forked from Mirrorlandia_minetest/minetest
e73c5d4585
This only works when shaders are enabled. The centroid varying avoids that the textures (which repeat themselves out of bounds) are sampled out of bounds in MSAA. If MSAA (called FSAA in minetest) is disabled, the centroid keyword does nothing. |
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3d_interlaced_merge | ||
default_shader | ||
minimap_shader | ||
nodes_shader | ||
object_shader | ||
selection_shader | ||
stars_shader |