forked from Mirrorlandia_minetest/minetest
867 lines
20 KiB
Lua
867 lines
20 KiB
Lua
function basic_dump2(o)
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if type(o) == "number" then
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return tostring(o)
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elseif type(o) == "string" then
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return string.format("%q", o)
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elseif type(o) == "boolean" then
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return tostring(o)
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elseif type(o) == "function" then
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return "<function>"
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elseif type(o) == "userdata" then
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return "<userdata>"
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elseif type(o) == "nil" then
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return "nil"
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else
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error("cannot dump a " .. type(o))
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return nil
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end
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end
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function dump2(o, name, dumped)
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name = name or "_"
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dumped = dumped or {}
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io.write(name, " = ")
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if type(o) == "number" or type(o) == "string" or type(o) == "boolean"
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or type(o) == "function" or type(o) == "nil"
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or type(o) == "userdata" then
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io.write(basic_dump2(o), "\n")
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elseif type(o) == "table" then
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if dumped[o] then
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io.write(dumped[o], "\n")
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else
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dumped[o] = name
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io.write("{}\n") -- new table
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for k,v in pairs(o) do
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local fieldname = string.format("%s[%s]", name, basic_dump2(k))
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dump2(v, fieldname, dumped)
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end
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end
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else
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error("cannot dump a " .. type(o))
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return nil
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end
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end
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function dump(o, dumped)
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dumped = dumped or {}
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if type(o) == "number" then
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return tostring(o)
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elseif type(o) == "string" then
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return string.format("%q", o)
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elseif type(o) == "table" then
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if dumped[o] then
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return "<circular reference>"
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end
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dumped[o] = true
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local t = {}
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for k,v in pairs(o) do
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t[#t+1] = "" .. k .. " = " .. dump(v, dumped)
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end
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return "{" .. table.concat(t, ", ") .. "}"
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elseif type(o) == "boolean" then
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return tostring(o)
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elseif type(o) == "function" then
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return "<function>"
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elseif type(o) == "userdata" then
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return "<userdata>"
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elseif type(o) == "nil" then
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return "nil"
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else
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error("cannot dump a " .. type(o))
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return nil
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end
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end
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-- Textures:
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-- Mods should prefix their textures with modname_, eg. given the mod
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-- name "foomod", a texture could be called "foomod_superfurnace.png"
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--
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-- Global functions:
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-- minetest.register_entity(name, prototype_table)
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-- minetest.register_tool(name, {lots of stuff})
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-- minetest.register_node(name, {lots of stuff})
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-- minetest.register_craft({output=item, recipe={...})
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-- minetest.register_globalstep(func)
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-- minetest.register_on_placenode(func)
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-- minetest.register_on_dignode(func)
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--
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-- Global objects:
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-- minetest.env - environment reference
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--
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-- Global tables:
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-- minetest.registered_entities
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-- ^ List of registered entity prototypes, indexed by name
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-- minetest.object_refs
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-- ^ List of object references, indexed by active object id
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-- minetest.luaentities
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-- ^ List of lua entities, indexed by active object id
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--
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-- EnvRef is basically ServerEnvironment and ServerMap combined.
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-- EnvRef methods:
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-- - add_node(pos, node)
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-- - remove_node(pos)
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-- - get_node(pos)
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-- - add_luaentity(pos, name)
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--
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-- ObjectRef is basically ServerActiveObject.
