forked from Mirrorlandia_minetest/minetest
79 lines
2.3 KiB
Lua
79 lines
2.3 KiB
Lua
local craftitem_place_item = function(item, player, pos)
|
|
minetest.env:add_item(pos, 'CraftItem "' .. item .. '" 1')
|
|
return true
|
|
end
|
|
|
|
minetest.register_craft({
|
|
output = 'CraftItem "bucket" 1',
|
|
recipe = {
|
|
{'CraftItem "steel_ingot"', '', 'CraftItem "steel_ingot"'},
|
|
{'', 'CraftItem "steel_ingot"', ''},
|
|
}
|
|
})
|
|
|
|
minetest.register_craftitem("bucket", {
|
|
image = "bucket.png",
|
|
stack_max = 1,
|
|
liquids_pointable = true,
|
|
on_place_on_ground = craftitem_place_item,
|
|
on_use = function(item, player, pointed_thing)
|
|
if pointed_thing.type == "node" then
|
|
n = minetest.env:get_node(pointed_thing.under)
|
|
if n.name == "water_source" then
|
|
minetest.env:add_node(pointed_thing.under, {name="air"})
|
|
player:add_to_inventory_later('CraftItem "bucket_water" 1')
|
|
return true
|
|
elseif n.name == "lava_source" then
|
|
minetest.env:add_node(pointed_thing.under, {name="air"})
|
|
player:add_to_inventory_later('CraftItem "bucket_lava" 1')
|
|
return true
|
|
end
|
|
end
|
|
return false
|
|
end,
|
|
})
|
|
|
|
minetest.register_craftitem("bucket_water", {
|
|
image = "bucket_water.png",
|
|
stack_max = 1,
|
|
liquids_pointable = true,
|
|
on_place_on_ground = craftitem_place_item,
|
|
on_use = function(item, player, pointed_thing)
|
|
if pointed_thing.type == "node" then
|
|
n = minetest.env:get_node(pointed_thing.under)
|
|
if n.name == "water_source" then
|
|
-- unchanged
|
|
elseif n.name == "water_flowing" or n.name == "lava_source" or n.name == "lava_flowing" then
|
|
minetest.env:add_node(pointed_thing.under, {name="water_source"})
|
|
else
|
|
minetest.env:add_node(pointed_thing.above, {name="water_source"})
|
|
end
|
|
player:add_to_inventory_later('CraftItem "bucket" 1')
|
|
return true
|
|
end
|
|
return false
|
|
end,
|
|
})
|
|
|
|
minetest.register_craftitem("bucket_lava", {
|
|
image = "bucket_lava.png",
|
|
stack_max = 1,
|
|
liquids_pointable = true,
|
|
on_place_on_ground = craftitem_place_item,
|
|
on_use = function(item, player, pointed_thing)
|
|
if pointed_thing.type == "node" then
|
|
n = minetest.env:get_node(pointed_thing.under)
|
|
if n.name == "lava_source" then
|
|
-- unchanged
|
|
elseif n.name == "water_source" or n.name == "water_flowing" or n.name == "lava_flowing" then
|
|
minetest.env:add_node(pointed_thing.under, {name="lava_source"})
|
|
else
|
|
minetest.env:add_node(pointed_thing.above, {name="lava_source"})
|
|
end
|
|
player:add_to_inventory_later('CraftItem "bucket" 1')
|
|
return true
|
|
end
|
|
return false
|
|
end,
|
|
})
|