forked from Mirrorlandia_minetest/minetest
cf5547227d
Fixing linkage/libraries missing issue. Implements missing platform specifics.
349 lines
7.7 KiB
C++
349 lines
7.7 KiB
C++
/*
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This file is a part of the JThread package, which contains some object-
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oriented thread wrappers for different thread implementations.
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Copyright (c) 2000-2006 Jori Liesenborgs (jori.liesenborgs@gmail.com)
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "threading/thread.h"
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#include "threading/mutex_auto_lock.h"
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#include "log.h"
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#include "porting.h"
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// for setName
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#if defined(__linux__)
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#include <sys/prctl.h>
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#elif defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__DragonFly__)
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#include <pthread_np.h>
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#elif defined(_MSC_VER)
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struct THREADNAME_INFO {
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DWORD dwType; // Must be 0x1000
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LPCSTR szName; // Pointer to name (in user addr space)
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DWORD dwThreadID; // Thread ID (-1=caller thread)
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DWORD dwFlags; // Reserved for future use, must be zero
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};
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#endif
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// for bindToProcessor
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#if __FreeBSD_version >= 702106
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typedef cpuset_t cpu_set_t;
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#elif defined(__sun) || defined(sun)
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#include <sys/types.h>
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#include <sys/processor.h>
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#include <sys/procset.h>
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#elif defined(_AIX)
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#include <sys/processor.h>
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#include <sys/thread.h>
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#elif defined(__APPLE__)
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#include <mach/mach_init.h>
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#include <mach/thread_act.h>
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#endif
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Thread::Thread(const std::string &name) :
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m_name(name),
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m_request_stop(false),
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m_running(false)
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{
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#ifdef _AIX
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m_kernel_thread_id = -1;
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#endif
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}
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Thread::~Thread()
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{
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kill();
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// Make sure start finished mutex is unlocked before it's destroyed
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if (m_start_finished_mutex.try_lock())
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m_start_finished_mutex.unlock();
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}
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bool Thread::start()
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{
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MutexAutoLock lock(m_mutex);
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if (m_running)
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return false;
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m_request_stop = false;
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// The mutex may already be locked if the thread is being restarted
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m_start_finished_mutex.try_lock();
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try {
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m_thread_obj = new std::thread(threadProc, this);
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} catch (const std::system_error &e) {
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return false;
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}
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// Allow spawned thread to continue
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m_start_finished_mutex.unlock();
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while (!m_running)
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sleep_ms(1);
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m_joinable = true;
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return true;
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}
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bool Thread::stop()
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{
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m_request_stop = true;
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return true;
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}
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bool Thread::wait()
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{
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MutexAutoLock lock(m_mutex);
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if (!m_joinable)
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return false;
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m_thread_obj->join();
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delete m_thread_obj;
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m_thread_obj = nullptr;
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assert(m_running == false);
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m_joinable = false;
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return true;
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}
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bool Thread::kill()
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{
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if (!m_running) {
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wait();
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return false;
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}
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m_running = false;
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#if defined(_WIN32)
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// See https://msdn.microsoft.com/en-us/library/hh920601.aspx#thread__native_handle_method
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TerminateThread((HANDLE) m_thread_obj->native_handle(), 0);
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CloseHandle((HANDLE) m_thread_obj->native_handle());
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#else
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// We need to pthread_kill instead on Android since NDKv5's pthread
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// implementation is incomplete.
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# ifdef __ANDROID__
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pthread_kill(getThreadHandle(), SIGKILL);
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# else
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pthread_cancel(getThreadHandle());
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# endif
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wait();
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#endif
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m_retval = nullptr;
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m_joinable = false;
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m_request_stop = false;
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return true;
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}
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bool Thread::getReturnValue(void **ret)
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{
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if (m_running)
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return false;
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*ret = m_retval;
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return true;
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}
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void Thread::threadProc(Thread *thr)
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{
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#ifdef _AIX
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thr->m_kernel_thread_id = thread_self();
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#endif
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thr->setName(thr->m_name);
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g_logger.registerThread(thr->m_name);
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thr->m_running = true;
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// Wait for the thread that started this one to finish initializing the
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// thread handle so that getThreadId/getThreadHandle will work.