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-- ObjectRef methods:
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-- - remove(): remove object (after returning from Lua)
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-- - getpos(): returns {x=num, y=num, z=num}
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-- - setpos(pos); pos={x=num, y=num, z=num}
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-- - moveto(pos, continuous=false): interpolated move
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-- - add_to_inventory(itemstring): add an item to object inventory
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--
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-- Registered entities:
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-- - Functions receive a "luaentity" as self:
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-- - It has the member .object, which is an ObjectRef pointing to the object
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-- - The original prototype stuff is visible directly via a metatable
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-- - Callbacks:
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-- - on_activate(self, staticdata)
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-- - on_step(self, dtime)
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-- - on_punch(self, hitter)
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-- - on_rightclick(self, clicker)
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-- - get_staticdata(self): return string
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--
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-- MapNode representation:
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-- {name="name", param1=num, param2=num}
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--
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-- Position representation:
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-- {x=num, y=num, z=num}
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--
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-- print("minetest dump: "..dump(minetest))
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minetest.register_tool("WPick", {
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image = "tool_woodpick.png",
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basetime = 2.0,
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dt_weight = 0,
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dt_crackiness = -0.5,
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dt_crumbliness = 2,
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dt_cuttability = 0,
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basedurability = 30,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("STPick", {
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image = "tool_stonepick.png",
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basetime = 1.5,
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dt_weight = 0,
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dt_crackiness = -0.5,
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dt_crumbliness = 2,
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dt_cuttability = 0,
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basedurability = 100,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("SteelPick", {
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image = "tool_steelpick.png",
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basetime = 1.0,
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dt_weight = 0,
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dt_crackiness = -0.5,
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dt_crumbliness = 2,
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dt_cuttability = 0,
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basedurability = 333,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("MesePick", {
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image = "tool_mesepick.png",
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basetime = 0,
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dt_weight = 0,
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dt_crackiness = 0,
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dt_crumbliness = 0,
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dt_cuttability = 0,
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basedurability = 1337,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("WShovel", {
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image = "tool_woodshovel.png",
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basetime = 2.0,
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dt_weight = 0.5,
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dt_crackiness = 2,
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dt_crumbliness = -1.5,
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dt_cuttability = 0.3,
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basedurability = 30,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("STShovel", {
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image = "tool_stoneshovel.png",
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basetime = 1.5,
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dt_weight = 0.5,
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dt_crackiness = 2,
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dt_crumbliness = -1.5,
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dt_cuttability = 0.1,
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basedurability = 100,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("SteelShovel", {
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image = "tool_steelshovel.png",
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basetime = 1.0,
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dt_weight = 0.5,
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dt_crackiness = 2,
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dt_crumbliness = -1.5,
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dt_cuttability = 0.0,
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basedurability = 330,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("WAxe", {
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image = "tool_woodaxe.png",
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basetime = 2.0,
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dt_weight = 0.5,
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dt_crackiness = -0.2,
