ms) == false)
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return -1;
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int received;
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if (m_addr_family == AF_INET6) {
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struct sockaddr_in6 address;
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memset(&address, 0, sizeof(address));
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socklen_t address_len = sizeof(address);
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received = recvfrom(m_handle, (char *) data,
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size, 0, (struct sockaddr *) &address, &address_len);
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if(received < 0)
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return -1;
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u16 address_port = ntohs(address.sin6_port);
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IPv6AddressBytes bytes;
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memcpy(bytes.bytes, address.sin6_addr.s6_addr, 16);
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sender = Address(&bytes, address_port);
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} else {
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struct sockaddr_in address;
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memset(&address, 0, sizeof(address));
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socklen_t address_len = sizeof(address);
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received = recvfrom(m_handle, (char *)data,
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size, 0, (struct sockaddr *)&address, &address_len);
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if(received < 0)
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return -1;
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u32 address_ip = ntohl(address.sin_addr.s_addr);
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u16 address_port = ntohs(address.sin_port);
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sender = Address(address_ip, address_port);
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}
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if (socket_enable_debug_output) {
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// Print packet sender and size
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dstream << (int) m_handle << " <- ";
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sender.print(&dstream);
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dstream << ", size=" << received;
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// Print packet contents
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dstream << ", data=";
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for(int i = 0; i < received && i < 20; i++) {
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if(i % 2 == 0)
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dstream << " ";
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unsigned int a = ((const unsigned char *) data)[i];
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dstream << std::hex << std::setw(2) << std::setfill('0') << a;
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}
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if(received > 20)
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dstream << "...";
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dstream << std::endl;
|
|
}
|
|
|
|
return received;
|
|
}
|
|
|
|
int UDPSocket::GetHandle()
|
|
{
|
|
return m_handle;
|
|
}
|
|
|
|
void UDPSocket::setTimeoutMs(int timeout_ms)
|
|
{
|
|
m_timeout_ms = timeout_ms;
|
|
}
|
|
|
|
bool UDPSocket::WaitData(int timeout_ms)
|
|
{
|
|
fd_set readset;
|
|
int result;
|
|
|
|
// Initialize the set
|
|
FD_ZERO(&readset);
|
|
FD_SET(m_handle, &readset);
|
|
|
|
// Initialize time out struct
|
|
struct timeval tv;
|
|
tv.tv_sec = 0;
|
|
tv.tv_usec = timeout_ms * 1000;
|
|
|
|
// select()
|
|
result = select(m_handle+1, &readset, NULL, NULL, &tv);
|
|
|
|
if (result == 0)
|
|
return false;
|
|
else if (result < 0 && (errno == EINTR || errno == EBADF)) {
|
|
// N.B. select() fails when sockets are destroyed on Connection's dtor
|
|
// with EBADF. Instead of doing tricky synchronization, allow this
|
|
// thread to exit but don't throw an exception.
|
|
return false;
|
|
} else if (result < 0) {
|
|
dstream << (int) m_handle << ": Select failed: "
|
|
<< strerror(errno) << std::endl;
|
|
|
|
#ifdef _WIN32
|
|
int e = WSAGetLastError();
|
|
dstream << (int) m_handle << ": WSAGetLastError()="
|
|
<< e << std::endl;
|
|
if (e == 10004 /* WSAEINTR */ || e == 10009 /* WSAEBADF */) {
|
|
infostream << "Ignoring WSAEINTR/WSAEBADF." << std::endl;
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
throw SocketException("Select failed");
|
|
} else if(FD_ISSET(m_handle, &readset) == false) {
|
|
// No data
|
|
return false;
|
|
}
|
|
|
|
// There is data
|
|
return true;
|
|
}
|