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thr->m_start_finished_mutex.lock();
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thr->m_retval = thr->run();
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thr->m_running = false;
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// Unlock m_start_finished_mutex to prevent data race condition on Windows.
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// On Windows with VS2017 build TerminateThread is called and this mutex is not
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// released. We try to unlock it from caller thread and it's refused by system.
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thr->m_start_finished_mutex.unlock();
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g_logger.deregisterThread();
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}
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void Thread::setName(const std::string &name)
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{
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#if defined(__linux__)
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// It would be cleaner to do this with pthread_setname_np,
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// which was added to glibc in version 2.12, but some major
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// distributions are still runing 2.11 and previous versions.
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prctl(PR_SET_NAME, name.c_str());
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#elif defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__DragonFly__)
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pthread_set_name_np(pthread_self(), name.c_str());
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#elif defined(__NetBSD__)
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pthread_setname_np(pthread_self(), name.c_str());
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#elif defined(__APPLE__)
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pthread_setname_np(name.c_str());
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#elif defined(__HAIKU__)
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rename_thread(find_thread(NULL), name.c_str());
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#elif defined(_MSC_VER)
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// Windows itself doesn't support thread names,
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// but the MSVC debugger does...
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THREADNAME_INFO info;
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info.dwType = 0x1000;
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info.szName = name.c_str();
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info.dwThreadID = -1;
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info.dwFlags = 0;
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__try {
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RaiseException(0x406D1388, 0,
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sizeof(info) / sizeof(DWORD), (ULONG_PTR *)&info);
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} __except (EXCEPTION_CONTINUE_EXECUTION) {
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}
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#elif defined(_WIN32) || defined(__GNU__)
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// These platforms are known to not support thread names.
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// Silently ignore the request.
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#else
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#warning "Unrecognized platform, thread names will not be available."
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#endif
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}
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unsigned int Thread::getNumberOfProcessors()
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{
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return std::thread::hardware_concurrency();
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}
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bool Thread::bindToProcessor(unsigned int proc_number)
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{
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#if defined(__ANDROID__)
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return false;
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#elif _MSC_VER
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return SetThreadAffinityMask(getThreadHandle(), 1 << proc_number);
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#elif __MINGW32__
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return SetThreadAffinityMask(pthread_gethandle(getThreadHandle()), 1 << proc_number);
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#elif __FreeBSD_version >= 702106 || defined(__linux__) || defined(__DragonFly__)
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cpu_set_t cpuset;
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CPU_ZERO(&cpuset);
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CPU_SET(proc_number, &cpuset);
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return pthread_setaffinity_np(getThreadHandle(), sizeof(cpuset), &cpuset) == 0;
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#elif defined(__sun) || defined(sun)
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return processor_bind(P_LWPID, P_MYID, proc_number, NULL) == 0
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#elif defined(_AIX)
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return bindprocessor(BINDTHREAD, m_kernel_thread_id, proc_number) == 0;
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#elif defined(__hpux) || defined(hpux)
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pthread_spu_t answer;
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return pthread_processor_bind_np(PTHREAD_BIND_ADVISORY_NP,
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&answer, proc_number, getThreadHandle()) == 0;
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#elif defined(__APPLE__)
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struct thread_affinity_policy tapol;
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thread_port_t threadport = pthread_mach_thread_np(getThreadHandle());
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tapol.affinity_tag = proc_number + 1;
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return thread_policy_set(threadport, THREAD_AFFINITY_POLICY,
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(thread_policy_t)&tapol,
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THREAD_AFFINITY_POLICY_COUNT) == KERN_SUCCESS;
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#else
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return false;
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#endif
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}
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bool Thread::setPriority(int prio)
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{
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#ifdef _MSC_VER
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return SetThreadPriority(getThreadHandle(), prio);
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#elif __MINGW32__
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return SetThreadPriority(pthread_gethandle(getThreadHandle()), prio);
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#else
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struct sched_param sparam;
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int policy;
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if (pthread_getschedparam(getThreadHandle(), &policy, &sparam) != 0)
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return false;
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int min = sched_get_priority_min(policy);
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int max = sched_get_priority_max(policy);
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sparam.sched_priority = min + prio * (max - min) / THREAD_PRIORITY_HIGHEST;
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return pthread_setschedparam(getThreadHandle(), policy, &sparam) == 0;
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#endif
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}
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