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dt_crumbliness = 1,
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dt_cuttability = -0.5,
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basedurability = 30,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("STAxe", {
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image = "tool_stoneaxe.png",
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basetime = 1.5,
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dt_weight = 0.5,
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dt_crackiness = -0.2,
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dt_crumbliness = 1,
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dt_cuttability = -0.5,
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basedurability = 100,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("SteelAxe", {
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image = "tool_steelaxe.png",
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basetime = 1.0,
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dt_weight = 0.5,
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dt_crackiness = -0.2,
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dt_crumbliness = 1,
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dt_cuttability = -0.5,
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basedurability = 330,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("WSword", {
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image = "tool_woodsword.png",
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basetime = 3.0,
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dt_weight = 3,
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dt_crackiness = 0,
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dt_crumbliness = 1,
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dt_cuttability = -1,
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basedurability = 30,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("STSword", {
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image = "tool_stonesword.png",
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basetime = 2.5,
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dt_weight = 3,
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dt_crackiness = 0,
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dt_crumbliness = 1,
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dt_cuttability = -1,
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basedurability = 100,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("SteelSword", {
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image = "tool_steelsword.png",
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basetime = 2.0,
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dt_weight = 3,
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dt_crackiness = 0,
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dt_crumbliness = 1,
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dt_cuttability = -1,
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basedurability = 330,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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minetest.register_tool("", {
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image = "",
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basetime = 0.5,
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dt_weight = 1,
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dt_crackiness = 0,
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dt_crumbliness = -1,
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dt_cuttability = 0,
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basedurability = 50,
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dd_weight = 0,
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dd_crackiness = 0,
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dd_crumbliness = 0,
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dd_cuttability = 0,
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})
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--[[
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minetest.register_tool("horribletool", {
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image = "lava.png",
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basetime = 2.0
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dt_weight = 0.2
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dt_crackiness = 0.2
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dt_crumbliness = 0.2
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dt_cuttability = 0.2
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basedurability = 50
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dd_weight = -5
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dd_crackiness = -5
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dd_crumbliness = -5
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dd_cuttability = -5
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})
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--]]
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minetest.register_node("somenode", {
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tile_images = {"lava.png", "mese.png", "stone.png", "grass.png", "cobble.png", "tree_top.png"},
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inventory_image = "treeprop.png"
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})
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minetest.register_node("TNT", {
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tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
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inventory_image = "tnt_side.png"
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})
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minetest.register_craft({
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output = 'NodeItem "wood" 4',
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recipe = {
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{'NodeItem "tree"'},
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}
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})
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minetest.register_craft({
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output = 'CraftItem "Stick" 4',
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recipe = {
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{'NodeItem "wood"'},
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}
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})
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minetest.register_craft({
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output = 'NodeItem "wooden_fence" 2',
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recipe = {
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{'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
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{'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
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}
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})
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minetest.register_craft({
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output = 'NodeItem "sign_wall" 1',
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recipe = {
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{'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
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{'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
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{'', 'CraftItem "Stick"', ''},
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}
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})
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minetest.register_craft({
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output = 'NodeItem "torch" 4',
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recipe = {
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{'CraftItem "lump_of_coal"'},
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{'CraftItem "Stick"'},
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}
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})
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minetest.register_craft({
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output = 'ToolItem "WPick"',
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recipe = {
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{'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
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{'', 'CraftItem "Stick"', ''},
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{'', 'CraftItem "Stick"', ''},
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}
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})
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minetest.register_craft({
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output = 'ToolItem "STPick"',
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recipe = {
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{'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
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{'', 'CraftItem "Stick"', ''},
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{'', 'CraftItem "Stick"', ''},
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}
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})
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minetest.register_craft({
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output = 'ToolItem "SteelPick"',
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recipe = {
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{'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
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{'', 'CraftItem "Stick"', ''},
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{'', 'CraftItem "Stick"', ''},
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}
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})
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minetest.register_craft({
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output = 'ToolItem "MesePick"',
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recipe = {
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{'NodeItem "mese"', 'NodeItem "mese"', 'NodeItem "mese"'},
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{'', 'CraftItem "Stick"', ''},
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{'', 'CraftItem "Stick"', ''},
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}
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})
|
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minetest.register_craft({
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output = 'ToolItem "WShovel"',
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recipe = {
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{'NodeItem "wood"'},
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{'CraftItem "Stick"'},
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{'CraftItem "Stick"'},
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}
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})
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minetest.register_craft({
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output = 'ToolItem "STShovel"',
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recipe = {
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{'NodeItem "cobble"'},
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{'CraftItem "Stick"'},
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{'CraftItem "Stick"'},
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}
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})
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|
|
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minetest.register_craft({
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output = 'ToolItem "SteelShovel"',
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recipe = {
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{'CraftItem "steel_ingot"'},
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{'CraftItem "Stick"'},
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{'CraftItem "Stick"'},
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}
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})
|
|
|
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minetest.register_craft({
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output = 'ToolItem "WAxe"',
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recipe = {
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{'NodeItem "wood"', 'NodeItem "wood"'},
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{'NodeItem "wood"', 'CraftItem "Stick"'},
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{'', 'CraftItem "Stick"'},
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}
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})
|
|
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minetest.register_craft({
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output = 'ToolItem "STAxe"',
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recipe = {
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{'NodeItem "cobble"', 'NodeItem "cobble"'},
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{'NodeItem "cobble"', 'CraftItem "Stick"'},
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{'', 'CraftItem "Stick"'},
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}
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})
|
|
|
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minetest.register_craft({
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output = 'ToolItem "SteelAxe"',
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recipe = {
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{'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
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{'CraftItem "steel_ingot"', 'CraftItem "Stick"'},
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{'', 'CraftItem "Stick"'},
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}
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})
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|
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|
minetest.register_craft({
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output = 'ToolItem "WSword"',
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recipe = {
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{'NodeItem "wood"'},
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{'NodeItem "wood"'},
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{'CraftItem "Stick"'},
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}
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})
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|
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minetest.register_craft({
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output = 'ToolItem "STSword"',
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recipe = {
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{'NodeItem "cobble"'},
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{'NodeItem "cobble"'},
|
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{'CraftItem "Stick"'},
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}
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})
|
|
|
|
minetest.register_craft({
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output = 'ToolItem "SteelSword"',
|
|
recipe = {
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{'CraftItem "steel_ingot"'},
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{'CraftItem "steel_ingot"'},
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{'CraftItem "Stick"'},
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}
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|
})
|
|
|
|
minetest.register_craft({
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output = 'NodeItem "rail" 15',
|
|
recipe = {
|
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{'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
|
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{'CraftItem "steel_ingot"', 'CraftItem "Stick"', 'CraftItem "steel_ingot"'},
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{'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
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}
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})
|
|
|
|
minetest.register_craft({
|
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output = 'NodeItem "chest" 1',
|
|
recipe = {
|
|
{'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
|
|
{'NodeItem "wood"', '', 'NodeItem "wood"'},
|
|
{'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'NodeItem "locked_chest" 1',
|
|
recipe = {
|
|
{'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
|
|
{'NodeItem "wood"', 'CraftItem "steel_ingot"', 'NodeItem "wood"'},
|
|
{'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'NodeItem "furnace" 1',
|
|
recipe = {
|
|
{'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
|
|
{'NodeItem "cobble"', '', 'NodeItem "cobble"'},
|
|
{'NodeItem "cobble"', 'NodeItem "cobble"', 'NodeItem "cobble"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'NodeItem "steelblock" 1',
|
|
recipe = {
|
|
{'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
|
|
{'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
|
|
{'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"', 'CraftItem "steel_ingot"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'NodeItem "sandstone" 1',
|
|
recipe = {
|
|
{'NodeItem "sand"', 'NodeItem "sand"'},
|
|
{'NodeItem "sand"', 'NodeItem "sand"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'NodeItem "clay" 1',
|
|
recipe = {
|
|
{'CraftItem "lump_of_clay"', 'CraftItem "lump_of_clay"'},
|
|
{'CraftItem "lump_of_clay"', 'CraftItem "lump_of_clay"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'NodeItem "brick" 1',
|
|
recipe = {
|
|
{'CraftItem "clay_brick"', 'CraftItem "clay_brick"'},
|
|
{'CraftItem "clay_brick"', 'CraftItem "clay_brick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'CraftItem "paper" 1',
|
|
recipe = {
|
|
{'NodeItem "papyrus"', 'NodeItem "papyrus"', 'NodeItem "papyrus"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'CraftItem "book" 1',
|
|
recipe = {
|
|
{'CraftItem "paper"'},
|
|
{'CraftItem "paper"'},
|
|
{'CraftItem "paper"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'NodeItem "bookshelf" 1',
|
|
recipe = {
|
|
{'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
|
|
{'CraftItem "book"', 'CraftItem "book"', 'CraftItem "book"'},
|
|
{'NodeItem "wood"', 'NodeItem "wood"', 'NodeItem "wood"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'NodeItem "ladder" 1',
|
|
recipe = {
|
|
{'CraftItem "Stick"', '', 'CraftItem "Stick"'},
|
|
{'CraftItem "Stick"', 'CraftItem "Stick"', 'CraftItem "Stick"'},
|
|
{'CraftItem "Stick"', '', 'CraftItem "Stick"'},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'CraftItem "apple_iron" 1',
|
|
recipe = {
|
|
{'', 'CraftItem "steel_ingot"', ''},
|
|
{'CraftItem "steel_ingot"', 'CraftItem "apple"', 'CraftItem "steel_ingot"'},
|
|
{'', 'CraftItem "steel_ingot"', ''},
|
|
}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'NodeItem "TNT" 4',
|
|
recipe = {
|
|
{'NodeItem "wood" 1'},
|
|
{'CraftItem "lump_of_coal" 1'},
|
|
{'NodeItem "wood" 1'}
|
|
}
|
|
})
|
|
|
|
--
|
|
-- Some common functions
|
|
--
|
|
|
|
function nodeupdate_single(p)
|
|
n = minetest.env:get_node(p)
|
|
if n.name == "sand" or n.name == "gravel" then
|
|
p_bottom = {x=p.x, y=p.y-1, z=p.z}
|
|
n_bottom = minetest.env:get_node(p_bottom)
|
|
if n_bottom.name == "air" then
|
|
minetest.env:remove_node(p)
|
|
minetest.env:add_luaentity(p, "falling_"..n.name)
|
|
nodeupdate(p)
|
|
end
|
|
end
|
|
end
|
|
|
|
function nodeupdate(p)
|
|
for x = -1,1 do
|
|
for y = -1,1 do
|
|
for z = -1,1 do
|
|
p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
|
|
nodeupdate_single(p2)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
--
|
|
-- TNT (not functional)
|
|
--
|
|
|
|
local TNT = {
|
|
-- Static definition
|
|
physical = true, -- Collides with things
|
|
-- weight = 5,
|
|
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
|
visual = "cube",
|
|
textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
|
|
--visual = "single_sprite",
|
|
--textures = {"mese.png^[forcesingle"},
|
|
-- Initial value for our timer
|
|
timer = 0,
|
|
-- Number of punches required to defuse
|
|
health = 1,
|
|
}
|
|
|
|
-- Called when a TNT object is created
|
|
function TNT:on_activate(staticdata)
|
|
print("TNT:on_activate()")
|
|
self.object:setvelocity({x=0, y=2, z=0})
|
|
self.object:setacceleration({x=0, y=-10, z=0})
|
|
end
|
|
|
|
-- Called periodically
|
|
function TNT:on_step(dtime)
|
|
--print("TNT:on_step()")
|
|
end
|
|
|
|
-- Called when object is punched
|
|
function TNT:on_punch(hitter)
|
|
print("TNT:on_punch()")
|
|
self.health = self.health - 1
|
|
if self.health <= 0 then
|
|
self.object:remove()
|
|
hitter:add_to_inventory("NodeItem TNT 1")
|
|
end
|
|
end
|
|
|
|
-- Called when object is right-clicked
|
|
function TNT:on_rightclick(clicker)
|
|
--pos = self.object:getpos()
|
|
--pos = {x=pos.x, y=pos.y+0.1, z=pos.z}
|
|
--self.object:moveto(pos, false)
|
|
end
|
|
|
|
print("TNT dump: "..dump(TNT))
|
|
|
|
print("Registering TNT");
|
|
minetest.register_entity("TNT", TNT)
|
|
|
|
--
|
|
-- Falling stuff
|
|
--
|
|
|
|
function register_falling_node(nodename, texture)
|
|
minetest.register_entity("falling_"..nodename, {
|
|
-- Static definition
|
|
physical = true,
|
|
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
|
visual = "cube",
|
|
textures = {texture,texture,texture,texture,texture,texture},
|
|
-- State
|
|
-- Methods
|
|
on_step = function(self, dtime)
|
|
-- Set gravity
|
|
self.object:setacceleration({x=0, y=-10, z=0})
|
|
-- Turn to actual sand when collides to ground or just move
|
|
pos = self.object:getpos()
|
|
bcp = {x=pos.x, y=pos.y-0.6, z=pos.z} -- Position of bottom center point
|
|
bcn = minetest.env:get_node(bcp)
|
|
if bcn.name ~= "air" then
|
|
-- Turn to a sand node
|
|
np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
|
|
minetest.env:add_node(np, {name=nodename})
|
|
self.object:remove()
|
|
else
|
|
-- Do nothing
|
|
end
|
|
end
|
|
})
|
|
end
|
|
|
|
register_falling_node("sand", "sand.png")
|
|
register_falling_node("gravel", "gravel.png")
|
|
|
|
--[[
|
|
minetest.register_entity("falling_sand", {
|
|
-- Definition
|
|
collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
|
|
visual = "cube",
|
|
textures = {"sand.png","sand.png","sand.png","sand.png","sand.png","sand.png"},
|
|
-- State
|
|
fallspeed = 0,
|
|
-- Methods
|
|
on_step = function(self, dtime)
|
|
-- Apply gravity
|
|
self.fallspeed = self.fallspeed + dtime * 5
|
|
fp = self.object:getpos()
|
|
fp.y = fp.y - self.fallspeed * dtime
|
|
self.object:moveto(fp)
|
|
-- Turn to actual sand when collides to ground or just move
|
|
bcp = {x=fp.x, y=fp.y-0.5, z=fp.z} -- Position of bottom center point
|
|
bcn = minetest.env:get_node(bcp)
|
|
if bcn.name ~= "air" then
|
|
-- Turn to a sand node
|
|
np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
|
|
minetest.env:add_node(np, {name="sand"})
|
|
self.object:remove()
|
|
else
|
|
-- Do nothing
|
|
end
|
|
end
|
|
})
|
|
--]]
|
|
|
|
--
|
|
-- Global callbacks
|
|
--
|
|
|
|
-- Global environment step function
|
|
function on_step(dtime)
|
|
-- print("on_step")
|
|
end
|
|
minetest.register_globalstep(on_step)
|
|
|
|
function on_placenode(p, node)
|
|
print("on_placenode")
|
|
nodeupdate(p)
|
|
end
|
|
minetest.register_on_placenode(on_placenode)
|
|
|
|
function on_dignode(p, node)
|
|
print("on_dignode")
|
|
nodeupdate(p)
|
|
end
|
|
minetest.register_on_dignode(on_dignode)
|
|
|
|
function on_punchnode(p, node)
|
|
print("on_punchnode")
|
|
if node.name == "TNT" then
|
|
minetest.env:remove_node(p)
|
|
minetest.env:add_luaentity(p, "TNT")
|
|
nodeupdate(p)
|
|
end
|
|
end
|
|
minetest.register_on_punchnode(on_punchnode)
|
|
|
|
--
|
|
-- Done, print some random stuff
|
|
--
|
|
|
|
print("minetest.registered_entities:")
|
|
dump2(minetest.registered_entities)
|
|
|
|
--
|
|
-- Some random pre-implementation planning and drafting
|
|
--
|
|
|
|
--[[
|
|
function TNT:on_rightclick(clicker)
|
|
print("TNT:on_rightclick()")
|
|
print("self: "..dump(self))
|
|
print("getmetatable(self): "..dump(getmetatable(self)))
|
|
print("getmetatable(getmetatable(self)): "..dump(getmetatable(getmetatable(self))))
|
|
pos = self.object:getpos()
|
|
print("TNT:on_rightclick(): object position: "..dump(pos))
|
|
pos = {x=pos.x+0.5+1, y=pos.y+0.5, z=pos.z+0.5}
|
|
--minetest.env:add_node(pos, {name="stone")
|
|
end
|
|
--]]
|
|
|
|
--[=[
|
|
|
|
register_block(0, {
|
|
textures = "stone.png",
|
|
makefacetype = 0,
|
|
get_dig_duration = function(env, pos, digger)
|
|
-- Check stuff like digger.current_tool
|
|
return 1.5
|
|
end,
|
|
on_dig = function(env, pos, digger)
|
|
env:remove_node(pos)
|
|
digger.inventory.put("MaterialItem2 0");
|
|
end,
|
|
})
|
|
|
|
register_block(1, {
|
|
textures = {"grass.png","mud.png","mud_grass_side.png","mud_grass_side.png","mud_grass_side.png","mud_grass_side.png"},
|
|
makefacetype = 0,
|
|
get_dig_duration = function(env, pos, digger)
|
|
-- Check stuff like digger.current_tool
|
|
return 0.5
|
|
end,
|
|
on_dig = function(env, pos, digger)
|
|
env:remove_node(pos)
|
|
digger.inventory.put("MaterialItem2 1");
|
|
end,
|
|
})
|
|
|
|
-- Consider the "miscellaneous block namespace" to be 0xc00...0xfff = 3072...4095
|
|
register_block(3072, {
|
|
textures = {"tnt_top.png","tnt_bottom.png","tnt_side.png","tnt_side.png","tnt_side.png","tnt_side.png"},
|
|
makefacetype = 0,
|
|
get_dig_duration = function(env, pos, digger)
|
|
-- Cannot be dug
|
|
return nil
|
|
end,
|
|
-- on_dig = function(env, pos, digger) end, -- Not implemented
|
|
on_hit = function(env, pos, hitter)
|
|
-- Replace with TNT object, which will explode after timer, follow gravity, blink and stuff
|
|
env:add_object("tnt", pos)
|
|
env:remove_node(pos)
|
|
end,
|
|
})
|
|
--]=]
|
|
|